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831 lines
37 KiB
Plaintext
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==============================================
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Release notes for the Genode OS Framework 8.11
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==============================================
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Genode Labs
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Summary
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#######
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This document presents the new features and major changes introduced
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in version 8.11 of the Genode OS Framework. It is geared towards
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people interested in closely following the progress of the Genode
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project and to developers who want to adopt their software to our
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mainline development. The document aggregates important fragments
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of the updated documentation such that you won't need to scan existing
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documents for the new bits. Furthermore, it attempts to provide our
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rationale behind the taken design decisions.
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The general theme for the release 8.11 is enabling the use of the
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Genode OS framework for real-world applications. Because we regard
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the presence of device drivers and a way to reuse existing library
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code as fundamental prerequisites for achieving this goal, the major
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new additions are an API for device drivers written in C, an API for
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handling asynchronous notifications, and a C runtime. Other noteworthy
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improvements are the typification of capabilities at the C++-language
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level, a way for receiving and handling application faults, the
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introduction of managed dataspaces, and a new API for scheduling
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timed events.
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Base framework
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##############
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This section documents the new features and changes affecting the
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'base' repository, in particular the base API.
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New features
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============
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Connection handling
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~~~~~~~~~~~~~~~~~~~
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The interaction of a client with a server involves the definition of
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session-construction arguments, the request of the session creation via
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its parent, the initialization of the matching RPC-client stub code
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with the received session capability, the actual use of the session
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interface, and the closure of the session. A typical procedure of
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using a service looks like this:
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!#include <rom_session/client.h>
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!...
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!
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!/* construct session-argument string and create session */
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!char *args = "filename=config, ram_quota=4K");
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!Capability session_cap = env()->parent()->session("ROM", args);
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!
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!/* initialize RPC stub code */
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!Rom_session_client rsc(session_cap);
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!
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!/* invoke remote procedures, 'dataspace' is a RPC function */
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!Capability ds_csp = rsc.dataspace();
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!...
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!
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!/* call parent to close the session */
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!env()->parent()->close(session_cap);
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Even though this procedure does not seem to be overly complicated,
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is has raised the following questions and criticism:
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* The quota-donation argument is specific for each server. Most services
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use client-donated RAM quota only for holding little meta data and,
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thus, are happy with a donation of 4KB. Other services maintain larger
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client-specific state and require higher RAM-quota donations. The
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developer of a client has to be aware about the quota requirements for
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each service used by his application.
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* There exists no formalism for documenting session arguments.
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* Because session arguments are passed to the 'session'-call as a plain
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string, there are no syntax checks for the assembled string performed
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at compile time. For example, a missing comma would go undetected until
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a runtime test is performed.
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* There are multiple lines of client code needed to open a session to
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a service and the session capability must be maintained manually for
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closing the session later on.
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The new 'Connection' template provides a way to greatly simplify the
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handling of session arguments, session creation, and destruction on the
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client side. By implementing a service-specific connection class
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inherited from 'Connection', session arguments become plain constructor
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arguments, session functions can be called directly on the 'Connection'
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object, and the session gets properly closed when destructing the
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'Connection'. By convention, the 'Connection' class corresponding to a
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service resides in a file called 'connection.h' in the directory of the
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service's RPC interface. For each service, a corresponding 'Connection'
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class becomes the natural place where session arguments and quota
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donations are documented. With this new mechanism in place, the example
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above becomes as simple as:
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!#include <rom_session/connection.h>
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!...
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!
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!/* create connection to the ROM service */
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!Rom_connection rom("config");
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!
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!/* invoke remote procedure */
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!Capability ds_csp = rom.dataspace();
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[https://genode.org/documentation/api/base_index#Connecting_to_services - See the API documentation for the connection template...]
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Typed capabilities
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~~~~~~~~~~~~~~~~~~
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A plain 'Capability' is an untyped reference to a remote object of any
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type. For example, a capability can reference a thread object or a
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session to a service. It is loosely similar to a C void pointer, for which
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the programmer maintains the knowledge about which data type is actually
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referenced. To facilitate the type-safe use of RPC interfaces at the C++
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language level, we introduced a template for creating specialized
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capability types ('Typed_capability' in 'base/typed_capability.h') and
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the convention that each RPC interface declares a dedicated capability
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type. Note that type-safety is not maintained across RPC interfaces. As
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illustrated in Figure [layered_ipc], typification is done at the
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object-framework level on the server side and via in the 'Connection'
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classes at the client side.
