genode/repos/os/include/usb_session/connection.h
2015-03-13 12:17:23 +01:00

38 lines
1.2 KiB
C++

/**
* \brief Client connection to USB server
* \author Sebastian Sumpf
* \date 2014-12-08
*/
/*
* Copyright (C) 2014 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU General Public License version 2.
*/
#ifndef _INCLUDE__USB_SESSION__CONNECTION_H_
#define _INCLUDE__USB_SESSION__CONNECTION_H_
#include <usb_session/client.h>
#include <base/connection.h>
#include <base/allocator.h>
namespace Usb { struct Connection; }
struct Usb::Connection : Genode::Connection<Session>, Session_client
{
Connection(Genode::Range_allocator *tx_block_alloc,
unsigned long vendor_id, unsigned long product_id,
Genode::size_t tx_buf_size = 512 * 1024,
Genode::Signal_context_capability sigh_state_changed =
Genode::Signal_context_capability())
:
Genode::Connection<Session>(session("ram_quota=%zd, tx_buf_size=%zd, vendor=%lu, product=%lu",
3 * 4096 + tx_buf_size, tx_buf_size, vendor_id, product_id)),
Session_client(cap(), tx_block_alloc, sigh_state_changed)
{ }
};
#endif /* _INCLUDE__USB_SESSION__CONNECTION_H_ */