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3be0136901
The new 'Dictionary' provides an easy way to access objects using strings as key. The 'String' received the 'operator >' to simplify the organization of strings in an AVL tree. The patch removes the former definition of the 'operator >' from the platform driver because it would be ambigious now. Fixes #4610
149 lines
3.6 KiB
C++
149 lines
3.6 KiB
C++
/*
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* \brief Utility for accessing objects by name
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* \author Norman Feske
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* \date 2022-09-14
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*/
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/*
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* Copyright (C) 2022 Genode Labs GmbH
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*
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* This file is part of the Genode OS framework, which is distributed
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* under the terms of the GNU Affero General Public License version 3.
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*/
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#ifndef _INCLUDE__UTIL__DICTIONARY_H_
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#define _INCLUDE__UTIL__DICTIONARY_H_
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#include <util/meta.h>
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#include <util/string.h>
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#include <util/avl_tree.h>
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#include <util/noncopyable.h>
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#include <base/log.h>
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namespace Genode { template <typename, typename> class Dictionary; }
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template <typename T, typename NAME>
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class Genode::Dictionary : Noncopyable
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{
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private:
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Avl_tree<T> _tree { };
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public:
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class Element : private Avl_node<T>
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{
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public:
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NAME const name;
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private:
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using This = Dictionary<T, NAME>::Element;
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Dictionary<T, NAME> &_dictionary;
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bool higher(T const *other) const { return name > other->This::name; }
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friend class Avl_tree<T>;
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friend class Avl_node<T>;
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friend class Dictionary<T, NAME>;
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static T *_matching_sub_tree(T &curr, NAME const &name)
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{
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typename Avl_node<T>::Side side = (curr.This::name > name);
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return curr.Avl_node<T>::child(side);
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}
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public:
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Element(Dictionary &dictionary, NAME const &name)
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:
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name(name), _dictionary(dictionary)
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{
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if (_dictionary.exists(name))
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warning("dictionary entry '", name, "' is not unique");
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_dictionary._tree.insert(this);
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}
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~Element()
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{
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_dictionary._tree.remove(this);
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}
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};
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/**
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* Call 'match_fn' with named constant dictionary element
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*
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* The 'match_fn' functor is called with a const reference to the
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* matching dictionary element. If no maching element exists,
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* 'no_match_fn' is called without argument.
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*/
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template <typename FN1, typename FN2>
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auto with_element(NAME const &name, FN1 const &match_fn, FN2 const &no_match_fn)
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-> typename Trait::Functor<decltype(&FN1::operator())>::Return_type
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{
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T *curr_ptr = _tree.first();
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for (;;) {
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if (!curr_ptr)
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break;
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if (curr_ptr->Element::name == name) {
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return match_fn(*curr_ptr);
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}
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curr_ptr = Element::_matching_sub_tree(*curr_ptr, name);
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}
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return no_match_fn();
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}
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/**
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* Call 'match_fn' with named mutable dictionary element
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*
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* The 'match_fn' functor is called with a non-const reference to the
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* matching dictionary element. If no maching element exists,
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* 'no_match_fn' is called without argument.
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*/
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template <typename FN1, typename FN2>
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auto with_element(NAME const &name, FN1 const &match_fn, FN2 const &no_match_fn) const
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-> typename Trait::Functor<decltype(&FN1::operator())>::Return_type
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{
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auto const_match_fn = [&] (T const &e) { return match_fn(e); };
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auto non_const_this = const_cast<Dictionary *>(this);
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return non_const_this->with_element(name, const_match_fn, no_match_fn);
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}
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/**
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* Call 'fn' with a non-const reference to any dictionary element
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*
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* \return true if 'fn' was called, or
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* false if the dictionary is empty
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*
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* This method is intended for the orderly destruction of a dictionary.
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* It allows for the consecutive destruction of all elements.
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*/
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template <typename FUNC>
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bool with_any_element(FUNC const &fn)
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{
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T *curr_ptr = _tree.first();
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if (!curr_ptr)
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return false;
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fn(*curr_ptr);
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return true;
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}
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template <typename FN>
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void for_each(FN const &fn) const { _tree.for_each(fn); }
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bool exists(NAME const &name) const
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{
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return with_element(name, [] (T const &) { return true; },
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[] { return false; });
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}
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};
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#endif /* _INCLUDE__UTIL__DICTIONARY_H_ */
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