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The patch adjust the code of the base, base-<kernel>, and os repository. To adapt existing components to fix violations of the best practices suggested by "Effective C++" as reported by the -Weffc++ compiler argument. The changes follow the patterns outlined below: * A class with virtual functions can no longer publicly inherit base classed without a vtable. The inherited object may either be moved to a member variable, or inherited privately. The latter would be used for classes that inherit 'List::Element' or 'Avl_node'. In order to enable the 'List' and 'Avl_tree' to access the meta data, the 'List' must become a friend. * Instead of adding a virtual destructor to abstract base classes, we inherit the new 'Interface' class, which contains a virtual destructor. This way, single-line abstract base classes can stay as compact as they are now. The 'Interface' utility resides in base/include/util/interface.h. * With the new warnings enabled, all member variables must be explicitly initialized. Basic types may be initialized with '='. All other types are initialized with braces '{ ... }' or as class initializers. If basic types and non-basic types appear in a row, it is nice to only use the brace syntax (also for basic types) and align the braces. * If a class contains pointers as members, it must now also provide a copy constructor and assignment operator. In the most cases, one would make them private, effectively disallowing the objects to be copied. Unfortunately, this warning cannot be fixed be inheriting our existing 'Noncopyable' class (the compiler fails to detect that the inheriting class cannot be copied and still gives the error). For now, we have to manually add declarations for both the copy constructor and assignment operator as private class members. Those declarations should be prepended with a comment like this: /* * Noncopyable */ Thread(Thread const &); Thread &operator = (Thread const &); In the future, we should revisit these places and try to replace the pointers with references. In the presence of at least one reference member, the compiler would no longer implicitly generate a copy constructor. So we could remove the manual declaration. Issue #465
458 lines
11 KiB
C++
458 lines
11 KiB
C++
/*
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* \brief Service management framework
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* \author Norman Feske
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* \date 2006-07-12
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*/
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/*
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* Copyright (C) 2006-2017 Genode Labs GmbH
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*
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* This file is part of the Genode OS framework, which is distributed
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* under the terms of the GNU Affero General Public License version 3.
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*/
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#ifndef _INCLUDE__BASE__SERVICE_H_
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#define _INCLUDE__BASE__SERVICE_H_
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#include <util/list.h>
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#include <pd_session/client.h>
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#include <base/env.h>
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#include <base/session_state.h>
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#include <base/log.h>
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#include <base/registry.h>
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#include <base/quota_transfer.h>
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namespace Genode {
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class Service;
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template <typename> class Session_factory;
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template <typename> class Local_service;
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class Parent_service;
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class Async_service;
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class Child_service;
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}
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class Genode::Service : public Ram_transfer::Account,
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public Cap_transfer::Account
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{
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public:
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typedef Session_state::Name Name;
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private:
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Name const _name;
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protected:
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typedef Session_state::Factory Factory;
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/**
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* Return factory to use for creating 'Session_state' objects
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*/
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virtual Factory &_factory(Factory &client_factory) { return client_factory; }
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public:
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/**
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* Constructor
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*
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* \param name service name
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*/
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Service(Name const &name) : _name(name) { }
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virtual ~Service() { }
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/**
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* Return service name
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*/
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Name const &name() const { return _name; }
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/**
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* Create new session-state object
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*
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* The 'service' argument for the 'Session_state' corresponds to this
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* session state. All subsequent 'Session_state' arguments correspond
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* to the forwarded 'args'.
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*/
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template <typename... ARGS>
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Session_state &create_session(Factory &client_factory, ARGS &&... args)
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{
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return _factory(client_factory).create(*this, args...);
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}
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/**
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* Attempt the immediate (synchronous) creation of a session
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*
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* Sessions to local services and parent services are usually created
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* immediately during the dispatching of the 'Parent::session' request.
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* In these cases, it is not needed to wait for an asynchronous
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* response.
