genode/repos/demo/include/scout/graphics_backend_impl.h
Norman Feske c629c54153 Make util/geometry.h C++20 friendly
- Move header to base/include to make it applicable for base types
  like 'Affinity' down the road.
- Represent 'Rect' as typle of point and area, which is the most
  common form of initialization, creates in valid 'Rect' by default.
- Turn Point, Area, and Rect into compound types, making x, y, w, h, at,
  area accessible without a method call
- 'Rect::Compound' function for constructing a 'Rect' from two points,
  replacing a former constructor
- Use result type 'Rect::Cut_remainder' instead of out parameters.

Fixes #5239
2024-06-20 12:54:30 +02:00

179 lines
4.1 KiB
C++

/*
* \brief Graphics backend based on the GUI session interface
* \date 2013-12-30
* \author Norman Feske
*/
/*
* Copyright (C) 2013-2017 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU Affero General Public License version 3.
*/
#ifndef _INCLUDE__SCOUT__GRAPHICS_BACKEND_IMPL_H_
#define _INCLUDE__SCOUT__GRAPHICS_BACKEND_IMPL_H_
/* Genode includes */
#include <gui_session/connection.h>
#include <os/pixel_rgb888.h>
#include <base/attached_dataspace.h>
/* Scout includes */
#include <scout/graphics_backend.h>
namespace Scout {
using Genode::Pixel_rgb888;
class Graphics_backend_impl;
}
class Scout::Graphics_backend_impl : public Graphics_backend
{
private:
/*
* Noncopyable
*/
Graphics_backend_impl(Graphics_backend_impl const &);
Graphics_backend_impl &operator = (Graphics_backend_impl const &);
Genode::Region_map &_local_rm;
Gui::Connection &_gui;
Genode::Dataspace_capability _init_fb_ds(Area max_size)
{
Framebuffer::Mode const mode { .area = { max_size.w, max_size.h*2 }};
_gui.buffer(mode, false);
return _gui.framebuffer()->dataspace();
}
Area _max_size;
Genode::Attached_dataspace _fb_ds { _local_rm, _init_fb_ds(_max_size) };
typedef Gui::Session::View_handle View_handle;
Point _position;
Area _view_size;
View_handle _view { _gui.create_view() };
Canvas_base *_canvas[2];
bool _flip_state = { false };
void _update_viewport()
{
typedef Gui::Session::Command Command;
Gui::Rect rect(_position, _view_size);
_gui.enqueue<Command::Geometry>(_view, rect);
Gui::Point offset(0, _flip_state ? -_max_size.h : 0);
_gui.enqueue<Command::Offset>(_view, offset);
_gui.execute();
}
void _refresh_view(Rect rect)
{
int const y_offset = _flip_state ? _max_size.h : 0;
_gui.framebuffer()->refresh(rect.x1(), rect.y1() + y_offset,
rect.w(), rect.h());
}
template <typename PT>
PT *_base(unsigned idx)
{
return (PT *)_fb_ds.local_addr<PT>() + idx*_max_size.count();
}
unsigned _front_idx() const { return _flip_state ? 1 : 0; }
unsigned _back_idx() const { return _flip_state ? 0 : 1; }
public:
/**
* Constructor
*
* \param alloc allocator used for allocating textures
*/
Graphics_backend_impl(Genode::Region_map &local_rm,
Gui::Connection &gui,
Genode::Allocator &alloc,
Area max_size, Point position, Area view_size)
:
_local_rm(local_rm),
_gui(gui),
_max_size(max_size),
_position(position),
_view_size(view_size)
{
bring_to_front();
typedef Genode::Pixel_rgb888 PT;
static Canvas<PT> canvas_0(_base<PT>(0), max_size, alloc);
static Canvas<PT> canvas_1(_base<PT>(1), max_size, alloc);
_canvas[0] = &canvas_0;
_canvas[1] = &canvas_1;
}
/********************************
** Graphics_backend interface **
********************************/
Canvas_base &front() override { return *_canvas[_front_idx()]; }
Canvas_base &back() override { return *_canvas[ _back_idx()]; }
void copy_back_to_front(Rect rect) override
{
typedef Genode::Pixel_rgb888 PT;
PT const *src = _base<PT>( _back_idx());
PT *dst = _base<PT>(_front_idx());
unsigned long const offset = rect.y1()*_max_size.w + rect.x1();
src += offset;
dst += offset;
blit(src, (unsigned)sizeof(PT)*_max_size.w, dst,
(int)sizeof(PT)*_max_size.w,
(int)sizeof(PT)*rect.w(), rect.h());
_refresh_view(rect);
}
void swap_back_and_front() override
{
_flip_state = !_flip_state;
_update_viewport();
}
void position(Point p) override
{
_position = p;
_update_viewport();
}
void bring_to_front() override
{
typedef Gui::Session::Command Command;
typedef Gui::Session::View_handle View_handle;
_gui.enqueue<Command::To_front>(_view, View_handle());
_gui.execute();
}
void view_area(Area area) override
{
_view_size = area;
}
};
#endif /* _INCLUDE__SCOUT__GRAPHICS_BACKEND_IMPL_H_ */