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29079b2ac8
Issue #4869
309 lines
9.2 KiB
C++
309 lines
9.2 KiB
C++
/*
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* \brief Gpu session interface.
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* \author Josef Soentgen
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* \author Sebastian Sumpf
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* \date 2017-04-28
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*
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* Notes:
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*
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* Because of different GPU driver architectures, functions here may have
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* different semantics. In short, libdrm or any other client must be aware of
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* the semantics of the respective GPU driver.
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*
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* Here a short explanation of the difference of Intel and Lima.
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*
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* Intel:
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*
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* 'alloc_vram' is used by Iris to create an internal buffer object cache on the
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* internal Mesa side. Because the allocated memory is RAM, Iris 'mmap's it
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* directly into the clients address space (Genode::attach) Iris assigns Gpu
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* virtual addresses to buffers, these addresses may change when buffers are
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* reused later. On DRM side, Iris calls DRM_MAP_PPGTT, which we implement
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* through 'map_gpu' (establish a GPU mapping) on the client and multiplexer
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* side. Graphics memory can be also mapped through the aperture (for example,
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* when tiling/untiling buffers, which we currently do not see, but have seen in
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* the past). This is what 'map_cpu' is used for on Intel. It adds a GTT mapping
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* into the aperture (IOMEM) and returns a dataspace with the physical address
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* within the aperture. This dataspace has a different physical address than the
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* one returned by 'alloc_vram' but in the end points to the same RAM through
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* the GTT. This is now a nop because it is not used, which may change in newer
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* Mesa versions again.
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*
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* Lima:
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*
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* The ported Lima driver assigns a GPU virtual address during buffer
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* allocation. We found a way to at least tell the driver what virtual address
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* to use, because on default it will use an arbitrary fitting GPU virtual
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* address, which means unlike Iris, the GPU driver manages the virtual address
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* space on Lima. So on Lima the semantic is as follows now:
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*
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* 'alloc_vram' is a nop because we cannot hand a GPU virtual address over,
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* instead 'map_gpu' will actually allocate a buffer of given size at a given
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* Gpu::Virtual_address in the GPU page tables. On the Mesa side, we implemented
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* a virtual address-allocator, and therefore, handle the GPU address space
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* ourselves as Iris does in contrib Mesa code. 'map_cpu' will return the
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* Dataspace_capability of the allocated buffer that then can be directly
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* attached by Mesa because the GPU memory is again ordinary RAM.
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*/
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/*
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* Copyright (C) 2017-2023 Genode Labs GmbH
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*
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* This file is part of the Genode OS framework, which is distributed
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* under the terms of the GNU Affero General Public License version 3.
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*/
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#ifndef _INCLUDE__GPU_SESSION__GPU_SESSION_H_
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#define _INCLUDE__GPU_SESSION__GPU_SESSION_H_
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#include <base/id_space.h>
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#include <session/session.h>
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namespace Gpu {
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using addr_t = Genode::uint64_t;
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struct Vram;
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using Vram_id_space = Genode::Id_space<Vram>;
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using Vram_id = Vram_id_space::Id;
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using Vram_capability = Genode::Capability<Vram>;
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/*
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* Attributes for mapping a buffer
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*/
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struct Mapping_attributes
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{
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bool readable;
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bool writeable;
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static Mapping_attributes ro()
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{
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return { .readable = true, .writeable = false };
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}
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static Mapping_attributes rw()
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{
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return { .readable = true, .writeable = true };
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}
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static Mapping_attributes wo()
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{
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return { .readable = false, .writeable = true };
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}
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};
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struct Sequence_number;
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struct Session;
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struct Virtual_address;
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}
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/*
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* Execution buffer sequence number
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*/
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struct Gpu::Sequence_number
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{
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Genode::uint64_t value;
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};
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struct Gpu::Virtual_address
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{
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Genode::uint64_t value;
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};
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/*
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* Gpu session interface
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*/
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struct Gpu::Session : public Genode::Session
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{
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struct Out_of_ram : Genode::Exception { };
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struct Out_of_caps : Genode::Exception { };
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struct Invalid_state : Genode::Exception { };
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struct Conflicting_id : Genode::Exception { };
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struct Mapping_vram_failed : Genode::Exception { };
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static constexpr Genode::size_t REQUIRED_QUOTA = 1024*1024;
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static constexpr unsigned CAP_QUOTA = 32;
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static const char *service_name() { return "Gpu"; }
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virtual ~Session() { }
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/***********************
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** Session interface **
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***********************/
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/**
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* Get GPU information dataspace
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*/
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virtual Genode::Dataspace_capability info_dataspace() const = 0;
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/**
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* Execute commands in vram
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*
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* \param id vram id
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* \param offset offset in vram to start execution
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*
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* \return execution sequence number for complete checks
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*
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* \throw Invalid_state is thrown if the provided vram is not valid, e.g not mapped
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*/
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virtual Gpu::Sequence_number execute(Vram_id id, Genode::off_t offset) = 0;
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/**