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[image layered_ipc]
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From the application-developer's perspective, working with capabilities
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has now become type-safe, making the produced code more readable and robust.
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[https://genode.org/documentation/api/base_index#Capability_representation - See the updated API documentation for the capability representation...]
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Fifo data structure
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~~~~~~~~~~~~~~~~~~~
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Because the 'List' data type inserts new list elements at the list head,
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it cannot be used for implementing wait queues requiring first-in
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first-out semantics. For such use cases, we introduced a dedicated
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'Fifo' template. The main motivation for introducing 'Fifo' into the
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base API is the new semaphore described below.
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[https://genode.org/documentation/api/base_index#Structured_data_types - See the new API documentation for the fifo template...]
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Semaphore
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~~~~~~~~~
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Alongside lock-based mutual exclusion of entering critical sections,
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organizing threads in a producer-consumer relationship via a semaphore
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is a common design pattern for thread synchronization. Prior versions
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of Genode provided a preliminary semaphore implementation as part of
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the 'os' repository. This implementation, however, supported only one
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consumer thread (caller of the semaphore's 'down' function). We have
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now enhanced our implementation to support multiple consumer threads
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and added the semaphore to Genode's official base API. We have made
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the wake-up policy in the presence of multiple consumers configurable
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via a template argument. The default policy is first-in-first-out.
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[https://genode.org/documentation/api/base_index#Synchronization - See the new API documentation for the semaphore...]
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Thanks to Christian Prochaska for his valuable contributions to the new
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semaphore design.
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Asynchronous notifications
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~~~~~~~~~~~~~~~~~~~~~~~~~~
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Inter-process communication via remote procedure calls requires both
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communication partners to operate in a synchronous fashion. The caller
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of an RPC blocks as long as the RPC is not answered by the called
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server. In order to receive the call, the server has to explicitly
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wait for incoming messages. There are a number of situations where
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synchronous communication is not suited.
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For example, a GUI server wants to deliver a notification to one of its
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clients about new input events being available. It does not want to
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block on a RPC to one specific client because it has work to do for
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other clients. Instead, the GUI server wants to deliver this
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_notification_ with _fire-and-forget_ semantics and continue with
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its operation immediately, regardless of whether the client received
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the notification or not. The client, in turn, does not want to poll
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for new input events at the GUI server but it wants to be _waken_up_
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when something interesting happens. Another example is a block-device
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driver that accepts many requests for read/write operations at once.
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The operations may be processed out of order and may take a long time.
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When having only synchronous communication available, the client and
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the block device driver would have to employ one distinct thread for
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each request, which is complicated and a waste of resources. Instead,
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the block device driver just wants to acknowledge the completeness of
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an operation _asynchronously_.
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Because there are many more use cases for asynchronous inter-process
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communication, we introduced a new signalling framework that complements
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the existing synchronous RPC mode of communication with an interface for
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issuing and receiving asynchronous notifications. It defines interfaces
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for signal transmitters and signal receivers. A signal receiver can
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receive signals from multiple sources, whereas the sources of incoming
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signals are clearly distinguishable. One or multiple threads can either
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poll or block for incoming signals. Each signal receiver is addressable
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via a capability. The signal transmitter provides fire-and-forget
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semantics for submitting signals to exactly one signal receiver. Signals
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are communicated in a reliable fashion, which means that the exact number
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of signals submitted to a signal transmitter is communicated to the
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corresponding signal receiver. If notifications are generated at a higher
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rate than as they can be processed at the receiver, the transmitter
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counts the notifications and delivers the total amount with the next
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signal transmission. This way, the total number of notifications gets
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properly communicated to the receiver even if the receiver is not highly
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responsive. Notifications do not carry any payload because this payload
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would have to be queued at the transmitter.
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[image signals]
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Image [signals] illustrates the roles of signaller thread,
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transmitter, receiver, and signal-handler thread.
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[https://genode.org/documentation/api/base_index#Asynchronous_notifications - See the new API documentation for asynchronous notifications...]
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The current generic implementation of the signalling API employs one
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thread at each transmitter and one thread at each receiver. Because
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the used threads are pretty heavy weight with regard to resource usage,
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ports of Genode should replace this implementation with platform-
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specific variants, for example by using inter-process semaphores or
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native kernel support for signals.
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Region-manager faults
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~~~~~~~~~~~~~~~~~~~~~
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In Genode, region-manager (RM) sessions are used to manage the
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address-space layout for processes. A RM session is an address-space
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layout that can be populated by attaching (portions of) dataspaces to
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(regions of) the RM session. Normally, the RM session of a process is
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first configured by the parent when decoding the process' ELF binary.
