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1045 lines
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1045 lines
51 KiB
Plaintext
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===============================================
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Release notes for the Genode OS Framework 17.02
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===============================================
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Genode Labs
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After the revision of Genode's most fundamental protocols in the
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[https://genode.org/documentation/release-notes/16.11#Asynchronous_parent-child_interactions - previous release]
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it was time to move our attention upwards the software stack. The current
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release largely revisits the integration of the C runtime with the Genode
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component API as well as the virtual-file-system (VFS) infrastructure.
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The two biggest challenges were making Genode's VFS capable to perform I/O
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asynchronously, and to make the C runtime compatible with the
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state-machine-based execution model of modern Genode components. This line of
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work is described in detail in Sections [Enhanced VFS infrastructure] and
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[New execution model of the C runtime]. One particularly exciting result is the
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brand-new ability to plug the Linux TCP/IP stack as a VFS plugin into any
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libc-using component by the sole means of component configuration.
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The second highlight of the current release is the introduction of Genode's
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application binary interface (ABI) along with kernel-independent build
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directories. This means that the binary executables of all Genode components
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have become kernel-agnostic by default. Entire system scenarios can now be
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moved from one kernel to another in just a few seconds. This does not only
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boost the development work flow but also paves the ground for the upcoming
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package management.
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As the third major feature, Genode's init component received a far-reaching
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update that enables its use as a generic subsystem-composition engine that is
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able to apply changes to the hosted subsystem in a differential way. The
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improvements described in Section [Dynamically reconfigurable init component]
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greatly ease the realization of sophisticated system scenarios like
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multi-staged booting, interactive installers, or a desktop environment.
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At the platform level, we are happy to announce the update of Genode's support
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for the Muen separation kernel version 0.8. The new version comes with much
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improved life-cycle management of Muen kernel subjects
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(Section [Update of Muen to v0.8]).
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Functionality-wise, the most significant new feature is a generic user-input
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event filter described in Section [OS-level infrastructure and device drivers].
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It allows the use of an arbitrary number of input devices, the application of
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key remappings, and dynamic switching between keyboard layouts.
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Last but not least, on a non-technical level, the Genode OS Framework has
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updated its regular open-source license as
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[https://genode.org/news/open-source-license-update - announced earlier].
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After carefully reviewing the open-source license landscape, consulting the
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Genode developer community as well as the Free Software Foundation, Genode
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adopts the GNU Affero General Public License version 3 (AGPLv3) as its regular
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open-source license. To counter possible license-compatibility concerns with
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other popular open-source software licenses, Genode's AGPLv3 is accompanied
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with a special exception clause that expresses our consent with linking Genode
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with open-source software of different licenses. For the full license text
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including the linking-exception clause, please refer to
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[https://genode.org/about/LICENSE].
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Genode Application Binary Interface
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###################################
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One of Genode's most distinctive features is the ability to use the framework
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across a variety of OS kernels, which are as different as L4, Linux, NOVA, or
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seL4. Thanks to the framework's kernel-agnostic application programming
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interface (API), a component developed using one particular kernel can be used
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on any of the other kernels by merely recompiling the component.
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In
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[https://genode.org/documentation/release-notes/16.08#Binary_compatibility_across_all_supported_kernels - version 16.08],
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we went a step further by attaining cross-kernel binary compatibility of
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Genode components and thereby - in principle - eliminated the need for a
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kernel-specific recompilation step. At the time, however, the cross-kernel
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binary compatibility had little practical value because the tooling and work
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flows made a hard distinction between different kernels, i.e., a build
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directory was tied to a particular kernel. With the current release, we
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finally leverage and cultivate cross-kernel binary compatibility to a degree
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that makes the choice of the kernel a minor configuration detail at
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system-integration time. Entire system scenarios can be moved from one kernel
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to another in just a few seconds. To make this possible, we had to take the
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steps described as follows.
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Linking all components dynamically by default
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---------------------------------------------
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By linking a component dynamically, the component's executable ELF binary
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solely contains application code but no code that directly interacts with the
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kernel. All kernel interactions happen through the dynamic linker, which is
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kernel-specific. It is still possible to build components that use special
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kernel features (like NOVA's virtualization mechanism) and directly interact
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with the underlying kernel. But those are very rare exceptions.
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Besides separating the application code from the kernel-specific code,
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the dynamic linking has the additional advantage of significantly reducing
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the size of the ELF executables. Naturally, it implies the need to
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include the dynamic linker in all system scenarios (run scripts) now because
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even the lowest-level components (like init or the timer driver) are
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dynamically linked now.
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Static linking is still supported. However, for linking such a target, one
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needs to define the particular kernel in the target's build description by
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specifying the kernel's corresponding base library. For example, instead of
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specifying 'LIBS += base', one needs to specify 'LIBS += base-nova'. That
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said, in practice, this option is almost unused.
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Formalizing the binary interface of the dynamic linker
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------------------------------------------------------
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By linking components dynamically, it is still a requirement to have a
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concrete instance of the dynamic linker to produce the component's ELF binary
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because the component depends on the dynamic linker as a shared library (i.e.,
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the base libraries).
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To loosen this dependency, we had to decouple the kernel-specific
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implementation of the dynamic linker from its kernel-agnostic binary
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interface. The name of the kernel-specific dynamic linker binary now
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corresponds to the kernel, e.g., _ld-linux.lib.so_ or _ld-nova.lib.so_.
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Applications are no longer linked directly against a concrete instance of the
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dynamic linker but against a shallow stub called _ld.abi.so_. This stub
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contains nothing but the symbols provided by the dynamic linker. It thereby
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represents the Genode ABI.
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At system-integration time, the kernel-specific _run/boot_dir_ back ends
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integrate the matching kernel-specific variant of the dynamic linker as
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_ld.lib.so_ into the boot image. The _ld.abi.so_ is not used at runtime.
