Norman Feske 513a3f1d37 base: new 'Id_space' data structure
This data structure allows the association of objects with IDs. IDs are
kept in an AVL tree. So in contrast to a bit allocator, the ID space can be
sparsely populated and does not need to be dimensioned. The lifetime of
an ID is bound to an 'Element' object, which relieves the programmer
from manually allocating/deallocating IDs for objects.

Issue #2120
2016-11-25 15:30:58 +01:00
..
2016-11-08 15:26:32 +01:00
2016-11-08 15:26:27 +01:00

This is generic part of the Genode implementation. It consists of two parts:

:_Core_: is the ultimate root of the Genode application tree
  and provides abstractions for the lowest-level hardware resources
  such as RAM, ROM, CPU, and generic device access. All generic parts of Core
  can be found here - for system-specific implementations refer to the
  appropriate 'base-<system>' directory.

:_Base libraries and protocols_: that are used by each Genode component
  to interact with other components. This is the glue that holds everything
  together.