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* Check if execution has been completed
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*
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* \param seqno sequence number of the execution
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*
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* \return true if execution has been finished, otherwise
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* false is returned
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*/
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virtual bool complete(Sequence_number seqno) = 0;
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/**
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* Register completion signal handler
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*
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* \param sigh signal handler that is called when the execution
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* has completed
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*/
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virtual void completion_sigh(Genode::Signal_context_capability sigh) = 0;
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/**
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* Allocate video ram
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*
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* \param id id to be associated with the vram
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* \param size size of memory in bytes
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*
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* \throw Out_of_ram
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* \throw Out_of_caps
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* \throw Conflicting_id
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*/
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virtual Genode::Dataspace_capability alloc_vram(Vram_id id, Genode::size_t size) = 0;
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/**
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* Free vram
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*
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* \param id id of vram
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*/
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virtual void free_vram(Vram_id id) = 0;
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/**
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* Export vram dataspace from GPU session
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*
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* \param id id of associated vram
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*
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* \return cability of exported vram
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*/
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virtual Vram_capability export_vram(Vram_id id) = 0;
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/**
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* Import vram to GPU session
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*
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* \param cap capability of vram as retrieved by 'exportvram'
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* \param id vram id to be associated to this vram in the session
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*
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* \throw Conflicting_id
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* \throw Out_of_caps
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* \throw Out_of_ram
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* \throw Invalid_state (cap is no longer valid)
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*/
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virtual void import_vram(Vram_capability cap, Vram_id id) = 0;
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/**
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* Map vram at CPU
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*
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* \param id id of vram
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* \param attrs specify how the buffer is mapped
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*
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* \throw Mapping_vram_failed
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* \throw Out_of_caps
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* \throw Out_of_ram
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*/
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virtual Genode::Dataspace_capability map_cpu(Vram_id id, Mapping_attributes attrs) = 0;
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/**
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* Unmap vram
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*
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* \param id id of vram
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*/
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virtual void unmap_cpu(Vram_id id) = 0;
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/**
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* Map vram at GPU
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*
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* \param id vram id
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* \param size size of vram to be mapped
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* \pram offset offset in vram
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* \param va GPU virtual address
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*
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* \return true on success, false otherwise
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* \throw Mapping_vram_failed
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* \throw Out_of_caps
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* \throw Out_of_ram
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*/
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virtual bool map_gpu(Vram_id id, Genode::size_t size,
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Genode::off_t offset,
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Virtual_address va) = 0;
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/**
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* Unmap vram on GPU
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*
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* \param id vram id
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* \param offset offset in vram
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* \param va GPU virtual address
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*/
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virtual void unmap_gpu(Vram_id id, Genode::off_t offset,
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Virtual_address va) = 0;
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/**
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* Set tiling for vram on GPU
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*
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* \param id vram id
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* \param offset offset in vram
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* \param mode tiling mode
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*/
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virtual bool set_tiling_gpu(Vram_id id, Genode::off_t offset, unsigned mode) = 0;
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/*******************
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** RPC interface **
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*******************/
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GENODE_RPC(Rpc_info_dataspace, Genode::Dataspace_capability, info_dataspace);
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GENODE_RPC(Rpc_complete, bool, complete,
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Gpu::Sequence_number);
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GENODE_RPC(Rpc_completion_sigh, void, completion_sigh,
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Genode::Signal_context_capability);
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GENODE_RPC_THROW(Rpc_execute, Gpu::Sequence_number, execute,
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GENODE_TYPE_LIST(Invalid_state),
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Gpu::Vram_id, Genode::off_t);
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GENODE_RPC_THROW(Rpc_alloc_vram, Genode::Dataspace_capability, alloc_vram,
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GENODE_TYPE_LIST(Out_of_caps, Out_of_ram),
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Gpu::Vram_id, Genode::size_t);
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GENODE_RPC(Rpc_free_vram, void, free_vram, Gpu::Vram_id);
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GENODE_RPC(Rpc_export_vram, Gpu::Vram_capability, export_vram, Gpu::Vram_id);
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GENODE_RPC_THROW(Rpc_import_vram, void, import_vram,
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GENODE_TYPE_LIST(Out_of_caps, Out_of_ram, Conflicting_id, Invalid_state),
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Gpu::Vram_capability, Gpu::Vram_id);
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GENODE_RPC_THROW(Rpc_map_cpu, Genode::Dataspace_capability, map_cpu,
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GENODE_TYPE_LIST(Mapping_vram_failed, Out_of_caps, Out_of_ram),
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Gpu::Vram_id, Gpu::Mapping_attributes);
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GENODE_RPC(Rpc_unmap_cpu, void, unmap_cpu,
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Gpu::Vram_id);
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GENODE_RPC_THROW(Rpc_map_gpu, bool, map_gpu,
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GENODE_TYPE_LIST(Mapping_vram_failed, Out_of_caps, Out_of_ram),
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Gpu::Vram_id, Genode::size_t, Genode::off_t, Gpu::Virtual_address);
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GENODE_RPC(Rpc_unmap_gpu, void, unmap_gpu,
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Gpu::Vram_id, Genode::off_t, Gpu::Virtual_address);
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GENODE_RPC(Rpc_set_tiling_gpu, bool, set_tiling_gpu, Gpu::Vram_id, Genode::off_t, unsigned);
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GENODE_RPC_INTERFACE(Rpc_info_dataspace, Rpc_complete, Rpc_completion_sigh, Rpc_execute,
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Rpc_alloc_vram, Rpc_free_vram, Rpc_export_vram, Rpc_import_vram,
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Rpc_map_cpu, Rpc_unmap_cpu, Rpc_map_gpu, Rpc_unmap_gpu, Rpc_set_tiling_gpu);
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};
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#endif /* _INCLUDE__GPU_SESSION__GPU_SESSION_H_ */
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