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This patch adds two new painters located at gems/include/polygon_gfx. Both painters draw convex polygons with an arbirary number of points. The shaded-polygon painter interpolates the color and alpha values whereas the textured-polygon painter applies a texture to the polygon. The painters are accompanied by simplistic 3D routines located at gems/include/nano3d/ and a corresponding example (gems/run/nano3d.run).
217 lines
5.3 KiB
C++
217 lines
5.3 KiB
C++
/*
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* \brief Polygon clipping
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* \date 2015-06-19
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* \author Norman Feske
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*/
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/*
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* Copyright (C) 2015 Genode Labs GmbH
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*
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* This file is part of the Genode OS framework, which is distributed
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* under the terms of the GNU General Public License version 2.
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*/
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#ifndef _INCLUDE__POLYGON_GFX__CLIPPING_H_
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#define _INCLUDE__POLYGON_GFX__CLIPPING_H_
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namespace Polygon {
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struct Point_base;
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inline int intersect_ratio(int, int, int);
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template <typename> struct Clipper_vertical;
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template <typename> struct Clipper_horizontal;
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struct Clipper_min;
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struct Clipper_max;
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template <typename, typename, typename> struct Clipper;
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template <typename> struct Clipper_2d;
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}
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/**
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* Common base class of polygon points
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*/
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struct Polygon::Point_base : Genode::Point<>
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{
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/*
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* Number of attributes to interpolate along the polygon edges. This value
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* must be defined by each derived class.
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*/
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enum { NUM_EDGE_ATTRIBUTES = 1 };
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/**
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* Constructors
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*/
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Point_base() { }
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Point_base(int x, int y): Genode::Point<>(x, y) { }
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/**
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* Return edge attribute by ID
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*/
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inline int edge_attr(int id) const { return x(); }
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/**
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* Assign value to edge attribute with specified ID
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*/
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inline void edge_attr(int id, int value) { *this = Point_base(value, y()); }
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};
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/**
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* Calculate ratio of range intersection
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*
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* \param v_start Start of range
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* \param v_end End of range
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* \param v_cut Range cut (should be in interval v_start...v_end)
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* \return Ratio of intersection as 16.16 fixpoint
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*
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* The input arguments 'v_start', 'v_end', 'v_cut' must use only
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* the lower 16 bits of the int type.
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*/
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inline int Polygon::intersect_ratio(int v_start, int v_end, int v_cut)
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{
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int dv = v_end - v_start,
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dv_cut = v_cut - v_start;
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return dv ? (dv_cut<<16)/dv : 0;
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}
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/**
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* Support for vertical clipping boundary
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*/
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template <typename POINT>
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struct Polygon::Clipper_vertical
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{
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/**
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* Select clipping-sensitive attribute from polygon point
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*/
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static int clip_value(POINT p) { return p.x(); }
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/**
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* Calculate intersection point
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*/
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static POINT clip(POINT p1, POINT p2, int clip)
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{
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/*
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* Enforce unique x order of points to apply rounding errors
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* consistently also when edge points are specified in reverse.
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* Typically the same edge is used in reverse direction by
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* each neighboured polygon.
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*/
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if (clip_value(p1) > clip_value(p2)) { POINT tmp = p1; p1 = p2; p2 = tmp; }
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/* calculate ratio of the intersection of edge and clipping boundary */
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int ratio = intersect_ratio(p1.x(), p2.x(), clip);
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/* calculate y value at intersection point */
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POINT result;
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*(Point_base *)&result = Point_base(clip, p1.y() + ((ratio*(p2.y() - p1.y()))>>16));
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/* calculate intersection values for edge attributes other than x */
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for (int i = 1; i < POINT::NUM_EDGE_ATTRIBUTES; i++) {
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int v1 = p1.edge_attr(i),
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v2 = p2.edge_attr(i);
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result.edge_attr(i, v1 + ((ratio*(v2 - v1))>>16));
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}
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return result;
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}
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};
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/**
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* Support for horizontal clipping boundary
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*/
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template <typename POINT>
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struct Polygon::Clipper_horizontal
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{
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/**
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* Select clipping-sensitive attribute from polygon point
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*/
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static int clip_value(POINT p) { return p.y(); }
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/**
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* Calculate intersection point
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*/
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static POINT clip(POINT p1, POINT p2, int clip)
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{
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if (clip_value(p1) > clip_value(p2)) { POINT tmp = p1; p1 = p2; p2 = tmp; }
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/* calculate ratio of the intersection of edge and clipping boundary */
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int ratio = intersect_ratio(clip_value(p1), clip_value(p2), clip);
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/* calculate y value at intersection point */
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POINT result;
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*(Point_base *)&result = Point_base(p1.x() + ((ratio*(p2.x() - p1.x()))>>16), clip);
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/* calculate intersection values for edge attributes other than x */
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for (int i = 1; i < POINT::NUM_EDGE_ATTRIBUTES; i++) {
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int v1 = p1.edge_attr(i),
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v2 = p2.edge_attr(i);
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result.edge_attr(i, v1 + ((ratio*(v2 - v1))>>16));
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}
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return result;
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}
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};
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/**
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* Support for clipping against a lower boundary
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*/
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struct Polygon::Clipper_min
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{
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static bool inside(int value, int boundary) { return value >= boundary; }
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};
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/**
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* Support for clipping against a higher boundary
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*/
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struct Polygon::Clipper_max
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{
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static bool inside(int value, int boundary) { return value <= boundary; }
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};
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/**
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* One-dimensional clipping
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*
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* This template allows for the aggregation of the policies defined above to
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* build specialized 1D-clipping functions for upper/lower vertical/horizontal
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* clipping boundaries and for polygon points with different attributes.
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*/
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template <typename CLIPPER_DIRECTION, typename CLIPPER_MINMAX, typename POINT>
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struct Polygon::Clipper : CLIPPER_DIRECTION, CLIPPER_MINMAX
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{
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/**
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* Check whether point is inside the clipping area or not
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*/
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static bool inside(POINT p, int clip)
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{
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return CLIPPER_MINMAX::inside(CLIPPER_DIRECTION::clip_value(p), clip);
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}
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};
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/**
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* Create clipping helpers
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*
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* This class is used as a compound containing all rules to
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* clip a polygon against a 2d region such as the clipping
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* region of a Canvas.
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*/
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template <typename POINT>
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struct Polygon::Clipper_2d
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{
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typedef Clipper<Clipper_horizontal<POINT>, Clipper_min, POINT> Top;
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typedef Clipper<Clipper_horizontal<POINT>, Clipper_max, POINT> Bottom;
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typedef Clipper<Clipper_vertical<POINT>, Clipper_min, POINT> Left;
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typedef Clipper<Clipper_vertical<POINT>, Clipper_max, POINT> Right;
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};
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#endif /* _INCLUDE__POLYGON_GFX__CLIPPING_H_ */
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