genode/repos/gems/include/polygon_gfx/shaded_polygon_painter.h
Norman Feske c629c54153 Make util/geometry.h C++20 friendly
- Move header to base/include to make it applicable for base types
  like 'Affinity' down the road.
- Represent 'Rect' as typle of point and area, which is the most
  common form of initialization, creates in valid 'Rect' by default.
- Turn Point, Area, and Rect into compound types, making x, y, w, h, at,
  area accessible without a method call
- 'Rect::Compound' function for constructing a 'Rect' from two points,
  replacing a former constructor
- Use result type 'Rect::Cut_remainder' instead of out parameters.

Fixes #5239
2024-06-20 12:54:30 +02:00

146 lines
4.1 KiB
C++

/*
* \brief Functor for painting shaded polygons
* \author Norman Feske
* \date 2015-06-19
*/
/*
* Copyright (C) 2015-2017 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU Affero General Public License version 3.
*/
#ifndef _INCLUDE__POLYGON_GFX__SHADED_POLYGON_PAINTER_H_
#define _INCLUDE__POLYGON_GFX__SHADED_POLYGON_PAINTER_H_
#include <os/surface.h>
#include <polygon_gfx/polygon_painter_base.h>
#include <polygon_gfx/interpolate_rgba.h>
namespace Polygon { class Shaded_painter; }
class Polygon::Shaded_painter : public Polygon::Painter_base
{
private:
/**
* Edge attribute IDs
*/
enum Edge_attr { ATTR_X, ATTR_R, ATTR_G, ATTR_B, ATTR_A, NUM_ATTR };
Edge_buffers<NUM_ATTR> _edges;
public:
/**
* Polygon point used for RGBA-shaded polygons
*/
struct Point : Point_base
{
Color color { };
Point() { }
Point(int x, int y, Color color) : Point_base(x, y), color(color) { }
enum { NUM_EDGE_ATTRIBUTES = NUM_ATTR };
inline int edge_attr(int id) const
{
switch (id) {
default:
case ATTR_X: return Point_base::edge_attr(id);
case ATTR_R: return color.r;
case ATTR_G: return color.g;
case ATTR_B: return color.b;
case ATTR_A: return color.a;
}
}
inline void edge_attr(int id, auto value)
{
switch (id) {
case ATTR_X: Point_base::edge_attr(id, value); return;
case ATTR_R: color.r = Color::channel_t(value); return;
case ATTR_G: color.g = Color::channel_t(value); return;
case ATTR_B: color.b = Color::channel_t(value); return;
case ATTR_A: color.a = Color::channel_t(value); return;
}
}
};
/**
* Constructor
*
* \param alloc allocator used for allocating edge buffers
* \param max_height maximum size of polygon to draw, used to dimension
* the edge buffers
*/
Shaded_painter(Genode::Allocator &alloc, unsigned max_height)
:
_edges(alloc, max_height)
{ }
/**
* Draw polygon with linearly interpolated color
*
* \param points Array of polygon points
* \param num_points Number of polygon points
*
* The pixel surface and the alpha surface must have the same
* dimensions.
*/
template <typename PT, typename AT>
void paint(Genode::Surface<PT> &pixel_surface,
Genode::Surface<AT> &alpha_surface,
Point const points[], unsigned num_points)
{
Point clipped[2*max_points_clipped(num_points)];
num_points = clip_polygon<Point>(points, num_points, clipped,
pixel_surface.clip());
Rect const bbox = bounding_box(clipped, num_points, pixel_surface.size());
fill_edge_buffers(_edges, clipped, num_points);
int * const x_l_edge = _edges.left (ATTR_X);
int * const x_r_edge = _edges.right(ATTR_X);
int * const r_l_edge = _edges.left (ATTR_R);
int * const r_r_edge = _edges.right(ATTR_R);
int * const g_l_edge = _edges.left (ATTR_G);
int * const g_r_edge = _edges.right(ATTR_G);
int * const b_l_edge = _edges.left (ATTR_B);
int * const b_r_edge = _edges.right(ATTR_B);
int * const a_l_edge = _edges.left (ATTR_A);
int * const a_r_edge = _edges.right(ATTR_A);
/* calculate begin of first destination scanline */
unsigned const dst_w = pixel_surface.size().w;
PT *dst_pixel = pixel_surface.addr() + dst_w*bbox.y1();
AT *dst_alpha = alpha_surface.addr() + dst_w*bbox.y1();
for (int y = bbox.y1(); y < bbox.y2(); y++) {
/* read left and right color values from corresponding edge buffers */
Color l_color = Color::clamped_rgba(r_l_edge[y], g_l_edge[y], b_l_edge[y], a_l_edge[y]);
Color r_color = Color::clamped_rgba(r_r_edge[y], g_r_edge[y], b_r_edge[y], a_r_edge[y]);
int const x_l = x_l_edge[y];
int const x_r = x_r_edge[y];
if (x_l < x_r)
interpolate_rgba(l_color, r_color, dst_pixel + x_l,
(unsigned char *)dst_alpha + x_l,
x_r - x_l, x_l, y);
dst_pixel += dst_w;
dst_alpha += dst_w;
}
pixel_surface.flush_pixels(bbox);
}
};
#endif /* _INCLUDE__POLYGON_GFX__SHADED_POLYGON_PAINTER_H_ */