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*/
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virtual void initiate_request(Session_state &session) = 0;
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/**
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* Wake up service to query session requests
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*/
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virtual void wakeup() { }
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virtual bool operator == (Service const &other) const { return this == &other; }
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};
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/**
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* Representation of a locally implemented service
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*/
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template <typename SESSION>
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class Genode::Local_service : public Service
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{
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public:
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struct Factory : Interface
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{
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typedef Session_state::Args Args;
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/**
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* Create session
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*
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* \throw Service_denied
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* \throw Insufficient_ram_quota
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* \throw Insufficient_cap_quota
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*/
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virtual SESSION &create(Args const &, Affinity) = 0;
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virtual void upgrade(SESSION &, Args const &) = 0;
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virtual void destroy(SESSION &) = 0;
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};
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/**
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* Factory of a local service that provides a single static session
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*/
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class Single_session_factory : public Factory
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{
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private:
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typedef Session_state::Args Args;
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SESSION &_s;
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public:
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Single_session_factory(SESSION &session) : _s(session) { }
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SESSION &create (Args const &, Affinity) override { return _s; }
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void upgrade (SESSION &, Args const &) override { }
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void destroy (SESSION &) override { }
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};
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private:
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Factory &_factory;
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template <typename FUNC>
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void _apply_to_rpc_obj(Session_state &session, FUNC const &fn)
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{
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SESSION *rpc_obj = dynamic_cast<SESSION *>(session.local_ptr);
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if (rpc_obj)
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fn(*rpc_obj);
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else
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warning("local ", SESSION::service_name(), " session "
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"(", session.args(), ") has no valid RPC object");
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}
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public:
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/**
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* Constructor
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*/
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Local_service(Factory &factory)
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: Service(SESSION::service_name()), _factory(factory) { }
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void initiate_request(Session_state &session) override
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{
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switch (session.phase) {
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case Session_state::CREATE_REQUESTED:
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try {
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SESSION &rpc_obj = _factory.create(Session_state::Server_args(session).string(),
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session.affinity());
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session.local_ptr = &rpc_obj;
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session.cap = rpc_obj.cap();
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session.phase = Session_state::AVAILABLE;
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}
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catch (Service_denied) {
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session.phase = Session_state::SERVICE_DENIED; }
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catch (Insufficient_cap_quota) {
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session.phase = Session_state::INSUFFICIENT_CAP_QUOTA; }
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catch (Insufficient_ram_quota) {
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session.phase = Session_state::INSUFFICIENT_RAM_QUOTA; }
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catch (...) {
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warning("unexpected exception during ",
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SESSION::service_name(), " session construction"); }
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break;
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case Session_state::UPGRADE_REQUESTED:
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{
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String<100> const args("ram_quota=", session.ram_upgrade, ", "
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"cap_quota=", session.cap_upgrade);
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_apply_to_rpc_obj(session, [&] (SESSION &rpc_obj) {
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_factory.upgrade(rpc_obj, args.string()); });
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session.phase = Session_state::CAP_HANDED_OUT;
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session.confirm_ram_upgrade();
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}
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break;
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case Session_state::CLOSE_REQUESTED:
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{
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_apply_to_rpc_obj(session, [&] (SESSION &rpc_obj) {
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_factory.destroy(rpc_obj); });
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session.phase = Session_state::CLOSED;
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}
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break;
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case Session_state::SERVICE_DENIED:
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case Session_state::INSUFFICIENT_RAM_QUOTA:
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case Session_state::INSUFFICIENT_CAP_QUOTA:
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case Session_state::AVAILABLE:
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case Session_state::CAP_HANDED_OUT:
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case Session_state::CLOSED:
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break;
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}
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}
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};
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/**
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* Representation of a service provided by our parent
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*/
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class Genode::Parent_service : public Service
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{
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private:
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/*
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* \deprecated
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*/
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Env &_env_deprecated();
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Env &_env;
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public:
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/**
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* Constructor
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*/
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Parent_service(Env &env, Service::Name const &name)
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: Service(name), _env(env) { }
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/**
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* Constructor
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*
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* \deprecated
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*/
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Parent_service(Service::Name const &name)
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: Service(name), _env(_env_deprecated()) { }
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void initiate_request(Session_state &session) override
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{
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switch (session.phase) {
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case Session_state::CREATE_REQUESTED:
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session.id_at_parent.construct(session.parent_client,
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_env.id_space());
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try {
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session.cap = _env.session(name().string(),
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session.id_at_parent->id(),
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Session_state::Server_args(session).string(),
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session.affinity());
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session.phase = Session_state::AVAILABLE;
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}
