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5ed5fddb7c
This commit removes APIs that were previously marked as deprecated. This change has the following implications: - The use of the global 'env()' accessor is not possible anymore. - Boolean accessor methods are no longer prefixed with 'is_'. E.g., instead of 'is_valid()', use 'valid()'. - The last traces of 'Ram_session' are gone now. The 'Env::ram()' accessor returns the 'Ram_allocator' interface, which is a subset of the 'Pd_session' interface. - All connection constructors need the 'Env' as argument. - The 'Reporter' constructor needs an 'Env' argument now because the reporter creates a report connection. - The old overload 'Child_policy::resolve_session_request' that returned a 'Service' does not exist anymore. - The base/printf.h header has been removed, use base/log.h instead. - The old notion of 'Signal_dispatcher' is gone. Use 'Signal_handler'. - Transitional headers like os/server.h, cap_session/, volatile_object.h, os/attached*_dataspace.h, signal_rpc_dispatcher.h have been removed. - The distinction between 'Thread_state' and 'Thread_state_base' does not exist anymore. - The header cpu_thread/capability.h along with the type definition of 'Cpu_thread_capability' has been removed. Use the type 'Thread_capability' define in cpu_session/cpu_session.h instead. - Several XML utilities (i.e., at os/include/decorator) could be removed because their functionality is nowadays covered by util/xml_node.h. - The 'os/ram_session_guard.h' has been removed. Use 'Constrained_ram_allocator' provided by base/ram_allocator.h instead. Issue #1987
175 lines
3.9 KiB
C++
175 lines
3.9 KiB
C++
/*
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* \brief Utility for in-place (re-)construction of objects
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* \author Norman Feske
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* \date 2014-01-10
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*/
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/*
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* Copyright (C) 2014-2017 Genode Labs GmbH
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*
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* This file is part of the Genode OS framework, which is distributed
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* under the terms of the GNU Affero General Public License version 3.
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*/
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#ifndef _INCLUDE__UTIL__RECONSTRUCTIBLE_H_
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#define _INCLUDE__UTIL__RECONSTRUCTIBLE_H_
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#include <util/construct_at.h>
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#include <base/stdint.h>
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#include <util/noncopyable.h>
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namespace Genode {
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template<typename> class Reconstructible;
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template<typename> class Constructible;
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}
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/**
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* Place holder for an object to be repeatedly constructed and destructed
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*
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* This class template acts as a smart pointer that refers to an object
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* contained within the smart pointer itself. The contained object may be
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* repeatedly constructed and destructed while staying in the same place. This
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* is useful for replacing aggregated members during the lifetime of a compound
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* object.
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*
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* \param MT type
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*/
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template <typename MT>
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class Genode::Reconstructible : Noncopyable
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{
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private:
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/**
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* Static reservation of memory for the embedded object
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*/
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char _space[sizeof(MT)] __attribute__((aligned(sizeof(addr_t))));
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/**
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* True if the volatile object contains a constructed object
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*/
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bool _constructed = false;
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template <typename... ARGS> void _do_construct(ARGS &&... args)
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{
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construct_at<MT>(_space, args...);
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_constructed = true;
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}
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MT *_ptr() { return reinterpret_cast<MT *>(_space); }
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MT const *_const_ptr() const { return reinterpret_cast<MT const *>(_space); }
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void _check_constructed() const
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{
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if (!_constructed)
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throw Deref_unconstructed_object();
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}
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protected:
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/**
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* Dummy type used as a hook for 'Constructible' to bypass the
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* default constructor by invoking the 'Reconstructible(Lazy *)'
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* constructor.
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*/
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struct Lazy { };
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/**
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* Constructor that omits the initial construction of the object
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*/
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Reconstructible(Lazy *) { }
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public:
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class Deref_unconstructed_object { };
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/**
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* Constructor
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*
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* The arguments are forwarded to the constructor of the embedded
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* object.
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*/
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template <typename... ARGS>
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Reconstructible(ARGS &&... args)
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{
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_do_construct(args...);
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}
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~Reconstructible() { destruct(); }
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/**
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* Construct new object in place
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*
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* If the 'Reconstructible' already hosts a constructed object, the old
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* object will be destructed first.
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*/
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template <typename... ARGS>
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void construct(ARGS &&... args)
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{
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destruct();
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_do_construct(args...);
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}
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/**
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* Destruct object
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*/
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void destruct()
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{
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if (!_constructed)
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return;
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/* invoke destructor */
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_ptr()->~MT();
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_constructed = false;
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}
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/**
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* Return true of volatile object contains a constructed object
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*/
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bool constructed() const { return _constructed; }
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/**
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* Construct or destruct volatile object according to 'condition'
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*/
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template <typename... ARGS>
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void conditional(bool condition, ARGS &&... args)
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{
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if (condition && !constructed())
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construct(args...);
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if (!condition && constructed())
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destruct();
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}
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/**
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* Access contained object
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*/
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MT *operator -> () { _check_constructed(); return _ptr(); }
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MT const *operator -> () const { _check_constructed(); return _const_ptr(); }
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MT &operator * () { _check_constructed(); return *_ptr(); }
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MT const &operator * () const { _check_constructed(); return *_const_ptr(); }
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void print(Output &out) const
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{
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if (_constructed)
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_const_ptr()->print(out);
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else
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out.out_string("<unconstructed>");
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}
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};
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/**
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* Reconstructible object that holds no initially constructed object
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*/
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template <typename MT>
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struct Genode::Constructible : Reconstructible<MT>
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{
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Constructible()
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: Reconstructible<MT>((typename Reconstructible<MT>::Lazy *)nullptr) { }
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};
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#endif /* _INCLUDE__UTIL__RECONSTRUCTIBLE_H_ */
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