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The dynamic linker's binary interface has the form of a symbol file located at
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_base/lib/symbols/ld_. It contains the joint ABIs of all supported
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architectures including x86_32, x86_64, ARM, and RISC-V. The fact that we
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can represent Genode's ABI in an architecture-independent way was quite
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surprising to us. There was only one noteworthy road block, which is the
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compiler-provided definition of '__SIZE_TYPE__', which varies between 32-bit
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and 64-bit architectures. On the former architecture, it is an alias for
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'unsigned int' whereas on the latter, it stands for an 'unsigned long'. This
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becomes a problem for C++ symbols where the function signature contains a
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'size_t' argument. For example, the hypothetical method
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'void Connection::upgrade_ram(size_t)' would result in the following mangled
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symbols as used by the linker:
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! x86_32: _ZN10Connection11upgrade_ramEj
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! x86_64: _ZN10Connection11upgrade_ramEm
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We worked around this immediate problem by eliminating the use of
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'__SIZE_TYPE__' from Genode's API. Instead of using 'size_t', we now use a
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custom 'Genode::size_t' type that always is an alias for 'unsigned long'. That
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said, the problem will re-appear once we create ABIs for C++ libraries that
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use the regular 'size_t' type on top of Genode. To ultimately solve this
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problem, our next tool-chain update will potentially unify the '__SIZE_TYPE__'
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at the tool-chain level.
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Generalization of the ABI mechanism
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-----------------------------------
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Realizing that the separation of a library's binary interface from a concrete
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library instance may be useful not only for Genode's dynamic linker but for
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arbitrary shared libraries, we enhanced Genode's build system with the general
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notion of "ABIs". An ABI for a library has the form of a symbol file located
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at _lib/symbols/<library>_. If present for a given library, any target
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that depends on the library is no longer being linked against the actual
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library itself but against the library's corresponding _<library>.abi.so_ ABI
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stub library, which is created from the symbol file. The new utility
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_tool/abi_symbols_ eases the creation of such an ABI symbol file for a given
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shared library. However, the extraction of an ABI from a library is not an
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automated process. ABIs must be maintained manually.
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The build-system support for ABIs allows us to introduce intermediate ABIs at
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the granularity of shared libraries. This is especially useful for slow-moving
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ABIs such as the libc interface and clears the way for Genode systems with
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different layers of ABI stability. For example, even if Genode's ABI changes
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over time, all software that merely depends on the libc ABI (like most of the
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software ported to Genode) will still work with the updated Genode version.
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Unified build directories
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-------------------------
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With the Genode ABI in place, we became able to use different kernels from
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within the same build directory. Of course, this change comes with a slight
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change of the tooling, in particular to the 'create_builddir' tool, the build
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system, and the autopilot tool.
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The _tool/create_builddir_ tool accepts new platform options that are
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presented when starting the tool without arguments. The original
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kernel-specific platform arguments are still there but they are marked as
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"deprecated" and will be removed during the next release cycle. The new
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unified build directories are the way to go now. There is one option for each
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supported hardware platform, e.g., 'x86_64', or 'usb_armory'. Note that the
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kernel is left unspecified.
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After creating a new build directory, its _etc/build.conf_ file refers to a
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'KERNEL' variable, which has the following effects:
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* It selects kernel-specific run-tool arguments 'KERNEL_RUN_OPT',
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* It selects kernel-specific Qemu arguments, e.g. 'QEMU_OPT(nova)'
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* It adds the kernel-specific 'base-<kernel>' directory to the
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list of source-code 'REPOSITORIES'.
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Like usual, to build a Genode component, e.g., init, one can invoke the
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build system via, e.g., 'make init'. But in contrast to previous Genode
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versions where this command prompted the build system to implicitly compile
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Genode's base libraries, the command quickly builds the init component only.
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In fact, for compiling and linking the init component, only Genode's API (the
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header files) and ABI (the symbol file for the dynamic linker) are required.
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At this point, the build directory is still void of any kernel-specific
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build artifacts. The decision for a particular kernel is not needed before
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integrating a system scenario, which naturally depends on a kernel. Hence,
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when executing a run script, one has to tell the run tool about the kernel to
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use, e.g., 'make run/demo KERNEL=nova'. This step will eventually build
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many components, most of which are kernel-agnostic. When specifying another
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kernel on a subsequent run, those components are not rebuilt. Hence, switching
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from one kernel to another within the same build directory is just a matter of
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adjusting the 'KERNEL' argument. This has the following immediate benefits:
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* When using multiple kernels, there is no need to have multiple build
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directories. After waiting an hour to build a Qt5-based scenario on NOVA,
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it is now possible to test-drive the same scenario on Linux in a few
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seconds because the same binaries will be reused.
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* If an executable has a bug, the bug will be there regardless of the kernel
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being used. To debug the problem, one can use the kernel with the most
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appropriate debugging instruments available.
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* The packaging of kernel-agnostic binary packages has become within close
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reach now.
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* The autopilot tool, which executes batches of run scripts across several
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platforms has gained a new '-k' argument that denotes the kernel to execute. It
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can be specified multiple times in order to execute all tests on multiple
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kernels. Since all tests use the same build directory, the tested components
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are executed on several kernels but are built only once.
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Enhanced VFS infrastructure
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###########################
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The virtual file system (VFS) of Unix-based operating systems is probably one
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of the most characterizing features of Unix. The user-visible file system is
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exposed as a single hierarchic name space that comprises the contents of an
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arbitrary number of physical storage devices. The position (mount point) of
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each physical file system within the VFS can be anywhere. Thereby,
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technicalities like physical devices and partitions - where files are stored,
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or the file-system types - become completely transparent to applications. The
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VFS truly enables the metaphor of "everything is a file", which makes the user
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interface of Unix simple yet powerful.
