SDL_PORT_DIR := $(call select_from_ports,sdl) SDL_DIR := $(SDL_PORT_DIR)/src/lib/sdl # build shared object SHARED_LIB = yes # use default warning level for 3rd-party code CC_WARN = INC_DIR += $(SDL_PORT_DIR)/include INC_DIR += $(SDL_PORT_DIR)/include/SDL # # In case we use the depot add the location # to the global include path. # ifeq ($(CONTRIB),) REP_INC_DIR += include/SDL endif # backends SRC_CC = video/SDL_genode_fb_video.cc \ video/SDL_genode_fb_events.cc \ audio/SDL_genodeaudio.cc \ loadso/SDL_loadso.cc INC_DIR += $(REP_DIR)/include/SDL \ $(REP_DIR)/src/lib/sdl \ $(REP_DIR)/src/lib/sdl/thread \ $(REP_DIR)/src/lib/sdl/video # main files SRC_C = SDL.c \ SDL_error.c \ SDL_fatal.c INC_DIR += $(REP_DIR)/src/lib/sdl # stdlib files SRC_C += stdlib/SDL_getenv.c \ stdlib/SDL_string.h # thread subsystem SRC_C += thread/SDL_thread.c \ thread/pthread/SDL_systhread.c \ thread/generic/SDL_syscond.c \ thread/generic/SDL_sysmutex.c \ thread/pthread/SDL_syssem.c INC_DIR += $(SDL_DIR)/src/thread # cpuinfo subsystem SRC_C += cpuinfo/SDL_cpuinfo.c # timer subsystem SRC_C += timer/SDL_timer.c \ timer/unix/SDL_systimer.c INC_DIR += $(SDL_DIR)/src/timer # video subsystem SRC_C += $(addprefix video/,$(notdir $(wildcard $(SDL_DIR)/src/video/*.c))) INC_DIR += $(SDL_DIR)/src/video # event subsystem SRC_C += $(addprefix events/,$(notdir $(wildcard $(SDL_DIR)/src/events/*.c))) INC_DIR += $(SDL_DIR)/src/events # audio subsystem SRC_C += $(addprefix audio/,$(notdir $(wildcard $(SDL_DIR)/src/audio/*.c))) INC_DIR += $(SDL_DIR)/src/audio # file I/O subsystem SRC_C += file/SDL_rwops.c # joystick subsystem SRC_C += joystick/SDL_joystick.c \ joystick/dummy/SDL_sysjoystick.c INC_DIR += $(SDL_DIR)/src/joystick # cdrom subsystem SRC_C += cdrom/SDL_cdrom.c \ cdrom/dummy/SDL_syscdrom.c INC_DIR += $(SDL_DIR)/src/cdrom # we need libc LIBS = libc pthread mesa_api # backend path vpath % $(REP_DIR)/src/lib/sdl vpath % $(SDL_DIR)/src CC_CXX_WARN_STRICT =