/* * \brief Connection to GUI service * \author Norman Feske * \date 2008-08-22 */ /* * Copyright (C) 2008-2017 Genode Labs GmbH * * This file is part of the Genode OS framework, which is distributed * under the terms of the GNU Affero General Public License version 3. */ #ifndef _INCLUDE__GUI_SESSION__CONNECTION_H_ #define _INCLUDE__GUI_SESSION__CONNECTION_H_ #include #include #include #include namespace Gui { class Connection; } class Gui::Connection : public Genode::Connection, public Session_client { private: Framebuffer::Session_client _framebuffer; Input::Session_client _input; Genode::size_t _session_quota = 0; public: /** * Constructor */ Connection(Genode::Env &env, Label const &label = Label()) : /* establish nitpicker session */ Genode::Connection(env, label, Ram_quota { 36*1024 }, Args()), Session_client(env.rm(), cap()), /* request frame-buffer and input sub sessions */ _framebuffer(framebuffer_session()), _input(env.rm(), input_session()) { } void buffer(Framebuffer::Mode mode, bool use_alpha) override { Genode::size_t const needed = ram_quota(mode, use_alpha); Genode::size_t const upgrade = needed > _session_quota ? needed - _session_quota : 0; if (upgrade > 0) { this->upgrade_ram(upgrade); _session_quota += upgrade; } Session_client::buffer(mode, use_alpha); } /** * Return sub session for GUI's input service */ Input::Session_client *input() { return &_input; } /** * Return sub session for session's frame buffer */ Framebuffer::Session *framebuffer() { return &_framebuffer; } }; #endif /* _INCLUDE__GUI_SESSION__CONNECTION_H_ */