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In contrast, Genode evolved from a different perspective where any kind of
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global name space is suspected as a security risk. Security-sensitive and
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untrusted ( potentially malicious) applications should never share the same
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global view of the system. Instead, each application should only see the parts
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that it needs to see in order to fulfill its legitimate purpose. Hence, the
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idea to represent all system resources in one global namespace, as done by the
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VFS on Unix, contradicts Genode's underlying principle of least privilege. For
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this reason, Genode's architecture has no notion of files or a VFS.
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That said, enjoying the power of Unix's user interface (e.g., shells, pipes)
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on a daily basis, it goes without saying that we desired to have an equally
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flexible user interface available for Genode. This is why the Noux runtime
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environment was born, which is a Genode subsystem that implements a Unix-like
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interface on top of Genode and is thereby able to host command-line based GNU
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software like coreutils, bash, binutils, gcc, or vim. For enabling the Noux
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runtime, we implemented a simple VFS that is assembled from Genode sessions
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and presented as a file system to the applications executed on top of Noux. In
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contrast to traditional Unix-like OSes that use one VFS in the OS kernel, our
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approach envisioned many Noux instances, each having a tailored VFS. This
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relieved our VFS implementation from the burden of implementing access control
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between processes running within the same Noux instance because access would
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be controlled at the granularity of Noux instances instead.
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Thanks to Noux' built-in VFS, it became very easy to bridge the gap between
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the Genode world (of services and sessions) and POSIX applications running
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within Noux. As this became apparent, we desired the same flexibility to be
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available to regular Genode components. Hence, we extracted the VFS
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implementation from Noux in the form of a VFS library, and created a libc back
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end that uses this VFS library. Consequently, each Genode component that uses
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the libc has its private virtual file system that can be assembled from Genode
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sessions. This way, we combine the best of both worlds - Unix and Genode. Like
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the VFS on Unix, applications are not bothered with the technical details of
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where and how files are stored, or what the files really represent (devices,
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named pipes, actual files). Unlike Unix, however, each component has its own
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VFS that is tailored by the component's parent.
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With the added support for asynchronous I/O in the current release, the full
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potential of Genode's approach to virtual file systems becomes apparent: As
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file-system types are handled as plugins, each VFS-using component
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automatically becomes equipped with a powerful plugin interface. For example,
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thanks to the new VFS-rump-kernel plugin, a rump kernel can be mounted as a
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file-system provider into any VFS-using component simply by configuring the
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component's VFS. As another example, the VFS-lxip plugin allows mounting the
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Linux TCP/IP stack inside the component-local VFS such that a socket-API-using
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application can use this TCP/IP stack.
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[image vfs_lxip_app]
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Whenever (parts of) one VFS need to be shared among multiple components, the
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VFS-server component comes in handy. It is a server that uses the VFS library
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internally and, in turn, provides the VFS content as a file-system service to
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other components. Such components can access the VFS server's file system from
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their respective VFSes by mounting a file-system session. This way, the VFS
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server combined with the VFS-lxip plugin suddenly becomes a socket-API
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multiplexer.
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The lines between a multi-server OS and unikernel OS have become really blurry
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now.
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[image vfs_lxip_server]
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VFS support for asynchronous I/O and reconfiguration
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====================================================
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I/O operations in the VFS used to be synchronous in the context of Noux. This
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means in particular that users of the VFS were blocked until the requested
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operation succeeded or returned an error. Such behavior becomes cumbersome in
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cases where synchronous operations should have a bounded execution time or are
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completely undesired. The most prominent example is the VFS server, which
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potentially serves multiple clients. Unbounded blocking of operations
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requested by one client renders operations of other clients impossible until
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their completion. An asynchronous I/O approach paves the way to handle
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multiple contexts with operations that may complete at a later point in time.
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For the introduction of asynchronous I/O in the VFS, we had to adapt several
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parts of the implementation.
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First, the plugin interface of the VFS was extended to support signal handlers
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that react to I/O activity in a specific back end. For example, the terminal
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VFS plugin now registers a signal handler at the terminal server. The signal
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handler is notified whenever new data is available. From the context of those
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signal handlers, plugins are able to inform upper layers about the I/O
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activity via an I/O response-handler callback.
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The user of the VFS, in turn, may take advantage of the added
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'read_ready(handle)' method to probe if an open VFS handle is readable resp. a
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consecutive read operation would return available data. The terminal plugin,
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for example, maps this function to the 'avail' RPC of the terminal session.
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Further, the read operation is split into two phases. First, 'queue_read'
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indicates the caller's intent to execute a read operation. This method may
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return OK immediately accompanied by the read data but may also return QUEUED
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if the operation was not completed. The optional second phase to complete the
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queued operation is requested with the 'complete_read' method, which probes
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for the completion of an operation and should be called as a response to I/O
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activity, i.e., in the I/O response-handler callback. Our example of the
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terminal plugin checks if data is available at the terminal via RPC and
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returns the bytes read or QUEUED in both phases.
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The implementation of the file-system-session VFS plugin appears a bit more
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complicated due to the packet-stream-based interface. We will spare you the
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details here, except that we added a new packet type to the session interface
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in order to probe open file-system handles for READ_READY. The server in turn
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notifies clients about readable handles out-of-band by acknowledging
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corresponding READ_READY packets. These acknowledgments can then be processed
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in the signal handler and notify the user of the VFS via the I/O response
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callback. The most prominent case where READ_READY is used indirectly is the
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implementation of 'select' within the libc.
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The VFS library originates from Noux, which instantiates one single VFS for
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all its children upon startup. Equally, the libc only provided one statically
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configured tree of directories and files for components as well. In contrast,
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recent plugins would heavily benefit from reconfiguration at runtime, e.g.,
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setting or changing properties of the network stack described below. For this
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reason, we revised the configuration of VFS plugins. In the past, the
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configuration was passed to the constructor of plugins on instantiation only.
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With this release, we added the 'apply_config' method to the API to support
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passing an updated XML configuration node to the plugin. We also extended the
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implementation of the directory plugin to traverse its registered file systems
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during configuration update.
