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456 lines
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456 lines
22 KiB
Plaintext
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======================================
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User-level debugging on Genode via GDB
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======================================
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Norman Feske
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Abstract
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########
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A convenient solution for debugging individual applications is a feature that
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is repeatedly asked for by Genode developers. In the past, the answer to this
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question was rather unsatisfying. There existed a multitude of approaches but
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none was both simple to use and powerful. With GDB monitor, this has changed.
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Using this component, debugging an individual Genode application over a
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remote GDB connection has become possible. This way, most debugging facilities
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valued and expected from user-level debuggers on commodity operating systems
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become available to Genode developers.
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Traditional approaches
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######################
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There are several ways of debugging user-level programs on Genode. Probably the
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most prominent approach is spilling debug messages throughout the code of
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interest. The colored 'printf' macros 'PDBG', 'PINF', 'PWRN', and 'PERR' become
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handy in such situations. By default, those messages are targeting core's LOG
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service. Hence, each debug message appears nicely tagged with the originating
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process on the kernel debug console. Even though this approach looks like from
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the stone age, it remains to be popular because it is so intuitive to use.
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For debugging the interaction between different processes, however, the classical
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'printf' methodology becomes inefficient. Here is where platform-specific
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debugging facilities enter the picture. Most L4 kernels come with built-in
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kernel debuggers that allow the inspection of kernel objects such as threads
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and address spaces. This way, we get a global view on the system from the
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kernel's perspective. For example, the mapping of virtual memory to
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physical pages can be revealed, the communication relationships between
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threads become visible, and the ready queue of the scheduler can be
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observed. To a certain extent, kernel debuggers had been complemented with
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useful facilities for debugging user-level programs. For example, the Fiasco
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kernel debugger comes with a convenient backtrace function that parses the
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call stack of a given thread. Using the addresses printed in the backtrace,
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the corresponding code can be matched against the output of the 'objdump'
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utility that comes with the GNU binutils. Among the kernel debuggers of
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Genode's supported base platforms, the variants of L4/Fiasco and respectively
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Fiasco.OC stand out. We often find ourself switching to one of these kernel
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platforms when we hit a hard debugging problem for the sole reason that
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the kernel debugger is so powerful.
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However, with complex applications, the kernel debugger becomes awkward to
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use. For example, if an application uses shared libraries, the kernel
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has no interpretation of them. Addresses that appear as the backtrace of the
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stack must be manually matched against the loading addresses of the individual
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shared libraries, the 'objdump' must be used with the offset of the return
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address from the shared-library's base address. Saying that this process
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is inconvenient would be a blatant understatement. Of course, sophisticated
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features like source-level debugging and single-stepping of applications is
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completely out of the scope of a kernel debugger.
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For problems that call for source-level debugging and single-stepping, however,
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we have found Qemu's GDB stub extremely useful. This stub can be used to attach
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GDB to a virtual machine emulated by Qemu. By manually loading symbols into
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GDB, this approach can be used to perform source-level debugging to a certain
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degree. However, there are a number of restrictions attached to this solution.
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First, Qemu is not aware of any abstractions of the running operating system.
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So if the kernel decides to preempt the current thread and switch to another,
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the single-stepping session comes to a surprising end. Also, Qemu is not aware
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of the different address spaces. Hence, a breakpoint triggers as soon as the
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program counter reaches the breakpoint address regardless of the process. If
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multiple applications use the same virtual addresses (which is usually the
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case), we get an aliasing problem. This problem can be mitigated by linking
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each application to a different virtual-address range. However, this effort is
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hardly recommendable as a general solution. Still, Qemu's GDB stub can save
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the soul of a developer who has to deal with problems in the category of
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low-level C++ exception handling.
