genode/repos/base
Norman Feske 3489672bc0 base: remove env_deprecated from thread-start code
This patch replaces the internal use 'env_deprecated()' from the
implementation of the thread API in the base library. It also
replaces the global accessor 'main_thread_cap' by the explicit
propagation of the main-thread's capability to the single point of
use via a new 'init_thread_bootstap' function.

Issue #4784
2023-07-14 12:01:19 +02:00
..
board qemu: set default cpu model for x86_64 explicitly 2023-06-16 11:24:25 +02:00
etc tool chain: update version to 23.05 2023-05-30 12:03:27 +02:00
include register framework: read bitfields to fitting uint 2023-07-14 12:01:18 +02:00
lib base: remove env_deprecated from thread-start code 2023-07-14 12:01:19 +02:00
mk Configure ld soname also for lib.so files 2023-06-16 11:24:25 +02:00
ports
recipes depot: update recipe hashes 2023-06-16 11:24:26 +02:00
run core: rework page-fault resolution 2023-06-16 11:24:26 +02:00
src base: remove env_deprecated from thread-start code 2023-07-14 12:01:19 +02:00
xsd
README

This is the generic Genode base system, which consists of two parts:

:_Core_: is the root of the Genode component tree. It provides abstractions for
  the lowest-level hardware resources such as RAM, ROM, CPU, and device access.
  All generic parts of core can be found here. For kernel-specific parts,
  refer to the appropriate 'base-<kernel>' directory.

:_Base libraries and interfaces: that are used by each Genode component
  to interact with other components. This is the glue that holds everything
  together.

Depending on the used kernel, core may export information about the hardware
platform as a ROM called 'platform_info'. For example, if the ACPI RSDT and
XSDT physical pointer are reported by the used kernel and/or bootloader, core
provides this information in the ROM as follows.

!<platform_info>
! <acpi revision="2" rsdt="0x1fe93074" xsdt="0x1fe930e8"/>
! <boot>
!   <framebuffer phys="0x7300000" width="1024" height="768" bpp="32"/>
! </boot>
!</platform_info>

If the graphics device is initialised and can be directly used by a
framebuffer driver, core provides the physical pointer to the framebuffer, the
resolution, and color depth in bits.