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Rump-kernel-based file systems as VFS plugin
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============================================
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This release adds two new VFS plugins to Genode. The first is an adapter to
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the Rump-kernel-based file-system library, which is also used by the
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standalone rump_fs server component. Like the server, the plugin allows for
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mounting one single block session as a file system. The plugin can be
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instantiated for ext2, msdos, or ISO file system like follows.
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!<vfs> <rump fs="ext2fs"/> </vfs> or
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!<vfs> <rump fs="msdos"/> </vfs> or
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!<vfs> <rump fs="cd9660"/> </vfs>
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As the plugin is built as a VFS-external shared library, it must be compiled
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explicitly as target _lib/vfs/rump_ and integrated as _vfs_rump.lib.so_ into
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the system. For the impatient, there is a ready-to-use run script, which can
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be tried out via 'make run/libc_vfs_ext2'.
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Linux TCP/IP stack as VFS plugin
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================================
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The second VFS plugin represents a new approach to share a single TCP/IP stack
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instance between multiple components. Our approach is heavily inspired by the
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Plan 9 namespaces where network sockets are accessible via files and we,
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therefore, named it socket file-system. The predominant feature of this
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approach is that it does not require a new session interface but simply plugs
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networking into the VFS server.
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The socket file system appears as a tree of directories and files, which can
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be integrated into components as follows.
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!<vfs> <dir name="socket"> <lxip dhcp="yes"/> </dir> </vfs>
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In this case, the Linux TCP/IP stack is instantiated via the _vfs_lxip.lib.so_
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plugin and configured for automatic network configuration via DHCP. From the
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perspective of the component, a directory _/socket_ appears with the following
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contents.
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!/socket/tcp/
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!/socket/tcp/new_socket
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!/socket/udp/
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!/socket/udp/new_socket
|
|
!
|
|
!/socket/address
|
|
!/socket/netmask
|
|
!/socket/gateway
|
|
!/socket/nameserver
|
|
|
|
The last four files reflect the current network configuration as ASCII text of
|
|
IP addresses. More interesting are the _new_socket_ files in the _tcp_ and
|
|
_udp_ directories as those enable the component to create network sockets by
|
|
opening them and reading the name of the just created TCP or UDP socket.
|
|
Again, the content of the file is just ASCII text to support easy scripting in
|
|
the future. After creating a new TCP socket, the socket fs will create a new
|
|
socket directory. The directory contains a handful of files, which provide an
|
|
interface to operate on the socket. It looks like the following example.
|
|
|
|
!/socket/tcp/new_socket
|
|
!/socket/tcp/1/
|
|
!/socket/tcp/1/bind
|
|
!/socket/tcp/1/connect
|
|
!/socket/tcp/1/data
|
|
!/socket/tcp/1/local
|
|
!/socket/tcp/1/remote
|
|
|
|
The TCP socket 1 in its initial state is exactly like any BSD socket - neither
|
|
bound to any port locally nor connected to any remote server. These operations
|
|
can be requested by writing an IP address plus port into the _bind_ and
|
|
_connect_ files, e.g., write '0.0.0.0:80' to _bind_ or '88.198.56.169:443' to
|
|
_connect_. The result of those operations is reflected by the _local_ and
|
|
_remote_ files. The actual data transfer happens via read/write operations on
|
|
the _data_ file. A socket can easily be closed by deleting (unlinking) the
|
|
actual socket directory. In the case of connection-less datagram-oriented UDP
|
|
sockets, the source or target address of a datagram is stored in the _local_
|
|
resp. _remote_ file.
|
|
|
|
For libc-using components, all peculiarities of the socket file system are
|
|
implemented in a way that maps the BSD socket API to VFS operations if
|
|
configured. For the time being, it is still possible to use the existing lwip
|
|
or lxip libc networking libc plugins but those will eventually be removed. To
|
|
use the VFS-based socket API, the libc has to be pointed to the location where
|
|
the socket file system is located in its VFS:
|
|
|
|
!<libc socket="/socket"/>
|
|
|
|
As described in [VFS support for asynchronous I/O and reconfiguration], the
|
|
VFS lxip plugin supports reconfiguration at runtime. This can be used to
|
|
change the manual address configuration or just renew the DHCP configuration.
|
|
|
|
|
|
New execution model of the C runtime
|
|
####################################
|
|
|
|
With this release, we revised the execution model of libc-based components
|
|
from ground up. The motivation for this work was to enable the implementation
|
|
of components, which use Genode signal handlers or provide an RPC interface
|
|
but also contain application code that uses C libraries and expects POSIX
|
|
features like 'select' to work.
|
|
|
|
[image runtimes_genode]
|
|
|
|
To understand the changes we did, let's first have a look at a regular Genode
|
|
component. The life cycle of the component begins with the execution of the
|
|
'Component::construct' function, which under the hood is also the very first
|
|
RPC that is processed by the component. The originator of this RPC is the
|
|
initial thread of the component while the component code is executed by the
|
|
entrypoint. After construction, components return into the entrypoint and work
|
|
in a reactive manner like a state machine. Events from the outside can occur
|
|
in the form of incoming RPC requests or signals. The handling of those events
|
|
affects the internal state but eventually the code just returns into the
|
|
entrypoint and waits for further events.
|
|
|
|
[image runtimes_libc]
|
|
|
|
Looking from ten thousand feet, a libc-based component is not different from a
|
|
regular Genode component and reacts on events from the surrounding system. The
|
|
crucial difference lies in the semantics of the POSIX file operations, which
|
|
may block on read or select. Therefore, the 'Component::construct' function is
|
|
not implemented in the component code but in the libc. On startup, this
|
|
function prepares the C runtime, including the VFS, before executing the
|
|
application (or libc-using component) code. The actual application is then
|
|
entered via 'Libc::Component::construct' on its own application context (stack
|
|
and register set). Consequently, Genode components that use the libc have to
|
|
implement the 'Libc::Component::construct' function but can also use the
|
|
passed libc environment reference, which extends the Genode environment by
|
|
safe access to the XML configuration data and a single VFS instance.