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For debugging higher-level application code and protocols, using GDB on Linux
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is a viable choice if the application scenario can executed on the 'base-linux'
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platform. For many problems on Genode, this is apparently the case because most
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higher-level code is platform-independent. On the Linux base platform, each
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Genode process runs as an individual Linux process. Consequently, GDB can be
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attached to such a process using the 'gdb -p' command. To synchronize the point
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in time of attaching GDB, the utility function 'wait_for_continue' provided by
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the Linux version of Genodes 'env' library can be utilized. In general, this
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approach is viable for high-level code. There are even success stories with
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debugging the program logic of a Genode device driver on Linux even though no
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actual hardware has been present the Linux platform. However, also this
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approach has severe limitations (besides being restricted to the 'base-linux'
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platform). The most prevalent limitation is the lack of thread debugging. For
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debugging normal Linux applications, GDB relies on certain glibc features
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(e.g., the way of how threads are managed using the pthread library and the
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handling of thread-local storage). Since, Genode programs are executed with no
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glibc, GDB lacks this information.
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To summarize, there are plentiful ways of debugging programs on Genode. The
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fact that Genode supports a range of base platforms opens up a whole range of
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possibilities of all base platforms combined. But none of those mechanisms is
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ideal for debugging native Genode applications. GDB monitor tries to fill this
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gap by enabling GDB to be attached to a Genode process. Once attached, GDB can
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be used to debugged the process GDB's full power including source-level
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debugging, breakpoints, single-stepping, backtraces, and call-frame inspection.
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GDB monitor concept
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###################
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In the following, the term _target_ refers to the Genode program to debug. The
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term _host_ refers to the system where GDB is executed. When using the
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normal work flow of Genode's run tool, the host is typically a Linux
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system that executes Genode using Qemu.
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GDB monitor is a Genode process that sits in-between the _target_ and its
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normal parent. As the parent of the target it has full control over all
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interactions of the target with the rest of the system. I.e., all session
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requests originating from the target including those that normally refer to
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core's services are first seen by GDB monitor. GDB monitor, in turn, can decide
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whether to forward such a session request to the original parent or to
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virtualize the requested service using a local implementation. The latter is
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done for all services that GDB monitor needs to inspect the target's address
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space and thread state. In particular, GDB monitor provides local
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implementations of the 'CPU' and 'RM' (and 'ROM') services. Those local
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implementations use real core services as their respective backend and a
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actually mere wrappers around the core service functions. However, by having
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the target to interact with GDB monitor instead of core directly, GDB monitor
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gains full control over all threads and memory objects (dataspace) and the
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address space of the target. All session requests that are of no specific
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interest to GDB monitor are just passed through to the original parent.
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This way, the target can use services provided by other Genode programs
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as normally. Furthermore, service announcements of the target are propagated
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to the original parent as well. This way, the debugging of Genode services
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becomes possible.
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Besides providing a virtual execution environment for the target, the GDB
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monitor contains the communication protocol code to interact with a remote GNU
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debugger. This code is a slightly modified version of the so-called 'gdbserver'
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and uses a Genode terminal session to interact with GDB running on the host.
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From GDB monitor's point of view, the terminal session is just a bidirectional
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line of communication with GDB. The actual communication mechanism depends on
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the service that provides the terminal session on Genode. Currently, there are
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two services that can be used for this purpose: TCP terminal provides terminal
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sessions via TCP connections, and Genode's UART drivers provides one terminal
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session per physical UART. Depending on which of those terminal services is
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used, the GDB on the host must be attached either to a network port or
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to a comport of the target, i.e. Qemu.
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Building
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########
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The source code of GDB monitor builds upon the original 'gdbserver' that
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comes as part of the GDB package. This 3rd-party source code is not included
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in Genode's source tree. To download the code and integrate it with Genode,
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issue the following command
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! ./tool/ports/prepare_port gdb
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This way, the 3rd-party source code will be downloaded, unpacked, and patched.
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To build and use GDB monitor, you will need to enable the 'ports' source-code
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repository on your '<build-dir>/etc/build.conf' file (in addition to the
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default repositories):
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If you intend to use the TCP terminal for connecting GDB, you will further
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need to prepare the 'lwip' package and enable the following repositories in your
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'build.conf':
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:libports: providing the lwIP stack needed by TCP terminal
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:gems: hosting the source code of TCP terminal
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With those preparations made, GDB monitor can be built from within the build
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directory via
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! make app/gdb_monitor
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The build targets for the TCP terminal and the UART drivers are
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'server/tcp_terminal' and 'drivers/uart' respectively.
