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0b64328944
For a main thread a thread object is created by the CRT0 before _main gets called so that _main can already run in a generic environment that, e.g., catches stack overflows as a page-fault instead of corrupting the BSS. Additionally dynamic programs have only one CRT0 - the one of the LDSO - which does the initialization for both LDSO and program. ref #989
61 lines
1.2 KiB
C++
61 lines
1.2 KiB
C++
/*
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* \brief Implementation of Thread API interface on top of Platform_thread
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* \author Norman Feske
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* \date 2006-05-03
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*/
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/*
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* Copyright (C) 2006-2013 Genode Labs GmbH
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*
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* This file is part of the Genode OS framework, which is distributed
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* under the terms of the GNU General Public License version 2.
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*/
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/* Genode includes */
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#include <base/thread.h>
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#include <base/sleep.h>
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/* core includes */
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#include <platform.h>
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#include <core_env.h>
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using namespace Genode;
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void Thread_base::_thread_start()
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{
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Thread_base::myself()->_thread_bootstrap();
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Thread_base::myself()->entry();
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Thread_base::myself()->_join_lock.unlock();
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sleep_forever();
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}
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void Thread_base::start()
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{
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/* create and start platform thread */
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_tid.pt = new(platform()->core_mem_alloc()) Platform_thread(_context->name);
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platform_specific()->core_pd()->bind_thread(_tid.pt);
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_tid.pt->pager(platform_specific()->core_pager());
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_tid.l4id = _tid.pt->native_thread_id();
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_tid.pt->start((void *)_thread_start, stack_top());
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}
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void Thread_base::cancel_blocking()
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{
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/*
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* Within core, we never need to unblock threads
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*/
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}
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void Thread_base::_deinit_platform_thread()
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{
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/* destruct platform thread */
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destroy(platform()->core_mem_alloc(), _tid.pt);
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}
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