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During the lifetime of the process, the process itself may attach
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further dataspaces to its RM session to access the dataspace's content.
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Core as the provider of the RM service uses this information for
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resolving page faults raised by the process. In prior versions of
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Genode, core ignored unresolvable page faults, printed a debug message
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and halted the page-faulted thread. However, this condition may be of
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interest, in particular to the process' parent for reacting on the
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condition of a crashed child process. Therefore, we enhanced the RM
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interface by a fault-handling mechanism. For each RM session, a fault
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handler can be installed by registering a signal receiver capability.
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If an unresolvable page fault occurs, core delivers a signal to the
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registered fault handler. The fault handler, in turn, can request the
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actual state of the RM session (page-fault address) and react upon
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the fault. One possible reaction is attaching a new dataspace at the
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fault address and thereby implicitly resolving the fault. If core
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detects that a fault is resolved this way, it resumes the operation
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of the faulted thread.
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This mechanism works analogously to how page faults are handled by
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CPUs, but on a more abstract level. A (n-level) page table corresponds
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to a RM session, a page-table entry corresponds to a dataspace-
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attachment, the RM-fault handler corresponds to a page-fault
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exception handler, and the resolution of page-faults (RM fault)
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follows the same basic scheme:
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# Application accesses memory address with no valid page-table-entry
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(RM fault)
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# CPU generates page-fault exception (core delivers signal to fault
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handler)
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# Kernel reads exception-stack frame or special register to determine
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fault address (RM-fault handler reads RM state)
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# Kernel adds a valid page-table entry and returns from exception
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(RM-fault handler attaches dataspace to RM session, core resumes
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faulted thread)
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The RM-fault mechanism is not only useful for detecting crashing child
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processes but it enables a straight-forward implementation of growing
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stacks and heap transparently for a child process. An example for
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using RM-faults is provided at 'base/src/test/rm_fault'.
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Note that this mechanism is only available on platforms on which core
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resolves page faults. This is the case for kernels of the L4 family.
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On Linux however, the Linux kernel resolves page faults and suspends
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processes performing unresolvable memory accesses (segmentation fault).
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Managed dataspaces (experimental)
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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The RM-fault mechanism clears the way for an exciting new feature
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of Genode 8.11 called managed dataspaces. In prior versions of Genode,
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each dataspace referred to a contiguous area of physical memory (or
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memory-mapped I/O) obtained by one of core's RAM, ROM, or IO_MEM
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services, hence we call them physical dataspaces. We have now added
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a second type of dataspaces called managed dataspaces. In contrast
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to a physical dataspace, a managed dataspace is backed by the content
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described by an RM session. In fact, each RM session can be used as
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dataspace and can thereby be attached to other RM sessions.
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Combined with the RM fault mechanism described above, managed
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dataspaces enable a new realm of applications such as dataspaces
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entirely managed by user-level services, copy-on-write dataspaces,
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non-contiguous large memory dataspaces that are immune to physical
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memory fragmentation, process-local RM fault handlers (e.g., managing
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the own thread-stack area as a sub-RM-session), and sparsely populated
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dataspaces.
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Current limitations
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-------------------
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Currently, managed dataspaces still have two major limitations. First,
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this mechanism allows for creating cycles of RM sessions. Core must
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detect such cycles during page-fault resolution. Although, a design for
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an appropriate algorithm exists, cycle-detection is not yet implemented.
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The missing cycle detection would enable a malicious process to force
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core into an infinite loop. Second, RM faults are implemented using the
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new signalling framework. With the current generic implementation, RM
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sessions are far more resource-demanding than they should be. Once the
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signalling framework is optimized for L4, RM sessions and thereby
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managed dataspaces will become cheap. Until then, we do not recommend
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to put this mechanism to heavy use.
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Because of these current limitations, managed dataspaces are marked as
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an experimental feature. When building Genode, experimental features are
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disabled by default. To enable them, add a file called 'specs.conf'
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with the following content to the 'etc/' subdirectory of your build
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directory:
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! SPECS += experimental
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For an example of how to use the new mechanism to manage a part of a
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process' own address space by itself, you may take a look at
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'base/src/test/rm_nested'.
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Changes
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=======
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Besides the addition of the new features described above, the following
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parts of the base framework underwent changes worth describing.
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Consistent use of typed capabilities and connection classes
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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We applied capability typification to all interfaces of Genode including
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the base API and the interfaces defined in the 'os' repository. Figure
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[base_cap_types] provides an overview about the capability types
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provided by the base API.