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Integrating GDB monitor into an application scenario
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####################################################
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To integrate GDB monitor into an existing Genode configuration, the start
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node of the target
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must be replaced by an instance of GDB monitor. GDB monitor, in turn,
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needs to know which binary to debug. So we have provide GDB monitor with
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this information using a 'config/target' node.
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For example, the original start node of the Nitpicker GUI server as found in
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the 'os/run/demo.run' run script looks as follows:
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! <start name="nitpicker">
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! <resource name="RAM" quantum="1M"/>
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! <provides><service name="Gui"/></provides>
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! </start>
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For debugging the Nitpicker service, it must be replaced with the following
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snippet (see the 'debug_nitpicker.run' script at 'ports/run/' for reference):
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! <start name="gdb_monitor">
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! <resource name="RAM" quantum="4M"/>
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! <provides> <service name="Gui"/> </provides>
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! <config><target name="nitpicker"/></config>
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! </start>
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Please note that the RAM quota has been increased to account for the needs
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of both GDB monitor and Nitpicker. On startup, GDB monitor will ask its
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parent for a 'Terminal' service. So we have to enhance the Genode scenario
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with either an UART driver or the TCP terminal.
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For using an UART, add the following start entry to the scenario:
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! <start name="uart_drv">
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! <resource name="RAM" quantum="1M"/>
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! <provides> <service name="Terminal"/> </provides>
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! <config>
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! <policy label_prefix="gdb_monitor" uart="1"/>
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! </config>
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! </start>
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This entry will start the UART driver and defines the policy of which UART to
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be used for which client. In the example above, the client with the label
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"gdb_monitor" will receive the UART 1. UART 0 is typically used for the kernel
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and core's LOG service. So the use of UART 1 is recommended.
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For using the TCP terminal, you will need to start the 'tcp_terminal' and a NIC
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driver ('nic_drv'). On PC hardware, the NIC driver will further need the PCI
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driver ('pci_drv'). For an example of integrating TCP terminal into a Genode
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scenario, please refer to the 'tcp_terminal.run' script proved at 'gems/run/'.
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GDB monitor is built upon the libc and a few custom libc plugins, each coming
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in the form of a separate shared library. Please make sure to integrate the
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shared C library (libc.lib.so) along with the dynamic linker (ld.lib.so) in
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your boot image. For using the TCP terminal, 'lwip.lib.so' (TCP/IP stack) is
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needed as well.
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Examples
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########
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The following examples are using the Fiasco.OC kernel on the x86_32
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platform. This is the only platform where all debugging features are fully
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supported at the time of this writing. Please refer to the Section
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[Current limitations and technical remarks] for more platform-specific
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information.
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Working with shared libraries
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=============================
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To get acquainted with GDB monitor, the 'ports' repository comes with two
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example run scripts. The 'gdb_monitor_interactive.run' script executes a
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simple test program via GDB monitor. The test program can be found at
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'ports/src/test/gdb_monitor/'. When looking behind the scenes, the simple
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program is not simple at all. It uses shared libraries (the libc)
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plugin and executes multiple threads. So it is a nice testbed for exercising
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these aspects. The run script can be invoked right from the build directory
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via 'make run/gdb_monitor_interactive'. It will execute the scenario on Qemu and
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use the UART to communicate with GDB. Qemu is instructed to redirect the second
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serial interface to a local socket (using the port 5555):
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! -serial chardev:uart
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! -chardev socket,id=uart,port=5555,host=localhost,server,nowait,ipv4
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The used TCP port is then specified to the GDB as remote target:
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! target remote localhost:5555
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The 'gdb_monitor_interactive.run' script performs these steps for you and spawns
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GDB in a new terminal window. From within your build directory, execute the
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run script via:
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! make run/gdb_monitor_interactive
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On startup, GDB monitor halts the target program and waits for GDB to
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connect. Once connected, GDB will greet you with a prompt like this:
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! Breakpoint 2, main () at /.../ports/src/test/gdb_monitor/main.cc:67
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! 67 {
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! (gdb)
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At this point, GDB has acquired symbol information from the loaded shared
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libraries and stopped the program at the beginning of its 'main()' function.
