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04cf6ea3ab
Issue #23
455 lines
11 KiB
C++
455 lines
11 KiB
C++
/*
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* \brief Data structure for storing sparse files in RAM
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* \author Norman Feske
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* \date 2012-04-18
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*/
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/*
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* Copyright (C) 2012-2017 Genode Labs GmbH
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*
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* This file is part of the Genode OS framework, which is distributed
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* under the terms of the GNU Affero General Public License version 3.
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*/
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#ifndef _INCLUDE__RAM_FS__CHUNK_H_
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#define _INCLUDE__RAM_FS__CHUNK_H_
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/* Genode includes */
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#include <util/noncopyable.h>
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#include <base/allocator.h>
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#include <util/string.h>
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#include <file_system_session/file_system_session.h>
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namespace File_system {
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using namespace Genode;
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using Genode::Noncopyable;
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class Chunk_base;
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template <size_t> class Chunk;
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template <size_t, typename> class Chunk_index;
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}
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/**
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* Common base class of both 'Chunk' and 'Chunk_index'
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*/
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class File_system::Chunk_base : Noncopyable
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{
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public:
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class Index_out_of_range { };
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protected:
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seek_off_t const _base_offset;
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size_t _num_entries; /* corresponds to last used entry */
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/**
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* Test if specified range lies within the chunk
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*/
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void assert_valid_range(seek_off_t start, size_t len,
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file_size_t chunk_size) const
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{
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if (zero()) return;
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if (start < _base_offset)
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throw Index_out_of_range();
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if (start + len > _base_offset + chunk_size)
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throw Index_out_of_range();
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}
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Chunk_base(seek_off_t base_offset)
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: _base_offset(base_offset), _num_entries(0) { }
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/**
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* Construct zero chunk
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*
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* A zero chunk is a chunk that cannot be written to. When reading
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* from it, it returns zeros. Because there is a single zero chunk
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* for each chunk type, the base offset is meaningless. We use a
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* base offset of ~0 as marker to identify zero chunks.
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*/
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Chunk_base() : _base_offset(~0L), _num_entries(0) { }
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public:
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/**
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* Return absolute base offset of chunk in bytes
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*/
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seek_off_t base_offset() const { return _base_offset; }
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/**
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* Return true if chunk is a read-only zero chunk
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*/
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bool zero() const { return _base_offset == (seek_off_t)(~0L); }
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/**
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* Return true if chunk has no allocated sub chunks
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*/
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bool empty() const { return _num_entries == 0; }
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};
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/**
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* Chunk of bytes used as leaf in hierarchy of chunk indices
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*/
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template <Genode::size_t CHUNK_SIZE>
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class File_system::Chunk : public Chunk_base
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{
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private:
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char _data[CHUNK_SIZE];
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public:
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enum { SIZE = CHUNK_SIZE };
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/**
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* Construct byte chunk
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*
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* \param base_offset absolute offset of chunk in bytes
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*
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* The first argument is unused. Its mere purpose is to make the
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* signature of the constructor compatible to the constructor
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* of 'Chunk_index'.
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*/
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Chunk(Allocator &, seek_off_t base_offset)
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:
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Chunk_base(base_offset)
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{
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memset(_data, 0, CHUNK_SIZE);
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}
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/**
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* Construct zero chunk
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*/
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Chunk() { }
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/**
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* Return number of used entries
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*
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* The returned value corresponds to the index of the last used
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* entry + 1. It does not correlate to the number of actually
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* allocated entries (there may be ranges of zero blocks).
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*/
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file_size_t used_size() const { return _num_entries; }
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void write(char const *src, size_t len, seek_off_t seek_offset)
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{
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assert_valid_range(seek_offset, len, SIZE);
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/* offset relative to this chunk */
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seek_off_t const local_offset = seek_offset - base_offset();
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memcpy(&_data[local_offset], src, len);
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_num_entries = max(_num_entries, (size_t)(local_offset + len));
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}
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void read(char *dst, size_t len, seek_off_t seek_offset) const
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{
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assert_valid_range(seek_offset, len, SIZE);
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memcpy(dst, &_data[seek_offset - base_offset()], len);
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}
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void truncate(file_size_t size)
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{
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assert_valid_range(size, 0, SIZE);
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/*
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* Offset of the first free position (relative to the beginning
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* this chunk).
