genode/repos/base/include/base/allocator.h
Norman Feske dc39a8db62 base: introduce Allocator::try_alloc
This patch changes the 'Allocator' interface to the use of 'Attempt'
return values instead of using exceptions for propagating errors.

To largely uphold compatibility with components using the original
exception-based interface - in particluar use cases where an 'Allocator'
is passed to the 'new' operator - the traditional 'alloc' is still
supported. But it existes merely as a wrapper around the new
'try_alloc'.

Issue #4324
2021-11-29 15:11:52 +01:00

337 lines
9.2 KiB
C++

/*
* \brief Generic allocator interface
* \author Norman Feske
* \date 2006-04-16
*/
/*
* Copyright (C) 2006-2017 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU Affero General Public License version 3.
*/
#ifndef _INCLUDE__BASE__ALLOCATOR_H_
#define _INCLUDE__BASE__ALLOCATOR_H_
#include <util/interface.h>
#include <base/stdint.h>
#include <base/exception.h>
#include <base/quota_guard.h>
#include <base/ram_allocator.h>
namespace Genode {
struct Deallocator;
struct Allocator;
struct Range_allocator;
template <typename T, typename DEALLOC> void destroy(DEALLOC && dealloc, T *obj);
}
/**
* Deallocator interface
*/
struct Genode::Deallocator : Interface
{
/**
* Free block a previously allocated block
*/
virtual void free(void *addr, size_t size) = 0;
/**
* Return true if the size argument of 'free' is required
*
* The generic 'Allocator' interface requires the caller of 'free'
* to supply a valid size argument but not all implementations make
* use of this argument. If this method returns false, it is safe
* to call 'free' with an invalid size.
*
* Allocators that rely on the size argument must not be used for
* constructing objects whose constructors may throw exceptions.
* See the documentation of 'operator delete(void *, Allocator *)'
* below for more details.
*/
virtual bool need_size_for_free() const = 0;
};
struct Genode::Allocator : Deallocator
{
/**
* Exception type
*/
using Out_of_memory = Out_of_ram;
using Denied = Ram_allocator::Denied;
/**
* Return type of 'try_alloc'
*/
using Alloc_error = Ram_allocator::Alloc_error;
using Alloc_result = Attempt<void *, Alloc_error>;
/**
* Destructor
*/
virtual ~Allocator() { }
/**
* Allocate block
*
* \param size block size to allocate
* \param out_addr resulting pointer to the new block,
* undefined in the error case
*/
virtual Alloc_result try_alloc(size_t size) = 0;
/**
* Return total amount of backing store consumed by the allocator
*/
virtual size_t consumed() const { return 0; }
/**
* Return meta-data overhead per block
*/
virtual size_t overhead(size_t size) const = 0;
/**
* Raise exception according to the 'error' value
*/
static void throw_alloc_error(Alloc_error error) __attribute__((noreturn))
{
switch (error) {
case Alloc_error::OUT_OF_RAM: throw Out_of_ram();
case Alloc_error::OUT_OF_CAPS: throw Out_of_caps();
case Alloc_error::DENIED: break;
}
throw Denied();
}
/**
* Allocate block and signal error as an exception
*
* \param size block size to allocate
*
* \throw Out_of_ram
* \throw Out_of_caps
* \throw Denied
*
* \return pointer to the new block
*/
void *alloc(size_t size)
{
return try_alloc(size).convert<void *>(
[&] (void *ptr) { return ptr; },
[&] (Alloc_error error) -> void * {
throw_alloc_error(error); });
}
};
struct Genode::Range_allocator : Allocator
{
/**
* Destructor
*/
virtual ~Range_allocator() { }
/**
* Return type of range-management operations
*/
struct Range_ok { };
using Range_result = Attempt<Range_ok, Alloc_error>;
/**
* Add free address range to allocator
*/
virtual Range_result add_range(addr_t base, size_t size) = 0;
/**
* Remove address range from allocator
*/
virtual Range_result remove_range(addr_t base, size_t size) = 0;
struct Range { addr_t start, end; };
/**
* Allocate block
*
* \param size size of new block
* \param align alignment of new block specified
* as the power of two
* \param range address-range constraint for the allocation
*/
virtual Alloc_result alloc_aligned(size_t size, unsigned align, Range range) = 0;
/**
* Allocate block without constraining the address range
*/
Alloc_result alloc_aligned(size_t size, unsigned align)
{
return alloc_aligned(size, align, Range { .start = 0, .end = ~0UL });
}
/**
* Allocate block at address
*
* \param size size of new block
* \param addr desired address of block
*/
virtual Alloc_result alloc_addr(size_t size, addr_t addr) = 0;
/**
* Free a previously allocated block
*
* NOTE: We have to declare the 'Allocator::free(void *)' method
* here as well to make the compiler happy. Otherwise the C++
* overload resolution would not find 'Allocator::free(void *)'.
*/
