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1336b0a751
The classes Genode::Mmio, Genode::Register_set, Genode::Attached_mmio, and Platform::Device::Mmio now receive a template parameter 'size_t SIZE'. In each type that derives from one of these classes, it is now statically checked that the range of each Genode::Register::Register- and Genode::Register_set::Register_array-deriving sub-type is within [0..SIZE). That said, SIZE is the minimum size of the memory region provided to the above mentioned Mmio classes in order to avoid page faults or memory corruption when accessing the registers and register arrays declared inside. Note, that the range end of a register array is not the end of the last item but the end of integer access that is used for accessing the last bit in the last item. The constructors of Genode::Mmio, Genode::Attached_mmio, and Platform::Device::Mmio now receive an argument 'Byte_range_ptr range' that is expected to be the range of the backing memory region. In each type that derives from on of these classes, it is now dynamically checked that 'range.num_bytes >= SIZE', thereby implementing the above mention protection against page faults and memory corruption. The rest of the commit adapts the code throughout the Genode Labs repositories regarding the changes. Note that for that code inside Core, the commits mostly uses a simplified approach by constructing MMIO objects with range [base..base+SIZE) and not with a mapping- or specification-related range size. This should be fixed in the future. Furthermore, there are types that derive from an MMIO class but don't declare any registers or register arrays (especially with Platform::Device::Mmio). In this case SIZE is set to 0. This way, the parameters must be actively corrected by someone who later wants to add registers or register arrays, plus the places can be easily found by grep'ing for Mmio<0>. Fix #4081 |
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README |
This is the generic Genode base system, which consists of two parts: :_Core_: is the root of the Genode component tree. It provides abstractions for the lowest-level hardware resources such as RAM, ROM, CPU, and device access. All generic parts of core can be found here. For kernel-specific parts, refer to the appropriate 'base-<kernel>' directory. :_Base libraries and interfaces: that are used by each Genode component to interact with other components. This is the glue that holds everything together. Depending on the used kernel, core may export information about the hardware platform as a ROM called 'platform_info'. For example, if the ACPI RSDT and XSDT physical pointer are reported by the used kernel and/or bootloader, core provides this information in the ROM as follows. !<platform_info> ! <acpi revision="2" rsdt="0x1fe93074" xsdt="0x1fe930e8"/> ! <boot> ! <framebuffer phys="0x7300000" width="1024" height="768" bpp="32"/> ! </boot> !</platform_info> If the graphics device is initialised and can be directly used by a framebuffer driver, core provides the physical pointer to the framebuffer, the resolution, and color depth in bits.