|
|
|
|
The application context enables the libc to suspend and resume the execution
|
|
of the application at any appropriate time, e.g., when waiting in select for a
|
|
file descriptor to become readable. The entrypoint context itself stays
|
|
runnable on its own context and handles incoming signals - most importantly
|
|
the signal that unblocks the suspended application code. This suspend-resume
|
|
functionality works cooperatively and is hidden in the libc.
|
|
|
|
When using libc functions in the component, the code must indicate this
|
|
intention by wrapping code into 'Libc::with_libc' defined as a function taking
|
|
a lambda-function argument in _libc/component.h_. This ensures that code from
|
|
the libc is executed exclusively by the application context and, therefore, is
|
|
suspendable. In fact, this is the way the _posix_ library implements
|
|
'Libc::Component::construct':
|
|
|
|
!void Libc::Component::construct(Libc::Env &env)
|
|
!{
|
|
! Libc::with_libc([&] () {
|
|
! ...
|
|
! exit(main(argc, argv, envp));
|
|
! });
|
|
!}
|
|
|
|
Based on the 'with_libc' feature, it is now possible to implement full-fledged
|
|
Genode components with RPCs and signal handlers that also use the libc or
|
|
C-based libraries. Our libc port also provides a component-compatible variant
|
|
of 'select' defined in _libc/select.h_.
|
|
|
|
[image runtimes_posix]
|
|
|
|
Pure POSIX applications are not very special regarding their execution model.
|
|
The only precaution that must be taken in an application is that it has to be
|
|
linked to the _posix_ library in the _target.mk_ file.
|
|
|
|
!LIBS = posix
|
|
|
|
This library implements 'Libc::Component::construct', prepares the environment
|
|
and argument vector, and calls the ordinary 'main' function of the
|
|
application. So, POSIX applications never return from 'construct' into the
|
|
entrypoint and stay on the application context until the program exits.
|
|
|
|
|
|
Known limitations
|
|
-----------------
|
|
|
|
In the current version, global constructors are executed by Genode's startup
|
|
code before entering the application code by calling 'Component::construct'.
|
|
Since the libc is initialized not before its 'Component::construct' function
|
|
is executed, global constructors are called prior the libc initialization.
|
|
Therefore, global constructors must not have any dependencies on blocking libc
|
|
functions or any side effects that require a properly initialized libc. In the
|
|
future, we plan to overcome this limitation by omitting the unconditional
|
|
execution of global constructors at Genode's component-startup code, and
|
|
instead leaving this step to the component-specific implementation of
|
|
'Component::construct'. The libc's 'Component::construct' function would then
|
|
be able to execute the application's global constructors in the application's
|
|
context.
|
|
|
|
|
|
Dynamically reconfigurable init component
|
|
#########################################
|
|
|
|
The init component plays a central role for every Genode system. It starts the
|
|
initial system components and interconnects them according to its configured
|
|
policy. In complex system scenarios, it is also routinely used in a nested
|
|
fashion as a subsystem-composition tool. For example, most subsystems started
|
|
via the dynamic CLI-monitor runtime are actually init instances that, in turn,
|
|
create a whole subsystem consisting of several components. With the current
|
|
release, we strengthen the use of init as a generic system-composition tool,
|
|
especially for dynamic scenarios.
|
|
|
|
|
|
Dynamic re-configuration
|
|
------------------------
|
|
|
|
Until now, init used to respond to configuration changes by merely destroying
|
|
all child components of the old configuration followed by the creation of all
|
|
components of a new configuration from scratch. The new version enables init
|
|
to apply configuration changes to a running scenario in a differential way.
|
|
Children are restarted if any of their session routes change, new children can
|
|
be added to a running scenario, or children can deliberately be removed.
|
|
Furthermore, the new version is able to propagate configuration changes
|
|
(modifications of '<config>' nodes) to its children without restarting them.
|
|
|
|
With these changes, init becomes a suitable basis for dynamic runtime
|
|
environments that previously required custom child-management implementations
|
|
(like CLI monitor, or launchpad).
|
|
|
|
|
|
State reporting
|
|
---------------
|
|
|
|
In anticipation of init's use as a dynamic runtime environment, we equipped
|
|
init with the ability to report its internal state in the form of a "state"
|
|
report. This feature can be enabled by placing a '<report>' node into init's
|
|
configuration. The report node accepts the following arguments (with their
|
|
default values shown):
|
|
|
|
:'delay_ms="100"': specifies the number of milliseconds to wait before
|
|
producing a new report. This way, many consecutive state changes -
|
|
like they occur during startup - do not result in an overly
|
|
large number of reports but are merged into one final report.
|
|
|
|
:'buffer="4K"': the maximum size of the report in bytes. The attribute
|
|
accepts the use of K/M/G as units.
|
|
|
|
:'init_ram="no"': if enabled, the report will contain a '<ram>' node
|
|
with the memory statistics of init.
|
|
|
|
:'ids="no"': supplement the children in the report with unique IDs, which
|
|
may be used to infer the lifetime of children across configuration
|
|
updates in the future.
|
|
|
|
:'requested="no"': if enabled, the report will contain information about
|
|
all session requests initiated by the children.
|
|
|
|
:'provided="no"': if enabled, the report will contain information about
|
|
all sessions provided by all servers.
|
|
|
|
:'session_args="no"': level of detail of the session information
|
|
generated via 'requested' or 'provided'.
|
|
|
|
:'child_ram="no"': if enabled, the report will contain a '<ram>' node
|
|
for each child based on the information obtained from the child's RAM
|
|
session.