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[image base_cap_types]
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Overview about the capability types provided by the base API
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Furthermore, we have complemented all session interfaces with
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appropriate 'Connection' classes taking service-specific session
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arguments into account.
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For session-interface classes, we introduced the convention to declare
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the service name as part of the session-interface via a static member
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function:
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! static const char *service_name();
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Allocator refinements
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~~~~~~~~~~~~~~~~~~~~~
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Throughout Genode, allocators are not only used for allocating memory
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but also for managing address-space layouts and ranges of physical
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resources such as I/O-port ranges or IRQ ranges. In these cases, the
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address '0' may be a valid value. Consequently, this value cannot be
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used to signal allocation errors as done in prior versions of Genode.
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Furthermore, because managed dataspaces use the RM session interface to
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define the dataspace layout, the address-'0' problem applies here as
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well. We have now refined our allocator interfaces and the RM-session
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interface to make them fit better for problems other than managing
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virtual memory.
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Misc changes
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~~~~~~~~~~~~
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We revised all interfaces to consistently use _exceptions_ to signal
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error conditions rather than delivering error codes as return values.
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This way, error codes become exception types that have a meaningful
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name and, in contrast to global 'errno' definitions, an error exception
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type can be defined local to the interface it applies to. Furthermore,
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the use of exceptions allows for creating much cleaner looking interfaces.
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Traditionally, we have provided our custom _printf_ implementation as C
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symbol to make this function available from both C and C++ code. However,
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we observed that we never called this function from C code and that the
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'printf' symbol conflicts with the libc. Hence, we turned 'printf'
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into a C++ symbol residing in the 'Genode' namespace.
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Operating-system services and libraries
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#######################################
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This section documents the new features and changes affecting
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the 'os' repository.
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|
|
New Features
|
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============
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Device-driver framework for C device drivers
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Genode's base API features everything needed to create user-level device
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drivers. For example, the 'os' repository's PS/2 input driver and the
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PCI bus driver are using Genode's C++ base API directly. However, most of
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today's device drivers are written in C. To ease the reuse of existing
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drivers on Genode, we have introduced a C API for device drivers into
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Genode's 'os' repository. The API is called DDE kit (DDE is an acronym
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for device-driver environment) and it is located at 'os/include/dde_kit'.
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The DDE kit API is the result of long-year experiences with porting device
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drivers from Linux and FreeBSD to custom OS environments. The following
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references are the most significant contributions to the development of
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the API.
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;
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Christian Helmuth created the initial version of the Linux device-driver
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environment for L4. He describes his effort of reusing unmodified sound
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drivers on the L4 platform in his thesis
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[https://os.inf.tu-dresden.de/papers_ps/helmuth-diplom.pdf - Generische Portierung von Linux-Gerätetreibern auf die DROPS-Architektur].
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;
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Gerd Griessbach approached the problem of re-using Linux USB drivers
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by following the DDE approach in his diploma thesis
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[https://os.inf.tu-dresden.de/papers_ps/griessbach-diplom.pdf - USB for DROPS].
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;
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Marek Menzer adapted Linux DDE to Linux 2.6 and explored the DDE
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approach for block-device drivers in his student research project
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[https://os.inf.tu-dresden.de/papers_ps/menzer-beleg.pdf - Portierung des DROPS Device Driver Environment (DDE) für Linux 2.6 am Beispiel des IDE-Treibers ]
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and his diploma thesis
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[https://os.inf.tu-dresden.de/papers_ps/menzer-diplom.pdf - Entwicklung eines Blockgeräte-Frameworks für DROPS].
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;
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Thomas Friebel generalized the DDE approach and introduced the DDE kit
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API to enable the re-use of device driver from other platforms than
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Linux. In particular, he experimented with the block-device drivers of
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FreeBSD in his diploma thesis
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[https://os.inf.tu-dresden.de/papers_ps/friebel-diplom.pdf - Übertragung des Device-Driver-Environment-Ansatzes auf Subsysteme des BSD-Betriebssystemkerns].
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;
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Dirk Vogt successfully re-approached the port of USB device drivers
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from the Linux kernel to L4 in his student research project
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[https://os.inf.tu-dresden.de/papers_ps/beleg-vogt.pdf - USB for the L4 Environment].
