genode/repos/os/include/vfs/env.h
Emery Hemingway 82a683eccc VFS: construct file-systems using Vfs::Env object
Reduce the size and forward compatibility of VFS file-system
constructors by passing an object holding accessors for 'Genode::Env',
'Genode::Allocator', response handlers, and the root file-system.

Fix #2742
2018-04-19 12:38:27 +02:00

44 lines
865 B
C++

/*
* \brief Cross-plugin VFS environment
* \author Emery Hemingway
* \date 2018-04-02
*/
/*
* Copyright (C) 2018 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU Affero General Public License version 3.
*/
#ifndef _INCLUDE__VFS__ENV_H_
#define _INCLUDE__VFS__ENV_H_
#include <vfs/file_system.h>
#include <base/allocator.h>
#include <base/env.h>
namespace Vfs { struct Env; }
struct Vfs::Env : Interface
{
virtual Genode::Env &env() = 0;
/**
* Allocator for creating stuctures shared
* across open VFS handles.
*/
virtual Genode::Allocator &alloc() = 0;
/**
* VFS root file-system
*/
virtual File_system &root_dir() = 0;
virtual Io_response_handler &io_handler() = 0;
virtual Watch_response_handler &watch_handler() = 0;
};
#endif /* _INCLUDE__VFS__ENV_H_ */