/* * \brief Fading class * \date 2005-11-10 * \author Norman Feske */ /* * Copyright (C) 2005-2017 Genode Labs GmbH * * This file is part of the Genode OS framework, which is distributed * under the terms of the GNU Affero General Public License version 3. */ #ifndef _INCLUDE__SCOUT__FADER_H_ #define _INCLUDE__SCOUT__FADER_H_ #include #include namespace Scout { class Fader; } /** * Class that manages the fading of a derived class. */ class Scout::Fader : public Tick { protected: int _curr_value = 0; /* current value */ int _dst_value = 0; /* desired final value */ int _step = 0; public: virtual ~Fader() { } /** * Fade to specified alpha value */ void fade_to(int dst_value, int step = -1) { if (step > 0) _step = step; _dst_value = dst_value; schedule(20); } /** * Set fading speed */ void step(int step) { _step = step; } /** * Assign new current fading value */ void curr(int curr) { if (curr == _curr_value) return; _curr_value = curr; schedule(20); } /** * Tick interface */ int on_tick() { if (_curr_value == _dst_value) return 0; if (_curr_value < _dst_value) _curr_value = min(_curr_value + _step, _dst_value); if (_curr_value > _dst_value) _curr_value = max(_curr_value - _step, _dst_value); return 1; } }; #endif /* _INCLUDE__SCOUT__FADER_H_ */