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The current incarnation of the DDE kit API provides the following
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features:
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* General infrastructure such as init calls, assertions, debug output
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* Interrupt handling (attach, detach, disable, enable)
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* Locks, semaphores
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* Memory management (slabs, malloc)
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* PCI access (find device, access device config space)
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* Virtual page tables (translation between physical and virtual
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addresses)
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* Memory-mapped I/O, port I/O
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* Multi-threading (create, exit, thread-local storage, sleep)
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* Timers, jiffies
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For Genode, we have created a complete reimplementation of the DDE kit
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API from scratch by fully utilizing the existing Genode infrastructure
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such as the available structured data types, core's I/O services,
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the synchronization primitives, and the thread API.
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[image dde_kit]
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Figure [dde_kit] illustrates the role of DDE kit when re-using an
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unmodified device driver taken from the Linux kernel. DDE kit translates
|
|
Genode's C++ base API to the DDE kit C API. The DDE kit API, in turn, is
|
|
used as back end by the Linux driver environment, which translates Linux
|
|
kernel interfaces to calls into DDE kit. With this translation in place,
|
|
an unmodified Linux device driver can be embedded into the Linux driver
|
|
environment. The device API is specific for a class of devices such as
|
|
NICs, block devices, or input devices. It can either be used directly as
|
|
a function interface by an application that is using the device driver
|
|
as a library, or it can be made accessible to external processes via an
|
|
RPC interface.
|
|
|
|
|
|
Limitations
|
|
-----------
|
|
|
|
The PCI sub system is not completely implemented, yet.
|
|
|
|
|
|
Alarm API providing a timed event scheduler
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
The scheduling of timed events is a recurring pattern found in device
|
|
drivers, application frameworks such as Qt4 ('qeventdispatcher'), and
|
|
applications. Therefore, we have added a timed event scheduler to the
|
|
'os' repository. The new alarm API ('os/include/os/alarm.h') allows
|
|
for the scheduling of both one-shot alarms and periodic alarms.
|
|
|
|
|
|
Changes
|
|
=======
|
|
|
|
PS/2 input driver
|
|
~~~~~~~~~~~~~~~~~
|
|
|
|
The original PS/2 driver tried to switch the PS/2 keyboard to
|
|
scan-code set 2 and assumed that all modern keyboards support this
|
|
mode of operation. However, this assumption was wrong. We observed
|
|
that the legacy PS/2 support of some USB keyboards covers only the
|
|
emulated (xlate) scan-code set 1 mode. This is also case for the PS/2
|
|
emulation in VirtualBox. Therefore, we changed our PS/2 driver to
|
|
never touch the keyboard mode but to only detect the current mode
|
|
of operation. The driver has now to support both, scan-code set 1 and
|
|
scan-code set 2. This change comes along with a slightly more complex
|
|
state machine in the driver. Hence, we moved the state machine from
|
|
the IRQ handler to a distinct class and changed the control flow of
|
|
the driver to fetch only one value from the i8042 PS/2 controller
|
|
per received interrupt.
|
|
|
|
|
|
PCI bus driver
|
|
~~~~~~~~~~~~~~
|
|
|
|
Until now, Genode's PCI bus driver was only used for experimentation
|
|
purposes. With the forthcoming driver framework however, the PCI bus
|
|
driver will play a central role in the system. Therefore, we adapted
|
|
the interface of the PCI driver to these requirements. Specifically,
|
|
the scanning of the PCI bus can now be performed without constraining
|
|
the results by a specific vendor ID.
|
|
|
|
|
|
Nitpicker GUI server
|
|
~~~~~~~~~~~~~~~~~~~~
|
|
|
|
We improved the _output_latency_ of the Nitpicker GUI server by flushing
|
|
pixels eagerly and deferring the next periodically scheduled flush.
|
|
This change has a positive effect on the responsiveness of the GUI to
|
|
user input.
|
|
|
|
|
|
Misc changes
|
|
~~~~~~~~~~~~
|
|
|
|
Prior versions of the 'os' repository came with a custom 'os/include/base'
|
|
directory with interfaces extending the base API. To avoid confusion
|
|
between the 'base' repository and the 'os' repository, 'os'-local API
|
|
extensions are now located at 'os/include/os'. This way, the folder
|
|
prefix of include statements indicates well from which repository the
|
|
included header files comes from.
|
|
|
|
|
|
C runtime
|
|
#########
|
|
|
|
Most of existing libraries rely on the presence of a C library. For
|
|
making the reuse of this software on Genode possible, we have now
|
|
made a complete C library available for Genode. It comes as a separate
|
|
source-code repository called 'libc' and is based on the code of FreeBSD.