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Now let's set a breakpoint to the 'puts' function, which is called by the test
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program, by using the 'breakpoint' command:
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! (gdb) b puts
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! Breakpoint 3 at 0x106e120: file /.../libc-8.2.0/libc/stdio/puts.c, line 53.
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After continuing the execution via 'c' (continue), you will see that the
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breakpoint will trigger with a message like this:
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! (gdb) c
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! Continuing.
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! Breakpoint 3, puts (s=0x10039c0 "in func2()\n")
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! at /.../libc-8.2.0/libc/stdio/puts.c:53
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! 53 {
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_The following example applies to an older version of Genode and must_
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_be revised for recent versions._
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Now, you can inspect the source code of the function via the 'list' command,
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inspect the function arguments ('info args' command) or start stepping
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into the function using the 'next' command. For a test of printing a large
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backtrace including several functions located in different shared libraries,
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set another breakpoint at the 'stdout_write' function. This function is
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used by the 'libc_log' backend and provided by the dynamic linker. The
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backtrace will reveal all the intermediate steps throughout the libc when
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'puts' is called.
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! (gdb) b stdout_write
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! Breakpoint 4 at 0x59d10: file /.../log_console.cc, line 108.
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! (gdb) c
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! Continuing.
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! Breakpoint 4, stdout_write (s=0x1015860 "in func2()\n")
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! at /.../genode/base/src/base/console/log_console.cc:108
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! 108 {
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! (gdb) bt
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! #0 stdout_write (s=0x1015860 "in func2()\n")
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! at /.../genode/base/src/base/console/log_console.cc:108
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! #1 0x010c3701 in (anonymous namespace)::Plugin::write (this=0x10c4378,
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! fd=0x10c0fa8, buf=0x6590, count=11)
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! at /.../genode/libports/src/lib/libc_log/plugin.cc:93
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! #2 0x010937bf in _write (libc_fd=1, buf=0x6590, count=11)
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! at /.../genode/libports/src/lib/libc/file_operations.cc:406
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! #3 0x0106ec4f in __swrite (cookie=0x10a1048, buf=0x6590 "in func2()\n", n=11)
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! at /.../genode/libports/contrib/libc-8.2.0/libc/stdio/stdio.c:71
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! #4 0x0106ef5a in _swrite (fp=0x10a1048, buf=0x6590 "in func2()\n", n=11)
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! at /.../genode/libports/contrib/libc-8.2.0/libc/stdio/stdio.c:133
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! #5 0x01067598 in __sflush (fp=0x10a1048)
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! at /.../genode/libports/contrib/libc-8.2.0/libc/stdio/fflush.c:123
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! #6 0x010675f8 in __fflush (fp=0x10a1048)
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! at /.../genode/libports/contrib/libc-8.2.0/libc/stdio/fflush.c:96
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! #7 0x0106a223 in __sfvwrite (fp=0x10a1048, uio=0x1015a44)
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! at /.../genode/libports/contrib/libc-8.2.0/libc/stdio/fvwrite.c:194
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! #8 0x0106e1ad in puts (s=0x10039c0 "in func2()\n")
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! at /.../genode/libports/contrib/libc-8.2.0/libc/stdio/puts.c:68
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! #9 0x0100041d in func2 ()
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! at /.../genode/ports/src/test/gdb_monitor/main.cc:51
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! #10 0x01000444 in func1 ()
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! at /.../genode/ports/src/test/gdb_monitor/main.cc:60
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! #11 0x01000496 in main ()
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! at /.../genode/ports/src/test/gdb_monitor/main.cc:70
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To inspect a specific call frame, switch to a particular frame by using
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the number printed in the backtrace. For example, to print the local
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variables of the call frame 5:
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! (gdb) f 5
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! #5 0x01067598 in __sflush (fp=0x10a1048)
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! at /.../libc-8.2.0/libc/stdio/fflush.c:123
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! 123 t = _swrite(fp, (char *)p, n);
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! (gdb) info locals
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! p = 0x6590 "in func2()\n"
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! n = 11
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! t = <optimized out>
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The test program consists of multiple threads. To see which threads there are,
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use the 'info thread' command. To switch another thread, use the 'thread'
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command with the thread number as argument. Please make sure to issue the
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'info threads' command prior using the 'thread' command for the first time.
