/* * \brief Common base of polygon painters * \author Norman Feske * \date 2015-06-19 */ /* * Copyright (C) 2015-2017 Genode Labs GmbH * * This file is part of the Genode OS framework, which is distributed * under the terms of the GNU Affero General Public License version 3. */ #ifndef _INCLUDE__POLYGON_GFX__POLYGON_PAINTER_BASE_H_ #define _INCLUDE__POLYGON_GFX__POLYGON_PAINTER_BASE_H_ /* Genode includes */ #include #include #include #include namespace Polygon { class Painter_base; } class Polygon::Painter_base { private: /** * Interpolate linearly between start value and end value */ static inline void _interpolate(int start, int end, int *dst, unsigned num_values) { /* sanity check */ if (num_values == 0) return; int const ascent = ((end - start)<<16)/(int)num_values; for (int curr = start<<16; num_values--; curr += ascent) *dst++ = curr>>16; } /** * Clip polygon against boundary * * \param src Array of unclipped source-polygon points * \param src_num_points Number of source-polygon points * \param dst Destination buffer for clipped polygon points * \param clip Clipping boundary * \return Number of resulting polygon points */ template static inline int _clip_1d(POINT const *src, unsigned src_num_points, POINT *dst, int clip) { /* * Walk along the polygon edges. Each time when crossing the * clipping border, a new polygon point is created at the * intersection point. All polygon points outside the clipping area * are discarded. */ unsigned dst_num_points = 0; for (unsigned i = 0; i < src_num_points; i++) { POINT curr = *src++; POINT next = *src; bool curr_inside = CLIPPER::inside(curr, clip); bool next_inside = CLIPPER::inside(next, clip); /* add current point to resulting polygon if inside clipping area */ if (curr_inside) dst[dst_num_points++] = curr; /* add point of intersection when walking outside of the clipping area */ if (curr_inside && !next_inside) dst[dst_num_points++] = CLIPPER::clip(curr, next, clip); /* add point of intersection when walking inside to the clipping area */ if (!curr_inside && next_inside) dst[dst_num_points++] = CLIPPER::clip(curr, next, clip); } /* store coordinates of the first point also at the end of the polygon */ dst[dst_num_points] = dst[0]; return dst_num_points; } public: typedef Genode::Rect<> Rect; typedef Genode::Area<> Area; /** * Buffers used for storing interpolated attribute values along a left * or right polygon edges. * * The edge buffers are partitioned into subsequent sub buffers with a * size corresponding to the maximum y range of the polygon, which is * the surface height. The different sub buffers are used to hold the * interpolated edge values for the different polygon-point attributes. * * \param N number of attributes */ template class Edge_buffers { private: Genode::Allocator &_alloc; unsigned const _edge_len; Genode::size_t _edges_size() { return N*2*_edge_len*sizeof(int); } int * const _edges = (int *)_alloc.alloc(_edges_size()); public: Edge_buffers(Genode::Allocator &alloc, unsigned edge_len) : _alloc(alloc), _edge_len(edge_len) { } ~Edge_buffers() { _alloc.free(_edges, _edges_size()); } /** * Return size of a single edge buffer */ unsigned edge_len() const { return _edge_len; } /** * Return left edge buffer for Nth attribute */ int *left(unsigned n) { return _edges + n*2*_edge_len; } /** * Return right edge buffer for Nth attribute */ int *right(unsigned n) { return _edges + (n*2 + 1)*_edge_len; } }; /** * Calculate maximum number of points needed for clipped polygon * * When clipping the polygon with 'num_points' points against * the canvas boundaries, the resulting polygon will have a * maximum of 'num_points' + 4 points - in the worst case one * additional point per canvas edge. To ease the further * processing, we add the coordinates of the first point as an * additional point to the clipped polygon. */ static unsigned max_points_clipped(unsigned num_points) { return num_points + 4 + 1; } /** * Clip polygon against clipping rectangle * * \param src_points Array of unclipped polygon points * \param num_points Number of unclipped polygon points * \param dst_points Buffer for storing the clipped polygon * \return Number of points of resulting polygon * * During the clipping computation, the destination buffer 'dst_points' * is used to store two polygons. Therefore, the buffer must be * dimensioned at 2*'max_points_clipped()'. The end result of the * computation is stored at the beginning of 'dst_points'. */ template static int clip_polygon(POINT const *src_points, unsigned num_points, POINT *dst_points, Rect clip) { POINT *c0 = dst_points, *c1 = dst_points + max_points_clipped(num_points); for (unsigned i = 0; i < num_points; i++) c0[i] = src_points[i]; /* last point is connected to the first point */ c0[num_points] = c0[0]; /* clip against top, left, bottom, and right clipping boundaries */ typedef Clipper_2d Clipper; num_points = _clip_1d (c0, num_points, c1, clip.y1()); num_points = _clip_1d (c1, num_points, c0, clip.x1()); num_points = _clip_1d(c0, num_points, c1, clip.y2()); num_points = _clip_1d (c1, num_points, c0, clip.x2()); return num_points; } /** * Determine bounding box of the specified polygon points * * \height maximum bounds */ template static Rect bounding_box(POINT const points[], int num_points, Area area) { int x_min = area.w() - 1, x_max = 0; int y_min = area.h() - 1, y_max = 0; for (int i = 0; i < num_points; i++) { x_min = Genode::min(x_min, points[i].x()); x_max = Genode::max(x_max, points[i].x()); y_min = Genode::min(y_min, points[i].y()); y_max = Genode::max(y_max, points[i].y()); } return Rect(Point_base(x_min, y_min), Point_base(x_max, y_max)); } /** * Calculate edge buffers for a polygon * * \param N number of edge attributes */ template void fill_edge_buffers(Edge_buffers &edges, POINT points[], unsigned num_points) { /* for each edge attribute */ for (unsigned i = 0; i < N; i++) { int * const l_edge = edges.left(i); int * const r_edge = edges.right(i); for (unsigned j = 0; j < num_points; j++) { POINT const p1 = points[j]; POINT const p2 = points[j + 1]; /* request attribute values to interpolate */ int const p1_attr = p1.edge_attr(i); int const p2_attr = p2.edge_attr(i); /* horizontal edge */ if (p1.y() == p2.y()); /* right edge */ else if (p1.y() < p2.y()) _interpolate(p1_attr, p2_attr, r_edge + p1.y(), p2.y() - p1.y()); /* left edge */ else _interpolate(p2_attr, p1_attr, l_edge + p2.y(), p1.y() - p2.y()); } } } }; #endif /* _INCLUDE__POLYGON_GFX__POLYGON_PAINTER_BASE_H_ */