|
|
The original code is available at the official FreeBSD website.
|
|
|
|
:FreeBSD website:
|
|
[https://www.freebsd.org/developers/cvs.html]
|
|
|
|
Our libc port comprises the libraries 'gdtoa', 'gen', 'locale', 'stdio',
|
|
'stdlib', 'stdtime', 'string', and 'msun'. Currently, it supports the
|
|
x86 architecture. Support for other architectures is planned as future
|
|
addition. At the current stage, our back end is very basic and most of
|
|
its functions are dummy stubs. We used Christian Prochaska's forthcoming
|
|
Genode port of Qt4 as test case and successfully used the new libc as
|
|
foundation for building graphical Qt4 applications. We will further
|
|
extend the back end in correspondence to the growing feature set of the
|
|
Genode OS framework.
|
|
|
|
:Usage:
|
|
|
|
To use the libc in your application, just add 'libc' to the 'LIBS'
|
|
declaration in your build-description file. This declaration will make
|
|
the libc headers available for the include path of your target and link
|
|
the C library. When building, make sure that the 'libc' repository is
|
|
included in your build configuration ('etc/build.conf').
|
|
|
|
:Limitations:
|
|
|
|
The current version of the C library is not thread-safe. For most
|
|
string and math functions, this is not a problem (as these functions
|
|
do not modify global state) but be careful with using more complex
|
|
functions such as 'malloc' from multiple threads. Also, 'errno' may
|
|
become meaningless when calling libc functions from multiple threads.
|
|
|
|
We have left out the following files from the Genode port of the
|
|
FreeBSD libc: gdtoa 'strtodnrp.c' (gdtoa), 'getosreldate.c' (gen),
|
|
'strcoll.c', 'strxfrm.c', 'wcscoll.c', 'wcsxfrm.c' (string),
|
|
's_exp2l.c' ('msun').
|
|
|
|
The current back end is quite simplistic and it may help you to revisit
|
|
the current state of the implementation in the 'libc/src/lib/libc'
|
|
directory. If one of the functions in 'dummies.c' is called, you will
|
|
see the debug message:
|
|
! "<function-name> called, not yet implemented!"
|
|
However, some of the back-end function implemented in the other files
|
|
have dummy semantics but have to remain quiet because they are called
|
|
from low-level libc code.
|
|
|
|
|
|
Build infrastructure
|
|
####################
|
|
|
|
Build-directory creation tool
|
|
=============================
|
|
|
|
Because we think that each Genode developer benefits from knowing the
|
|
basics about the functioning of the build system, the manual creation of
|
|
build directories is described in Genode's getting-started document.
|
|
However, for regular developers, creating build directories becomes a
|
|
repetitive task. Hence, it should be automated. We have now added a
|
|
simple build-directory creation tool that creates pre-configured build
|
|
directories for some supported platforms. The tool is located at
|
|
'tool/builddir/create_builddir'. To print its usage information, just
|
|
execute the tool without arguments.
|
|
|
|
|
|
Improved linking of binary files
|
|
================================
|
|
|
|
For linking binary data, binary file have to be converted to object
|
|
files. Over the time, we have used different mechanisms for this
|
|
purpose. Originally, we used 'ld -r -b binary'. Unfortunately, these
|
|
linker options are not portable. Therefore, the mechanism was changed
|
|
to a 'hexdump' and 'sed' magic that generated a C array from binary data.
|
|
This solution however, is complicated and slow. Now, we have adopted
|
|
an idea of Ludwig Hähne to use the 'incbin' directive of the GNU
|
|
assembler, which is a very clean, flexible, and fast solution.
|
|
|
|
|
|
Lib-import mechanism
|
|
====================
|
|
|
|
Libraries often require specific include files to be available at the
|
|
default include search location. For example, users of a C library
|
|
expect 'stdio.h' to be available at the root of the include search
|
|
location. Placing the library's include files in the root of the
|
|
default search location would pollute the include name space for
|
|
all applications, regardless if they use the library or not. To
|
|
keep library-include files well separated from each other, we have
|
|
enhanced our build system by a new mechanism called lib-import.
|
|
For each library specified in the 'LIBS' declaration of a build
|
|
description file, the build system incorporates a corresponding
|
|
'import-<libname>.mk' file into the build process. Such as file
|
|
defines library-specific compiler options, in particular additional
|
|
include-search locations. The build system searches for lib-import
|
|
files in the 'lib/import/' subdirectories of all used repositories.