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Inspecting a Genode service
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===========================
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As a reference for debugging a native Genode service, the 'debug_nitpicker.run'
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script provides a ready-to-use scenario. You can invoke it via
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'make run/debug_nitpicker'.
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Nitpicker is a statically linked program. Hence, no special precautions are
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needed to obtain its symbol information. As a stress test for GDB monitor,
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let us monitor the user input events supplied to the Nitpicker GUI server.
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First, we need to set 'pagination' to off. Otherwise, we will be repeatedly
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prompted by GDB after each page scrolled. We will then define a breakpoint
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for the 'User_state::handle_event' function, which is called for each
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input event received by Nitpicker:
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! (gdb) set pagination off
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! (gdb) b User_state::handle_event(Input::Event)
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For each call of the function, we want to let GDB print the input event,
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which is passed as function argument named 'ev'. We can use the 'commands'
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facility to tell GDB what to do each time the breakpoint triggers:
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! (gdb) commands
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! Type commands for breakpoint(s) 1, one per line.
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! End with a line saying just "end".
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! >silent
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! >print ev
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! >c
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! >end
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Now, let's continue the execution of the program via the 'continue' command.
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When moving the mouse over the Nitpicker GUI or when pressing/releasing
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keys, you should see a message with the event information.
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Current limitations and technical remarks
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#########################################
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Platform support
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================
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At the time of this writing the platform support is available on the following
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base platforms:
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:Fiasco.OC on x86_32: This is the primary platform fully supported by GDB
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monitor. To enable user-land debugging support for the Fiasco.OC kernel
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a kernel patch ('base-foc/patches/foc_single_step_x86.patch') is
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required, which is applied on './tool/ports/prepare_port foc'.
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:Fiasco.OC on ARM: GDB Monitor works on this platform but it has not received
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the same amount of testing as the x86_32 version. Please use it with caution
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and report any bugs you discover. To enable Fiasco.OC to deliver the
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correct instruction pointer on the occurrence of an exception, a kernel
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patch ('base-foc/patches/fix_exception_ip.patch') is required.
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:OKL4 on x86_32: Partially supported. Breaking into a running programs using
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Control-C, working with threads, printing backtraces, and inspecting
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target memory works. However, breakpoints and single-stepping are not
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supported. To use GDB monitor on OKL4, please make sure to have applied
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the kernel patches in the 'base-okl4/patched' directory.
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All required patches are applied to the respective kernel by default when
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issuing './tool/ports/prepare_port <platform>'.
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The other base platforms are not yet covered. We will address them according to
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the demanded by the Genode developer community.
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No simulation of read-only memory
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=================================
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The current implementation of GDB monitor hands out only RAM dataspaces to the
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target. If the target opens a ROM session, the ROM dataspace gets copied into a
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RAM dataspace. This is needed to enable GDB monitor to patch the code of the
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target. Normally, the code is provided via read-only ROM dataspace. So patching
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won't work. The current solution is the creation of a RAM copy.
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However, this circumstance may have subtle effects on the target. For example
|
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a program that crashed because it tries to write to its own text segment will
|
|
behave differently when executed within GDB monitor.
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CPU register state during system calls
|
|
======================================
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When intercepting the execution of the target while the target performs a
|
|
system call, the CPU register state as seen by GDB may be incorrect or
|
|
incomplete. The reason is that GDB monitor has to retrieve the CPU state from
|
|
the kernel. Some kernels, in particular Fiasco.OC, report that state only when
|
|
the thread crosses the kernel/user boundary (at the entry and exit of system
|
|
calls or then the thread enters the kernel via an exception). For a thread that
|
|
has already entered the kernel at interception time, this condition does not
|
|
apply. However, when stepping through target code, triggering breakpoints, or
|
|
intercepting a busy thread, the observed register state is current.
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No support for watchpoints
|
|
==========================
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|
The use of watchpoints is currently not supported. This feature would require
|
|
special kernel support, which is not provided by most kernels used as base
|
|
platforms of Genode.
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Memory consumption
|
|
==================
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|
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|
GDB monitor is known to be somehow lax with regard to consuming memory. Please
|
|
don't be shy with over-provisioning RAM quota to 'gdb_monitor'.
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|