|
|
|
|
|
|
Session-label rewriting
|
|
-----------------------
|
|
|
|
Init routes session requests by taking the requested service type and the
|
|
session label into account. The latter is used by the server as a key for
|
|
selecting a policy at the server side. To simplify server-side policies, we
|
|
enhanced init with the support for rewriting session labels in the target node
|
|
of a matching session route. For example, a Noux instance may have the
|
|
following session route for the "home" file system:
|
|
|
|
!<route>
|
|
! <service name="File_system" label="home">
|
|
! <child name="rump_fs"/>
|
|
! </service>
|
|
! ...
|
|
!</route>
|
|
|
|
At the rump_fs file-system server, the label of the file-system session will
|
|
appear as "noux -> home". This information may be evaluated by rump_fs's
|
|
server-side policy. However, when renaming the noux instance, we'd need to
|
|
update this server-side policy.
|
|
|
|
With the new mechanism, the client's identity can be hidden from the server.
|
|
The label could instead represent the role of the client, or a name of a
|
|
physical resource. For example, the Noux route could be changed to this:
|
|
|
|
!<route>
|
|
! <service name="File_system" label="home">
|
|
! <child name="rump_fs" label="primary_user"/>
|
|
! </service>
|
|
! ...
|
|
!</route>
|
|
|
|
When rump_fs receives the session request, it is presented with the label
|
|
"primary_user". The fact that the client is "noux" is not taken into account
|
|
for the server-side policy selection.
|
|
|
|
The label rewriting mechanism supersedes the former (and deliberately
|
|
undocumented) practice of using '<if-args>' for special handling of session
|
|
labels.
|
|
|
|
|
|
Routing of environment sessions
|
|
-------------------------------
|
|
|
|
The init component used to create the CPU/RAM/PD/ROM sessions (the child
|
|
environment) for its children by issuing session requests to its parent, which
|
|
is typically core. This policy had been hard-wired. The new version enables
|
|
the routing of environment sessions according to init's routing policy.
|
|
Thereby, it becomes possible to route the child's PD, CPU, and RAM environment
|
|
sessions in arbitrary ways, which simplifies scenarios that intercept those
|
|
sessions, e.g., the CPU sampler.
|
|
|
|
Note that the latter ability should be used with caution because init needs to
|
|
interact with these sessions to create/destruct a child. Normally, the
|
|
sessions are provided by the parent. So init is safe at all times. If they are
|
|
routed to a child however, init will naturally become dependent on this
|
|
particular child.
|
|
|
|
Because there is no hard-wired policy regarding the environment sessions
|
|
anymore, routes to respective services must be explicitly declared in the init
|
|
configuration. For this reason, existing configurations need to be adjusted to
|
|
provide valid routes for CPU/RAM/PD/ROM sessions.
|
|
|
|
For routing environment sessions depending on session labels, the existing
|
|
'label', 'label_prefix', and 'label_suffix' attributes of '<service>' nodes
|
|
are not suitable. Whereas the arguments given to those attributes are scoped
|
|
with the name of the corresponding child, environment sessions do not reside
|
|
within this scope as they are initiated by init, not the child. The new
|
|
'unscoped_label' attribute complements the existing attributes with an
|
|
unscoped variant that allows the definition of routing rules for all session
|
|
requests, including init's requests for a child's environment sessions. For
|
|
example, to route the ROM-session request for a child's dynamic linker, the
|
|
following route would match:
|
|
|
|
!<route>
|
|
! ...
|
|
! <service name="ROM" unscoped_label="ld.lib.so"> ... </service>
|
|
! ...
|
|
!</route>
|
|
|
|
|
|
Configurable RAM preservation
|
|
-----------------------------
|
|
|
|
Init has a so-called quota-saturation feature, which hands out all remaining
|
|
slack quota to a child by specifying an overly high RAM quota for the child.
|
|
Init retains only a small amount of quota for itself, which is used to cover
|
|
indirect costs such as a few capabilities created on behalf of the children,
|
|
or memory used for buffering configuration data. The amount used to be
|
|
hard-wired. In practice, however, it depends on the scale of the scenario.
|
|
Hence, the new version makes the preservation configurable as follows:
|
|
|
|
! <config>
|
|
! ...
|
|
! <resource name="RAM" preserve="1M"/>
|
|
! ...
|
|
! </config>
|
|
|
|
If not specified, init has a reasonable default of 160K (on 32 bit) and
|
|
320K (on 64 bit).
|
|
|
|
|
|
Base framework
|
|
##############
|
|
|
|
Transition to new framework API
|
|
===============================
|
|
|
|
We are happy to report that the transition to the new framework API that we
|
|
introduced in
|
|
[https://genode.org/documentation/release-notes/16.05#The_great_API_renovation - version 16.05]
|
|
is almost complete.
|
|
|
|
We enabled compile-time warnings that trigger whenever deprecated parts of the
|
|
API are discovered. There are still a few places left. So when building the
|
|
current version, please don't mind the occasional "deprecated" warnings. They
|
|
will disappear along with the deprecated parts of the API within the next
|
|
release cycle.
|
|
|
|
|
|
Improved accounting of session meta data
|
|
========================================
|
|
|
|
With the new version, we improved the accounting for the backing store of
|
|
session-state meta data. Originally, the session state was allocated by a
|
|
child-local heap partition fed from the child's RAM session. However, while
|
|
this approach was somehow practical from a runtime's (parent's) point of view,
|
|
the child component could not count on the quota in its own RAM session. I.e.,
|
|
if the Child::heap grew at the parent side, the child's RAM session would
|
|
magically diminish. This caused two problems. First, it violates assumptions
|
|
of components like init that carefully manage their RAM resources (and give
|
|
most of them away to their children). Second, if a child transfers most of its
|
|
RAM session quota to another RAM session (like init does), the child's RAM
|
|
session may actually not allow the parent's heap to grow, which is a very
|
|
difficult error condition to deal with.