|
|
|
|
|
|
Using 'ar' for creating libraries
|
|
=================================
|
|
|
|
The previous versions of Genode relied on incremental linking ('ld -r')
|
|
for building libraries. This approach is convenient because the linker
|
|
resolves all cross-dependencies between libraries regardless of the
|
|
order of how libraries are specified at the linker's command line.
|
|
However, incremental linking prevents the linker from effectively
|
|
detecting dead code. In contrast, when linking '.a' files, the linker
|
|
detects unneeded object files. Traditionally, we have only linked our
|
|
own framework containing no dead code. This changed with the new 'libc'
|
|
support. When linking the 'libc', the presence of dead code becomes
|
|
the normal case rather than the exception. Consequently, our old
|
|
incremental-linking approach produced exceedingly large binaries
|
|
including all functions that come with the 'libc'. We have now adopted
|
|
the classic 'ar' mechanism for assembling libraries and use the linker's
|
|
'start-group' 'end-group' feature to resolve inter-library-dependencies.
|
|
This way, dead code gets eliminated at the granularity of object files.
|
|
In the future, we will possible look into the '-ffunction-sections' and
|
|
'-gc-sections' features of the GNU tool chain to further improve the
|
|
granularity to function level.
|
|
|
|
If your build-description files rely on custom rules referring to
|
|
'lib.o' files, these rules must be adapted to refer to 'lib.a' files
|
|
instead.
|
|
|
|
|
|
Misc changes
|
|
============
|
|
|
|
* Added sanity check for build-description files overriding 'INC_DIR'
|
|
instead of extending it.
|
|
|
|
* Restrict inclusion of dependency files to those that actually matter
|
|
when building libraries within 'var/libcache'. This change significantly
|
|
speeds up the build process in the presence of large libraries such as
|
|
Qt4 and libc.
|
|
|
|
* Added rule for building 'cpp' files analogously to the 'cc' rule.
|
|
Within Genode, we name all C++ implementation files with the 'cc'
|
|
suffix. However, Qt4 uses 'cpp' as file extension so we have to
|
|
support both.
|
|
|
|
* Build-description files do no longer need the declaration
|
|
'REQUIRES = genode'. Genode's include search locations are now
|
|
incorporated into the build process by default.
|
|
|
|
|
|
Applications
|
|
############
|
|
|
|
This section refers to the example applications contained in Genode's
|
|
'demo' repository.
|
|
|
|
We have enhanced the _Scout_widgets_ as used by the launchpad and the
|
|
Scout tutorial browser to perform all graphical output double-buffered,
|
|
which effectively eliminates drawing artifacts that could occur when
|
|
exposing intermediate drawing states via direct (unbuffered) output.
|
|
Furthermore, we have added a way to constrain the maximum size of
|
|
windows to perform pixel-buffer allocations on realistic window sizes.
|
|
|
|
Both launchpad and Scout can now start child applications. In Scout
|
|
this functionality is realized by special "execute" links. We have
|
|
generalized the underlying application logic for creating and
|
|
maintaining child processes between both applications and placed
|
|
the unification into a separate 'launchpad' library.
|
|
|
|
We have replaced the default document presented in Scout with an
|
|
_interactive_walk-through_guide_ explaining the basic features of Genode.
|
|
The document uses the new "execute" link facility to let the user start
|
|
a launchpad instance by clicking on a link.
|
|
|
|
|
|
Platform-specific changes
|
|
#########################
|
|
|
|
Genode used to define _fixed-width_integer_types_ in a file 'stdint.h'
|
|
placed in a directory corresponding to bit-width of the platform, for
|
|
example 'include/32bit/stdint.h'. When building for a 32bit platform,
|
|
the build system included the appropriate directory into the
|
|
include-search path and thereby made 'stdint.h' available at the root
|
|
of the include location. Unfortunately, this clashes with the 'stdint.h'
|
|
file that comes with the C library. To avoid conflict with libc header
|
|
files, we moved the definition of fixed-width integer types to
|
|
'32bit/base/fixed_stdint.h'.
|
|
|
|
For the L4/Fiasco version of Genode, there existed some x86-specific
|
|
header files that did not specifically depend on L4/Fiasco, for example
|
|
atomic operations. Because these files are not L4/Fiasco-specific and
|
|
may become handy for other platforms as well, we moved them to the
|
|
generic 'base' repository.