virtual void free(void *addr) = 0;
virtual void free(void *addr, size_t size) override = 0;
/**
* Return the sum of available memory
*
* Note that the returned value is not neccessarily allocatable
* because the memory may be fragmented.
*/
virtual size_t avail() const = 0;
/**
* Check if address is inside an allocated block
*
* \param addr address to check
*
* \return true if address is inside an allocated block, false
* otherwise
*/
virtual bool valid_addr(addr_t addr) const = 0;
};
void *operator new (__SIZE_TYPE__, Genode::Allocator *);
void *operator new [] (__SIZE_TYPE__, Genode::Allocator *);
void *operator new (__SIZE_TYPE__, Genode::Allocator &);
void *operator new [] (__SIZE_TYPE__, Genode::Allocator &);
/**
* Delete operator invoked when an exception occurs during the construction of
* a dynamically allocated object
*
* When an exception occurs during the construction of a dynamically allocated
* object, the C++ standard devises the automatic invocation of the global
* operator delete. When passing an allocator as argument to the new operator
* (the typical case for Genode), the compiler magically calls the operator
* delete taking the allocator type as second argument. This is how we end up
* here.
*
* There is one problem though: We get the pointer of the to-be-deleted object
* but not its size. But Genode's 'Allocator' interface requires the object
* size to be passed as argument to 'Allocator::free()'.
*
* Even though in the general case, we cannot assume all 'Allocator'
* implementations to remember the size of each allocated object, the commonly
* used 'Heap', 'Sliced_heap', 'Allocator_avl', and 'Slab' do so and ignore the
* size argument. When using either of those allocators, we are fine. Otherwise
* we print a warning and pass the zero size argument anyway.
*
* :Warning: Never use an allocator that depends on the size argument of the
* 'free()' method for the allocation of objects that may throw exceptions
* at their construction time!
*/
void operator delete (void *, Genode::Deallocator *);
void operator delete (void *, Genode::Deallocator &);
/**
* The compiler looks for a delete operator signature matching the one of the
* new operator. If none is found, it omits (silently!) the generation of
* implicitly delete calls, which are needed when an exception is thrown within
* the constructor of the object.
*/
inline void operator delete (void *ptr, Genode::Allocator *a) {
operator delete (ptr, static_cast<Genode::Deallocator *>(a)); }
inline void operator delete (void *ptr, Genode::Allocator &a) {
operator delete (ptr, *static_cast<Genode::Deallocator *>(&a)); }
/**
* Destroy object
*
* For destroying an object, we need to specify the allocator that was used
* by the object. Because we cannot pass the allocator directly to the
* delete expression, we mimic the expression by using this template
* function. The function explicitly calls the object destructor and
* operator delete afterwards.
*
* For details see https://github.com/genodelabs/genode/issues/1030.
*
* \param T implicit object type
*
* \param dealloc reference or pointer to allocator from which the object
* was allocated
* \param obj object to destroy
*/
template <typename T, typename DEALLOC>
void Genode::destroy(DEALLOC && dealloc, T *obj)
{
if (!obj)
return;
/* call destructors */
obj->~T();
/*
* Free memory at the allocator
*
* We have to use the delete operator instead of just calling
* 'dealloc.free' because the 'obj' pointer might not always point to the
* begin of the allocated block:
*
* If 'T' is the base class of another class 'A', 'obj' may refer
* to an instance of 'A'. In particular when 'A' used multiple inheritance
* with 'T' not being the first inhertited class, the pointer to the actual
* object differs from 'obj'.
*
* Given the pointer to the base class 'T', however, the delete operator is
* magically (by the means of the information found in the vtable of 'T')
* able to determine the actual pointer to the instance of 'A' and passes
* this pointer to 'free'.
*/
operator delete (obj, dealloc);
}
namespace Genode {
void static inline print(Output &out, Allocator::Alloc_error error)
{
using Error = Allocator::Alloc_error;
auto name = [] (Error error)
{
switch (error) {
case Error::OUT_OF_RAM: return "OUT_OF_RAM";
case Error::OUT_OF_CAPS: return "OUT_OF_CAPS";
case Error::DENIED: return "DENIED";
}
return "<unknown>";
};
Genode::print(out, name(error));
}
void static inline print(Output &out, Allocator::Alloc_result result)
{
result.with_result(
[&] (void *ptr) { Genode::print(out, ptr); },
[&] (auto error) { Genode::print(out, error); });
}
}
#endif /* _INCLUDE__BASE__ALLOCATOR_H_ */