|
|
|
|
In the new version, there is no Child::heap anymore. Instead, session states
|
|
are allocated from the runtime's RAM session. In order to let children pay for
|
|
these costs, the parent withdraws the local session costs from the session
|
|
quota donated from the child when the child initiates a new session. Hence, in
|
|
principle, all components on the route of a session request take a small
|
|
bite from the session quota to pay for their local book keeping
|
|
|
|
Consequently, the session quota that ends up at the server may become depleted
|
|
more or less, depending on the route. In the case where the remaining quota is
|
|
insufficient for a server, the server responds with 'QUOTA_EXCEEDED'. Since
|
|
this behavior must generally be expected, we equipped the client-side
|
|
'Env::session' implementation with the ability to re-issue session requests
|
|
with successively growing quota donations.
|
|
|
|
For several of core's services (ROM, IO_MEM, IRQ), the default session quota
|
|
has now increased by 2 KiB, which should suffice for session requests of up to
|
|
3 hops as is the common case for most run scripts. For longer routes the
|
|
retry mechanism, as described above, comes into effect. For the time being, we
|
|
give a warning whenever the server-side quota check triggers this retry
|
|
mechanism. The warning may potentially be removed at a later stage.
|
|
|
|
|
|
OS-level infrastructure and device drivers
|
|
##########################################
|
|
|
|
New 'CHARACTER' class of input events
|
|
=====================================
|
|
|
|
Within a Genode system, user-input events are propagated via the input-session
|
|
interface, which enables clients to receive batches of input events from an
|
|
input server such as an input-device driver. There exist various types of
|
|
events like relative or absolute motion events (for pointer devices), press or
|
|
release events (for physical buttons or keys on a keyboard), or touch events.
|
|
The event types used to be device-level events. In particular, press and
|
|
release events for a keyboard refer to physical scancodes of the keys, not
|
|
their symbolic meanings. The application of language-specific keyboard layouts
|
|
or key repeat is left to the client. E.g., Genode's custom terminal
|
|
implementation has built-in keyboard layouts or Genode's version of Qt5 used
|
|
to rely on the keyboard layout as implemented by Qt's evdev back end.
|
|
|
|
With a growing number of textual applications, this client-side handling of
|
|
keyboard layouts has become impractical and too inflexible. For example, a
|
|
user may want to change the keyboard layout globally at runtime or a user may
|
|
wish to connect multiple keyboards with different layouts to the same machine.
|
|
Applications should not need to deal with these requirements. On the other
|
|
hand, low-level device drivers should not be bothered with application-level
|
|
problems like the interpretation of modifier key states. One may suppose that
|
|
text-processing applications may simply use another higher-level interface
|
|
(such as the terminal-session interface, which already has the notion of
|
|
characters). However, we found that most GUI applications require both
|
|
low-level events as well as the notion of characters.
|
|
|
|
Following these observations, we decided to supplement the existing input
|
|
event types with a new 'CHARACTER' type. In contrast to a low-level press or
|
|
release event, a character event refers to the symbolic meaning of a pressed
|
|
key. An input-event stream may contain both low-level and symbolic events. It
|
|
is up to the application to interpret either of them - or both. Character
|
|
events are not meant to be generated by an input driver directly. Instead, a
|
|
dedicated (bump-in-the-wire) component is meant to parse a stream of low-level
|
|
events and supplement it with high-level character events. The new input
|
|
filter presented in Section [Input-event filter] is meant to play this role.
|
|
|
|
Character events are created via a dedicated 'Event' constructor that takes an
|
|
'Event:Utf8' object as argument. Internally, the character is kept in the
|
|
'_code' member. The 'Utf8' value can by retrieved by a recipient via the new
|
|
'utf8' method.
|
|
|
|
Terminal support
|
|
----------------
|
|
|
|
We added the handling of 'CHARACTER' events to Genode's custom terminal
|
|
component located at _gems/src/server/terminal/_. To avoid interpreting
|
|
press/release events twice (at the input filter and by the terminal's built-in
|
|
scancode tracker), the terminal's scancode tracker can be explicitly disabled
|
|
via '<config> <keyboard layout="none"/> </config>'. In the future, the
|
|
terminal's built-in scancode tracker will be removed. The use of the terminal
|
|
with the input filter is illustrated by the _terminal_echo.run_ script.
|
|
|
|
Keyboard-layout support for Qt5
|
|
-------------------------------
|
|
|
|
We adjusted the input-event back end of Genode's Qt5 version to handle
|
|
'CHARACTER' events. In fact, the back end handles both low-level press/release
|
|
events and character events now. However, instead of subjecting the low-level
|
|
events to Qt's built-in keyboard-layout handling (that would produce
|
|
characters according to a hard-wired keyboard layout), we deliberately pass an
|
|
invalid character to Qt whenever a low-level press/release event is observed.
|
|
This way, the actual press/release events are ignored for symbolic keys but
|
|
still handled for keys where the physical location is important (e.g., cursor
|
|
keys). The second part of the puzzle is to pass Genode's character events as
|
|
UTF-8 strings to Qt while leaving the low-level scan code undefined. Hence, Qt
|
|
consumes Genode's character events directly without the attempt to apply a
|
|
keyboard layout.
|
|
|
|
We changed our run-script templates for Qt5 applications to use this new
|
|
mechanism such that all existing applications make use of the new facility.
|
|
To select a different keyboard layout than the default 'en_us' one, simply
|
|
override the 'language_chargen' function in your run script (after including
|
|
_qt5_common.inc_) where "de" refers to the character map file
|
|
_os/src/server/input_filter/de.chargen_:
|
|
|
|
! proc language_chargen { } { return "de" }
|
|
|
|
|
|
Input-event filter
|
|
==================
|
|
|
|
The new input-filter component is the successor of the existing input merger.
|
|
In addition to merging input streams, the component applies several forms of
|
|
input transformations, in particular the application of keyboard layouts to
|
|
supplement the input-event stream with character events.
|
|
|
|
[image input_filter]
|
|
|
|
|
|
Configuration
|
|
-------------
|
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An input-filter configuration consists of two parts: a declaration of input
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sources ("Input" connections) that the component should request and the
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definition of a filter chain. Each input source is defined via an '<input>'
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node with the name of the input source as 'name' attribute and the session
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label as 'label' attribute. The latter can be used to route several input
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sources to different components, i.e., input device drivers.
