/* * \brief Functor for painting shaded polygons * \author Norman Feske * \date 2015-06-19 */ /* * Copyright (C) 2015 Genode Labs GmbH * * This file is part of the Genode OS framework, which is distributed * under the terms of the GNU General Public License version 2. */ #ifndef _INCLUDE__POLYGON_GFX__SHADED_POLYGON_PAINTER_H_ #define _INCLUDE__POLYGON_GFX__SHADED_POLYGON_PAINTER_H_ #include #include #include namespace Polygon { class Shaded_painter; } class Polygon::Shaded_painter : public Polygon::Painter_base { private: /** * Edge attribute IDs */ enum Edge_attr { ATTR_X, ATTR_R, ATTR_G, ATTR_B, ATTR_A, NUM_ATTR }; Edge_buffers _edges; public: /** * Polygon point used for RGBA-shaded polygons */ struct Point : Point_base { Color color; Point() { } Point(int x, int y, Color color) : Point_base(x, y), color(color) { } enum { NUM_EDGE_ATTRIBUTES = NUM_ATTR }; inline int edge_attr(int id) const { switch (id) { default: case ATTR_X: return Point_base::edge_attr(id); case ATTR_R: return color.r; case ATTR_G: return color.g; case ATTR_B: return color.b; case ATTR_A: return color.a; } } inline void edge_attr(int id, int value) { switch (id) { case ATTR_X: Point_base::edge_attr(id, value); return; case ATTR_R: color.r = value; return; case ATTR_G: color.g = value; return; case ATTR_B: color.b = value; return; case ATTR_A: color.a = value; return; } } }; /** * Constructor * * \param alloc allocator used for allocating edge buffers * \param max_height maximum size of polygon to draw, used to dimension * the edge buffers */ Shaded_painter(Genode::Allocator &alloc, unsigned max_height) : _edges(alloc, max_height) { } /** * Draw polygon with linearly interpolated color * * \param points Array of polygon points * \param num_points Number of polygon points * * The pixel surface and the alpha surface must have the same * dimensions. */ template void paint(Genode::Surface &pixel_surface, Genode::Surface &alpha_surface, Point const points[], unsigned num_points) { Point clipped[2*max_points_clipped(num_points)]; num_points = clip_polygon(points, num_points, clipped, pixel_surface.clip()); Rect const bbox = bounding_box(clipped, num_points, pixel_surface.size()); fill_edge_buffers(_edges, clipped, num_points); int * const x_l_edge = _edges.left (ATTR_X); int * const x_r_edge = _edges.right(ATTR_X); int * const r_l_edge = _edges.left (ATTR_R); int * const r_r_edge = _edges.right(ATTR_R); int * const g_l_edge = _edges.left (ATTR_G); int * const g_r_edge = _edges.right(ATTR_G); int * const b_l_edge = _edges.left (ATTR_B); int * const b_r_edge = _edges.right(ATTR_B); int * const a_l_edge = _edges.left (ATTR_A); int * const a_r_edge = _edges.right(ATTR_A); /* calculate begin of first destination scanline */ unsigned const dst_w = pixel_surface.size().w(); PT *dst_pixel = pixel_surface.addr() + dst_w*bbox.y1(); AT *dst_alpha = alpha_surface.addr() + dst_w*bbox.y1(); for (int y = bbox.y1(); y < bbox.y2(); y++) { /* read left and right color values from corresponding edge buffers */ Color l_color = Color(r_l_edge[y], g_l_edge[y], b_l_edge[y], a_l_edge[y]); Color r_color = Color(r_r_edge[y], g_r_edge[y], b_r_edge[y], a_r_edge[y]); int const x_l = x_l_edge[y]; int const x_r = x_r_edge[y]; if (x_l < x_r) interpolate_rgba(l_color, r_color, dst_pixel + x_l, (unsigned char *)dst_alpha + x_l, x_r - x_l, x_l, y); dst_pixel += dst_w; dst_alpha += dst_w; } pixel_surface.flush_pixels(bbox); } }; #endif /* _INCLUDE__POLYGON_GFX__SHADED_POLYGON_PAINTER_H_ */