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catch (Out_of_ram) {
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session.id_at_parent.destruct();
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session.phase = Session_state::SERVICE_DENIED; }
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catch (Out_of_caps) {
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session.id_at_parent.destruct();
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session.phase = Session_state::SERVICE_DENIED; }
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catch (Insufficient_ram_quota) {
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session.id_at_parent.destruct();
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session.phase = Session_state::INSUFFICIENT_RAM_QUOTA; }
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catch (Insufficient_cap_quota) {
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session.id_at_parent.destruct();
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session.phase = Session_state::INSUFFICIENT_CAP_QUOTA; }
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catch (Service_denied) {
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session.id_at_parent.destruct();
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session.phase = Session_state::SERVICE_DENIED; }
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break;
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case Session_state::UPGRADE_REQUESTED:
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{
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String<100> const args("ram_quota=", session.ram_upgrade, ", "
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"cap_quota=", session.cap_upgrade);
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if (!session.id_at_parent.constructed())
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error("invalid parent-session state: ", session);
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try {
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_env.upgrade(session.id_at_parent->id(), args.string()); }
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catch (Out_of_ram) {
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warning("RAM quota exceeded while upgrading parent session"); }
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catch (Out_of_caps) {
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warning("cap quota exceeded while upgrading parent session"); }
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session.confirm_ram_upgrade();
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session.phase = Session_state::CAP_HANDED_OUT;
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}
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break;
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case Session_state::CLOSE_REQUESTED:
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if (session.id_at_parent.constructed())
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_env.close(session.id_at_parent->id());
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session.id_at_parent.destruct();
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session.phase = Session_state::CLOSED;
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break;
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case Session_state::SERVICE_DENIED:
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case Session_state::INSUFFICIENT_RAM_QUOTA:
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case Session_state::INSUFFICIENT_CAP_QUOTA:
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case Session_state::AVAILABLE:
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case Session_state::CAP_HANDED_OUT:
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case Session_state::CLOSED:
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break;
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}
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}
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};
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/**
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* Representation of a service that asynchronously responds to session request
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*/
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class Genode::Async_service : public Service
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{
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public:
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struct Wakeup : Interface { virtual void wakeup_async_service() = 0; };
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private:
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Id_space<Parent::Server> &_server_id_space;
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Session_state::Factory &_server_factory;
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Wakeup &_wakeup;
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protected:
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/*
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* In contrast to local services and parent services, session-state
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* objects for child services are owned by the server. This enables
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* the server to asynchronously respond to close requests when the
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* client is already gone.
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*/
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Factory &_factory(Factory &) override { return _server_factory; }
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public:
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/**
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* Constructor
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*
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* \param factory server-side session-state factory
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* \param name name of service
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* \param wakeup callback to be notified on the arrival of new
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* session requests
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*/
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Async_service(Service::Name const &name,
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Id_space<Parent::Server> &server_id_space,
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Session_state::Factory &factory,
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Wakeup &wakeup)
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:
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Service(name),
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_server_id_space(server_id_space),
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_server_factory(factory), _wakeup(wakeup)
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{ }
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void initiate_request(Session_state &session) override
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{
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if (!session.id_at_server.constructed())
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session.id_at_server.construct(session, _server_id_space);
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session.async_client_notify = true;
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}
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bool has_id_space(Id_space<Parent::Server> const &id_space) const
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{
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return &_server_id_space == &id_space;
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}
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void wakeup() override { _wakeup.wakeup_async_service(); }
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};
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/**
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* Representation of a service that is implemented in a child
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*/
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class Genode::Child_service : public Async_service
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{
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private:
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Pd_session_client _pd;
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public:
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/**
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* Constructor
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*/
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Child_service(Service::Name const &name,
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Id_space<Parent::Server> &server_id_space,
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Session_state::Factory &factory,
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Wakeup &wakeup,
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Pd_session_capability,
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Pd_session_capability pd)
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:
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Async_service(name, server_id_space, factory, wakeup), _pd(pd)
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{ }
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/**
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* Ram_transfer::Account interface
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*/
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void transfer(Ram_session_capability to, Ram_quota amount) override
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{
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if (to.valid()) _pd.transfer_quota(to, amount);
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}
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/**
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* Ram_transfer::Account interface
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*/
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Pd_session_capability cap(Ram_quota) const override { return _pd; }
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/**
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* Cap_transfer::Account interface
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*/
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void transfer(Pd_session_capability to, Cap_quota amount) override
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{
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if (to.valid()) _pd.transfer_quota(to, amount);
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}
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/**
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* Cap_transfer::Account interface
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*/
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Pd_session_capability cap(Cap_quota) const override { return _pd; }
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};
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#endif /* _INCLUDE__BASE__SERVICE_H_ */
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