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The filter chain is defined via one '<output>' node. It contains exactly one
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of the following filters:
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:<input name="..."/>:
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Refers to the input source with the matching 'name'.
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:<remap>:
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Applies low-level key remapping to the events produced by another filter
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that is embedded as a child node.
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It may contain any number of '<key>' nodes. Each of those key nodes
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must supply a 'name' attribute and may feature an optional 'to' attribute
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with the name of the key that should be reported instead of 'name' and
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an optional 'sticky' attribute. If the latter is set to "yes", the key
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behaves like a sticky key. That means, only press events are evaluated
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and every second press event is reported as a release event. This is
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useful for special keys like capslock.
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:<merge>:
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Merges the results of any number of filters that appear as child nodes.
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:<chargen>:
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Supplements the input-event stream of another filter with artificial
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'CHARACTER' events by applying character mapping rules. The originating
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filter is defined as a child node.
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Character generator rules
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-------------------------
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Character-generator ('<chargen>') rules are defined via the following
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sub nodes:
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:<mod1>/<mod2>/<mod3>/<mod4>:
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Defines which physical keys are interpreted as modifier keys. Usually,
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'<mod1>' corresponds to shift, '<mod2>' to control, and '<mod3>' to altgr
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(on German keyboards). Each modifier node may host any number of '<key>'
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nodes with their corresponding 'name' attributes. For example:
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! <mod1>
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! <key name="KEY_LEFTSHIFT"/> <key name="KEY_RIGHTSHIFT"/>
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! </mod1>
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:<map mod1="..." mod2="..." mod3="..." mod4="...">:
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A '<map>' node contains a list of keys that emit a specified character when
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pressed. Any number of '<map>' nodes can be present. For each map node, the
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attributes 'mod1' to 'mod4' denote a condition which is
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evaluated. Each 'mod' attribute has three possible values. If the attribute
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is not present, the state of the modifier does not matter. If set to 'yes',
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the modifier must be active. If set to 'no', the modifier must not be active.
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Each '<map>' may contain any number of '<key>' subnodes. Each '<key>'
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must have the key name as 'name' attribute. The to-be-emitted character
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is defined by the following attributes: 'ascii', 'char', or 'b0/b1/b2/b3'. The
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'ascii' attribute accepts an integer value between 0 and 127, the
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'char' attribute accepts a single ASCII character, the 'b0/b1/b2/b3'
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attributes define the individual bytes of an UTF-8 character.
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:<repeat delay_ms="500" rate_ms="250">:
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The '<repeat>' node defines the character-repeat delay and rate that
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triggers the periodic emission of the last produced character while
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the corresponding key is held.
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:<include rom="...">:
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The '<include>' node includes further content into the '<chargen>' node
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and thereby allows the easy reuse of common rules. The included ROM must
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have a '<chargen>' top-level node.
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Additional features
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-------------------
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The input filter is able to respond to configuration updates as well as
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updates of included ROM modules. However, a new configuration is applied only
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if the input sources are in their idle state - that is, no key is pressed.
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This ensures the consistency of the generated key events (for each press event
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there must be a corresponding release event), on which clients of the input
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filter may depend. However, this deferred reconfiguration can be overridden by
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setting the 'force' attribute of the '<config>' node to 'yes'. If forced, the
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new configuration is applied immediately.
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Examples
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--------
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An automated test that exercises various corner cases of the input filter can
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be found at _os/run/input_filter.run_. For a practical example of how to use
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the input filter with the terminal, please refer to the
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_gems/run/terminal_echo.run_ script.
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SD-card driver improvements
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===========================
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With the current release, we modernized and unified our existing set of
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SD-card drivers. The formerly driver-specific benchmark has become generic and
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is now located at _os/src/test/sd_card_bench/_.
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Furthermore, we added a new driver for the FreeScale i.MX6 SoC.
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Platforms
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#########
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Update of Muen to v0.8
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======================
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The Muen Separation Kernel port has been updated to the latest development
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version 0.8, which brings a slew of new features. Most prominently Muen now
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has support for subject lifecycle management. This implies that it is now
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possible to restart subjects, e.g., an entire base-hw/Genode subsystem.
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Furthermore, the upgrade enables shutdown or reboot of the physical system via
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configuration in the system policy.
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Further details regarding Muen v0.8 can be found in the projects release
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notes [https://groups.google.com/forum/#!topic/muen-dev/yWzUGLLZ3sw].
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Removal of stale features
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#########################
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We removed the following features that remained unused for at least two years:
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:L4Linux on Fiasco.OC:
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L4Linux is a paravirtualized version of the Linux kernel that runs on top of
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the Fiasco.OC kernel. It remained unused and therefore outdated for two
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years now while we did not observe any ongoing interest in it from the Genode
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community either. In scenarios that call for Linux or a POSIX environment as
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a Genode subsystem, we found other solutions more appealing (in terms of
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stability, flexibility, and maintenance effort), e.g., VirtualBox on x86, or
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virtualization / TrustZone on ARM, or Noux.
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:Xvfb integration on base-linux:
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The hybrid xvfb component allowed for the integration of multiple X servers
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in a nitpicker GUI environment on top of GNU/Linux. We introduced it in
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2009 as an experimental feature. But since we are not facilitating Linux
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as a primary base platform for Genode, the xvfb support remained unused.
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:Fiasco.OC-specific features of CLI monitor:
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The command-line-based dynamic component runtime called CLI monitor used
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to come with a few Fiasco.OC-specific extensions that interacted with
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the kernel debugger. We dropped those extensions to ease the maintenance
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of CLI monitor.
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