genode/repos/demo/include/scout
Norman Feske 3778558608 os: reworked nitpicker_gfx/text_painter.h
This patch improves the `Text_painter` utility that is commonly used by
native Genode components to render text:

- Support for subpixel positioning
- Generic interface for accessing font data
- Basic UTF-8 support

Since the change decouples the font format from the 'Text_painter' and
changes the API to use the sub-pixel accurate 'Text_painter::Position'
type, all users of the utility require an adaptation.

Fixes #2716
2018-04-10 11:09:18 +02:00
..
canvas.h os: reworked nitpicker_gfx/text_painter.h 2018-04-10 11:09:18 +02:00
element.h Follow practices suggested by "Effective C++" 2018-01-17 12:14:35 +01:00
event.h Follow practices suggested by "Effective C++" 2018-01-17 12:14:35 +01:00
fader.h Follow practices suggested by "Effective C++" 2018-01-17 12:14:35 +01:00
graphics_backend.h Follow practices suggested by "Effective C++" 2018-01-17 12:14:35 +01:00
misc_math.h Adjust file headers to refer to the AGPLv3 2017-02-28 12:59:29 +01:00
nitpicker_graphics_backend.h Follow practices suggested by "Effective C++" 2018-01-17 12:14:35 +01:00
parent_element.h Follow practices suggested by "Effective C++" 2018-01-17 12:14:35 +01:00
platform.h Follow practices suggested by "Effective C++" 2018-01-17 12:14:35 +01:00
printf.h Adjust file headers to refer to the AGPLv3 2017-02-28 12:59:29 +01:00
string.h Adjust file headers to refer to the AGPLv3 2017-02-28 12:59:29 +01:00
texture_allocator.h Follow practices suggested by "Effective C++" 2018-01-17 12:14:35 +01:00
tick.h Follow practices suggested by "Effective C++" 2018-01-17 12:14:35 +01:00
types.h Adjust file headers to refer to the AGPLv3 2017-02-28 12:59:29 +01:00
user_state.h Follow practices suggested by "Effective C++" 2018-01-17 12:14:35 +01:00
window.h Follow practices suggested by "Effective C++" 2018-01-17 12:14:35 +01:00