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*/
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seek_off_t const local_offset = size - base_offset();
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if (local_offset >= _num_entries)
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return;
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memset(&_data[local_offset], 0, (size_t)(_num_entries - local_offset));
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_num_entries = (size_t)local_offset;
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}
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};
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template <Genode::size_t NUM_ENTRIES, typename ENTRY_TYPE>
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class File_system::Chunk_index : public Chunk_base
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{
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public:
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typedef ENTRY_TYPE Entry;
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enum { ENTRY_SIZE = ENTRY_TYPE::SIZE,
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SIZE = ENTRY_SIZE*NUM_ENTRIES };
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private:
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/*
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* Noncopyable
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*/
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Chunk_index(Chunk_index const &);
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Chunk_index &operator = (Chunk_index const &);
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Allocator &_alloc;
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Entry * _entries[NUM_ENTRIES];
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/**
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* Return instance of a zero sub chunk
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*/
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static Entry const &_zero_chunk()
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{
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static Entry zero_chunk;
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return zero_chunk;
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}
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/**
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* Return sub chunk at given index
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*
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* If there is no sub chunk at the specified index, this function
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* transparently allocates one. Hence, the returned sub chunk
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* is ready to be written to.
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*/
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Entry &_entry_for_writing(unsigned index)
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{
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if (index >= NUM_ENTRIES)
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throw Index_out_of_range();
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if (_entries[index])
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return *_entries[index];
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seek_off_t entry_offset = base_offset() + index*ENTRY_SIZE;
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_entries[index] = new (&_alloc) Entry(_alloc, entry_offset);
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_num_entries = max(_num_entries, index + 1);
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return *_entries[index];
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}
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/**
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* Return sub chunk at given index (for reading only)
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*
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* This function transparently provides a zero sub chunk for any
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* index that is not populated by a real chunk.
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*/
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Entry const &_entry_for_reading(unsigned index) const
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{
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if (index >= NUM_ENTRIES)
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throw Index_out_of_range();
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if (_entries[index])
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return *_entries[index];
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return _zero_chunk();
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}
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/**
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* Return index of entry located at specified byte offset
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*
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* The caller of this function must make sure that the offset
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* parameter is within the bounds of the chunk.
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*/
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unsigned _index_by_offset(seek_off_t offset) const
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{
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return (unsigned)((offset - base_offset()) / ENTRY_SIZE);
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}
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/**
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* Apply operation 'func' to a range of entries
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*/
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template <typename THIS, typename DATA, typename FUNC>
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static void _range_op(THIS &obj, DATA *data, size_t len,
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seek_off_t seek_offset, FUNC const &func)
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{
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/*
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* Depending on whether this function is called for reading
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* (const function) or writing (non-const function), the
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* operand type is const or non-const Entry. The correct type
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* is embedded as a trait in the 'FUNC' functor type.
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*/
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typedef typename FUNC::Entry Const_qualified_entry;
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obj.assert_valid_range(seek_offset, len, SIZE);
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while (len > 0) {
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unsigned const index = obj._index_by_offset(seek_offset);
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Const_qualified_entry &entry = FUNC::lookup(obj, index);
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/*
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* Calculate byte offset relative to the chunk
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*
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* We cannot use 'entry.base_offset()' for this calculation
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* because in the const case, the lookup might return a
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* zero chunk, which has no defined base offset. Therefore,
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* we calculate the base offset via index*ENTRY_SIZE.
