Norman Feske a107c89a8e Exceptions at construction time of dynamic objects
This patch implements the support needed to handle exceptions that occur
during the construction of objects dynamically allocated via the
'Allocator' interface. In this case, the compiler automatically invokes
a special delete operator that takes the allocator type (as supplied to
'new') as second argument. The implementation of this delete operator
has been added to the 'cxx' library. Because the operator delete is
called without the size of the object, we can use only those allocators
that ignore the size argument of the free function and print a warning
otherwise. The added 'Allocator::need_size_for_free()' function is used
to distinguish safe and unsafe allocators.
2012-01-26 21:19:30 +01:00
..
2011-12-22 16:19:25 +01:00
2011-12-22 16:19:25 +01:00
2011-12-22 16:19:25 +01:00
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This is generic part of the Genode implementation. It consists of two parts:

:_Core_: is the ultimate root of the Genode application tree
  and provides abstractions for the lowest-level hardware resources
  such as RAM, ROM, CPU, and generic device access. All generic parts of Core
  can be found here - for system-specific implementations refer to the
  appropriate 'base-<system>' directory.

:_Base libraries and protocols_: that are used by each Genode component
  to interact with other components. This is the glue that holds everything
  together.