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When an object derived from Genode::Connection is copied we had strange issues. An example is that the first RPC invocation works correctly but the second one blocks or even delivers incorrect data. We can avoid this issue if the object is always passed by reference. Ensure this by deriving from Genode::Noncopyable.
This is generic part of the Genode implementation. It consists of two parts: :_Core_: is the ultimate root of the Genode application tree and provides abstractions for the lowest-level hardware resources such as RAM, ROM, CPU, and generic device access. All generic parts of Core can be found here - for system-specific implementations refer to the appropriate 'base-<system>' directory. :_Base libraries and protocols_: that are used by each Genode component to interact with other components. This is the glue that holds everything together.