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*/
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seek_off_t const local_seek_offset =
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seek_offset - obj.base_offset() - index*ENTRY_SIZE;
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/* available capacity at 'entry' starting at seek offset */
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size_t const capacity = ENTRY_SIZE - (size_t)local_seek_offset;
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size_t const curr_len = min(len, capacity);
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/* apply functor (read or write) to entry */
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func(entry, data, (size_t)curr_len, seek_offset);
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/* advance to next entry */
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len -= curr_len;
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data += curr_len;
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seek_offset += curr_len;
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}
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}
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struct Write_func
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{
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typedef ENTRY_TYPE Entry;
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static Entry &lookup(Chunk_index &chunk, unsigned i) {
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return chunk._entry_for_writing(i); }
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void operator () (Entry &entry, char const *src, size_t len,
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seek_off_t seek_offset) const
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{
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entry.write(src, len, seek_offset);
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}
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};
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struct Read_func
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{
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typedef ENTRY_TYPE const Entry;
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static Entry &lookup(Chunk_index const &chunk, unsigned i) {
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return chunk._entry_for_reading(i); }
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void operator () (Entry &entry, char *dst, size_t len,
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seek_off_t seek_offset) const
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{
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if (entry.zero())
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memset(dst, 0, len);
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else
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entry.read(dst, len, seek_offset);
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}
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};
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void _init_entries()
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{
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for (unsigned i = 0; i < NUM_ENTRIES; i++)
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_entries[i] = 0;
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}
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void _destroy_entry(unsigned i)
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{
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if (_entries[i] && (i < _num_entries)) {
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destroy(&_alloc, _entries[i]);
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_entries[i] = 0;
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}
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}
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public:
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/**
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* Constructor
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*
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* \param alloc allocator to use for allocating sub-chunk
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* indices and chunks
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* \param base_offset absolute offset of the chunk in bytes
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*/
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Chunk_index(Allocator &alloc, seek_off_t base_offset)
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: Chunk_base(base_offset), _alloc(alloc) { _init_entries(); }
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/**
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* Construct zero chunk
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*/
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Chunk_index() : _alloc(*(Allocator *)0) { }
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/**
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* Destructor
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*/
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~Chunk_index()
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{
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for (unsigned i = 0; i < NUM_ENTRIES; i++)
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_destroy_entry(i);
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}
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/**
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* Return size of chunk in bytes
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*
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* The returned value corresponds to the position after the highest
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* offset that was written to.
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*/
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file_size_t used_size() const
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{
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if (_num_entries == 0)
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return 0;
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/* size of entries that lie completely within the used range */
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file_size_t const size_whole_entries = ENTRY_SIZE*(_num_entries - 1);
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Entry *last_entry = _entries[_num_entries - 1];
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if (!last_entry)
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return size_whole_entries;
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return size_whole_entries + last_entry->used_size();
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}
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/**
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* Write data to chunk
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*/
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void write(char const *src, size_t len, seek_off_t seek_offset)
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{
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_range_op(*this, src, len, seek_offset, Write_func());
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}
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/**
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* Read data from chunk
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*/
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void read(char *dst, size_t len, seek_off_t seek_offset) const
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{
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_range_op(*this, dst, len, seek_offset, Read_func());
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}
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/**
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* Truncate chunk to specified size in bytes
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*
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* This function can be used to shrink a chunk only. Specifying a
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* 'size' larger than 'used_size' has no effect. The value returned
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* by 'used_size' refers always to the position of the last byte
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* written to the chunk.
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*/
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void truncate(file_size_t size)
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{
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unsigned const trunc_index = _index_by_offset(size);
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if (trunc_index >= _num_entries)
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return;
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for (unsigned i = trunc_index + 1; i < _num_entries; i++)
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_destroy_entry(i);
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/* traverse into sub chunks */
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if (_entries[trunc_index])
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_entries[trunc_index]->truncate(size);
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_num_entries = trunc_index + 1;
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/*
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* If the truncated at a chunk boundary, we can release the
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* empty trailing chunk at 'trunc_index'.
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*/
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if (_entries[trunc_index] && _entries[trunc_index]->empty()) {
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_destroy_entry(trunc_index);
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_num_entries--;
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}
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}
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};
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#endif /* _INCLUDE__RAM_FS__CHUNK_H_ */
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