genode/repos/os/include/framebuffer_session/client.h
2017-02-28 12:59:29 +01:00

44 lines
1.1 KiB
C++

/*
* \brief Client-side framebuffer interface
* \author Norman Feske
* \date 2006-07-10
*/
/*
* Copyright (C) 2006-2017 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU Affero General Public License version 3.
*/
#ifndef _INCLUDE__FRAMEBUFFER_SESSION__CLIENT_H_
#define _INCLUDE__FRAMEBUFFER_SESSION__CLIENT_H_
#include <framebuffer_session/capability.h>
#include <base/rpc_client.h>
namespace Framebuffer { struct Session_client; }
struct Framebuffer::Session_client : Genode::Rpc_client<Session>
{
explicit Session_client(Session_capability session)
: Genode::Rpc_client<Session>(session) { }
Genode::Dataspace_capability dataspace() override {
return call<Rpc_dataspace>(); }
Mode mode() const override { return call<Rpc_mode>(); }
void mode_sigh(Genode::Signal_context_capability sigh) override {
call<Rpc_mode_sigh>(sigh); }
void sync_sigh(Genode::Signal_context_capability sigh) override {
call<Rpc_sync_sigh>(sigh); }
void refresh(int x, int y, int w, int h) override {
call<Rpc_refresh>(x, y, w, h); }
};
#endif /* _INCLUDE__FRAMEBUFFER_SESSION__CLIENT_H_ */