|
|
|
|
|
|
Linux 32bit
|
|
===========
|
|
|
|
:Dissolving Genode's dependency from the glibc:
|
|
|
|
The port of the C runtime to Genode posed an interesting challenge to
|
|
the Linux version of Genode. This version used to rely on certain
|
|
functions provided by the underlying glibc:
|
|
|
|
* For creating and destroying threads, we used to rely on POSIX threads
|
|
as provided by the 'pthread' library
|
|
|
|
* The lock implementation was based on the POSIX semaphore functions
|
|
'sem_init', 'sem_wait', and 'sem_post'
|
|
|
|
* Shared memory was realized by using files ('open', 'close',
|
|
'ftruncate') and the 'mmap' interface
|
|
|
|
* Starting and killing processes was implemented using 'fork' and 'kill'
|
|
|
|
* Inter-process communication used the glibc's socket functions
|
|
|
|
For our custom C runtime, we want to override the glibc functionality
|
|
with our own implementation. For example, we want to provide the 'mmap'
|
|
interface to a Genode application by implementing 'mmap' with
|
|
functions of our base API. On Linux, however, this base API, in turn,
|
|
used to rely on 'mmap'. This is just an example. The problem applies
|
|
also for the other categories mentioned above. We realized that we cannot
|
|
rely on the glibc on one hand but at the same time replace it by a custom
|
|
C runtime (in fact, we believe that such a thing is possible by using
|
|
awkward linker magic but we desire a clean solution). Consequently, we
|
|
have to remove the dependency of Genode from the glibc on Linux. Step
|
|
by step, we replaced the used glibc functions by custom Linux system-call
|
|
bindings. Each binding function has a prefix 'lx_' such that the symbol
|
|
won't collide with 'libc' symbols. The new bindings are located at the file
|
|
'base-linux/src/platform/linux_syscalls.h'. It consist of 20 functions,
|
|
most of them resembling the original interface ('socket', 'connect',
|
|
'bind', 'getsockname', 'recvfrom', 'write', 'close', 'open', 'fork',
|
|
'execve', 'mmap', 'ftruncate', 'unlink', 'tkill', 'nanosleep').
|
|
For other functions, we simplified the semantics for our use case
|
|
('sigaction', 'sigpending', 'sigsetmask', 'create_thread'). The most
|
|
noteworthy changes are the creation and destruction of threads by
|
|
directly using the 'clone' and 'tkill' system calls, and the lock
|
|
implementation. Because we cannot anymore rely on the convenience of
|
|
using futexes indirectly through the POSIX semaphore interface, we
|
|
have adopted the simple locking approach that we already use for the
|
|
L4/Fiasco version. This lock implementation is a simple sleeping
|
|
spinlock.
|
|
|
|
|
|
:Compromises:
|
|
|
|
The introduction of custom Linux system-call bindings for Genode has
|
|
several pros and cons. With this change, The Linux version of Genode is
|
|
not anymore easy to port to other POSIX platforms such as the Darwin
|
|
kernel. For each POSIX kernel used as Genode platform, a custom
|
|
implementation of our system-call bindings must be created. The
|
|
original POSIX variant could still be reanimated, but this version
|
|
would inherently lack support for Genode's C runtime, and thus would
|
|
have limited value. A positive side effect of this solution, however,
|
|
is that 'linux_syscalls.h' documents well the subset of the Linux'
|
|
kernel interface that we are actually using.
|
|
|
|
The replacement of POSIX semaphores with sleeping spinlocks decreases
|
|
locking performance quite significantly. In the contention case, the
|
|
wakeup from sleeping introduces a high latency of up to one millisecond.
|
|
Furthermore, fairness is not guaranteed and the spinning produces a bit
|
|
of system load. If this approach turns out to become a serious performance
|
|
bottleneck, we will consider creating custom bindings for Linux' futexes.
|
|
|
|
|
|
L4/Fiasco
|
|
=========
|
|
|
|
The concepts of _RM_faults_ and _managed_dataspaces_ as described in
|
|
Section [Base framework], had been implemented into the L4/Fiasco
|
|
version of core. Although the introduction of these concepts involved
|
|
only minimal changes at the API level, the required core-internal
|
|
changes had been quite invasive, affecting major parts of the pager
|
|
and RM-session implementations.
|
|
|
|
Prior versions of the L4/Fiasco version of core did not implement
|
|
the _cancel-blocking_mechanism_ as specified by the CPU-session API.
|
|
The missing implementation resulted in lock-ups when destructing a
|
|
thread that blocks for lock. With the new implementation based on
|
|
L4/Fiasco's inter-task ex-regs system call, such threads can now
|
|
be gracefully destructed.
|