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a7b3072cc2
This patch supplements each existing connection type with an new constructor that is meant to replace the original one. The new one takes a reference to the component's environment as argument and thereby does not rely on the presence of the globally accessible 'env()' interface. The original constructors are marked as deprecated. Once we have completely abolished the use of the global 'env()', we will remove them. Fixes #1960
46 lines
1.0 KiB
C++
46 lines
1.0 KiB
C++
/*
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* \brief Connection to platform service
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* \author Stefan Kalkowski
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* \date 2013-04-29
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*/
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/*
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* Copyright (C) 2013 Genode Labs GmbH
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*
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* This file is part of the Genode OS framework, which is distributed
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* under the terms of the GNU General Public License version 2.
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*/
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#ifndef _INCLUDE__PLATFORM_SESSION__CONNECTION_H_
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#define _INCLUDE__PLATFORM_SESSION__CONNECTION_H_
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#include <platform_session/client.h>
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#include <util/arg_string.h>
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#include <base/connection.h>
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namespace Platform { class Connection; }
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struct Platform::Connection : Genode::Connection<Session>, Client
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{
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/**
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* Constructor
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*/
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Connection(Genode::Env &env)
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: Genode::Connection<Session>(env, session(env.parent(), "ram_quota=4K")),
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Client(cap()) { }
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/**
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* Constructor
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*
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* \noapi
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* \deprecated Use the constructor with 'Env &' as first
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* argument instead
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*/
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Connection()
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: Genode::Connection<Session>(session("ram_quota=4K")),
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Client(cap()) { }
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};
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#endif /* _INCLUDE__PLATFORM_SESSION__CONNECTION_H_ */
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