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c629c54153
- Move header to base/include to make it applicable for base types like 'Affinity' down the road. - Represent 'Rect' as typle of point and area, which is the most common form of initialization, creates in valid 'Rect' by default. - Turn Point, Area, and Rect into compound types, making x, y, w, h, at, area accessible without a method call - 'Rect::Compound' function for constructing a 'Rect' from two points, replacing a former constructor - Use result type 'Rect::Cut_remainder' instead of out parameters. Fixes #5239
179 lines
4.1 KiB
C++
179 lines
4.1 KiB
C++
/*
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* \brief Graphics backend based on the GUI session interface
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* \date 2013-12-30
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* \author Norman Feske
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*/
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/*
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* Copyright (C) 2013-2017 Genode Labs GmbH
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*
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* This file is part of the Genode OS framework, which is distributed
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* under the terms of the GNU Affero General Public License version 3.
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*/
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#ifndef _INCLUDE__SCOUT__GRAPHICS_BACKEND_IMPL_H_
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#define _INCLUDE__SCOUT__GRAPHICS_BACKEND_IMPL_H_
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/* Genode includes */
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#include <gui_session/connection.h>
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#include <os/pixel_rgb888.h>
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#include <base/attached_dataspace.h>
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/* Scout includes */
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#include <scout/graphics_backend.h>
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namespace Scout {
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using Genode::Pixel_rgb888;
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class Graphics_backend_impl;
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}
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class Scout::Graphics_backend_impl : public Graphics_backend
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{
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private:
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/*
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* Noncopyable
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*/
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Graphics_backend_impl(Graphics_backend_impl const &);
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Graphics_backend_impl &operator = (Graphics_backend_impl const &);
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Genode::Region_map &_local_rm;
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Gui::Connection &_gui;
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Genode::Dataspace_capability _init_fb_ds(Area max_size)
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{
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Framebuffer::Mode const mode { .area = { max_size.w, max_size.h*2 }};
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_gui.buffer(mode, false);
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return _gui.framebuffer()->dataspace();
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}
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Area _max_size;
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Genode::Attached_dataspace _fb_ds { _local_rm, _init_fb_ds(_max_size) };
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typedef Gui::Session::View_handle View_handle;
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Point _position;
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Area _view_size;
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View_handle _view { _gui.create_view() };
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Canvas_base *_canvas[2];
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bool _flip_state = { false };
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void _update_viewport()
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{
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typedef Gui::Session::Command Command;
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Gui::Rect rect(_position, _view_size);
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_gui.enqueue<Command::Geometry>(_view, rect);
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Gui::Point offset(0, _flip_state ? -_max_size.h : 0);
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_gui.enqueue<Command::Offset>(_view, offset);
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_gui.execute();
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}
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void _refresh_view(Rect rect)
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{
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int const y_offset = _flip_state ? _max_size.h : 0;
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_gui.framebuffer()->refresh(rect.x1(), rect.y1() + y_offset,
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rect.w(), rect.h());
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}
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template <typename PT>
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PT *_base(unsigned idx)
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{
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return (PT *)_fb_ds.local_addr<PT>() + idx*_max_size.count();
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}
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unsigned _front_idx() const { return _flip_state ? 1 : 0; }
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unsigned _back_idx() const { return _flip_state ? 0 : 1; }
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public:
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/**
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* Constructor
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*
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* \param alloc allocator used for allocating textures
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*/
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Graphics_backend_impl(Genode::Region_map &local_rm,
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Gui::Connection &gui,
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Genode::Allocator &alloc,
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Area max_size, Point position, Area view_size)
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:
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_local_rm(local_rm),
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_gui(gui),
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_max_size(max_size),
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_position(position),
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_view_size(view_size)
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{
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bring_to_front();
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typedef Genode::Pixel_rgb888 PT;
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static Canvas<PT> canvas_0(_base<PT>(0), max_size, alloc);
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static Canvas<PT> canvas_1(_base<PT>(1), max_size, alloc);
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_canvas[0] = &canvas_0;
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_canvas[1] = &canvas_1;
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}
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/********************************
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** Graphics_backend interface **
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********************************/
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Canvas_base &front() override { return *_canvas[_front_idx()]; }
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Canvas_base &back() override { return *_canvas[ _back_idx()]; }
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void copy_back_to_front(Rect rect) override
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{
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typedef Genode::Pixel_rgb888 PT;
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PT const *src = _base<PT>( _back_idx());
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PT *dst = _base<PT>(_front_idx());
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unsigned long const offset = rect.y1()*_max_size.w + rect.x1();
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src += offset;
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dst += offset;
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blit(src, (unsigned)sizeof(PT)*_max_size.w, dst,
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(int)sizeof(PT)*_max_size.w,
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(int)sizeof(PT)*rect.w(), rect.h());
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_refresh_view(rect);
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}
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void swap_back_and_front() override
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{
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_flip_state = !_flip_state;
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_update_viewport();
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}
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void position(Point p) override
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{
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_position = p;
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_update_viewport();
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}
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void bring_to_front() override
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{
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typedef Gui::Session::Command Command;
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typedef Gui::Session::View_handle View_handle;
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_gui.enqueue<Command::To_front>(_view, View_handle());
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_gui.execute();
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}
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void view_area(Area area) override
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{
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_view_size = area;
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}
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};
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#endif /* _INCLUDE__SCOUT__GRAPHICS_BACKEND_IMPL_H_ */
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