/* * \brief Framebuffer session interface * \author Norman Feske * \date 2006-07-10 */ /* * Copyright (C) 2006-2017 Genode Labs GmbH * * This file is part of the Genode OS framework, which is distributed * under the terms of the GNU Affero General Public License version 3. */ #ifndef _INCLUDE__FRAMEBUFFER_SESSION__FRAMEBUFFER_SESSION_H_ #define _INCLUDE__FRAMEBUFFER_SESSION__FRAMEBUFFER_SESSION_H_ #include #include #include #include #include namespace Framebuffer { struct Mode; struct Session; struct Session_client; using Area = Genode::Surface_base::Area; } /** * Framebuffer mode info as returned by 'Framebuffer::Session::mode()' */ struct Framebuffer::Mode { Area area; Genode::size_t bytes_per_pixel() const { return 4; } void print(Genode::Output &out) const { Genode::print(out, area); } }; struct Framebuffer::Session : Genode::Session { /** * \noapi */ static const char *service_name() { return "Framebuffer"; } /* * A framebuffer session consumes a dataspace capability for the server's * session-object allocation, a dataspace capability for the framebuffer * dataspace, and its session capability. */ enum { CAP_QUOTA = 3 }; typedef Session_client Client; virtual ~Session() { } /** * Request dataspace representing the logical frame buffer * * By calling this method, the framebuffer client enables the server * to reallocate the framebuffer dataspace (e.g., on mode changes). * Hence, prior calling this method, the client should make sure to * have detached the previously requested dataspace from its local * address space. */ virtual Genode::Dataspace_capability dataspace() = 0; /** * Request display-mode properties of the framebuffer ready to be * obtained via the 'dataspace()' method */ virtual Mode mode() const = 0; /** * Register signal handler to be notified on mode changes * * The framebuffer server may support changing the display mode on the * fly. For example, a virtual framebuffer presented in a window may * get resized according to the window dimensions. By installing a * signal handler for mode changes, the framebuffer client can respond * to such changes. The new mode can be obtained using the 'mode()' * method. However, from the client's perspective, the original mode * stays in effect until the it calls 'dataspace()' again. */ virtual void mode_sigh(Genode::Signal_context_capability sigh) = 0; /** * Flush specified pixel region * * \param x,y,w,h region to be updated on physical frame buffer */ virtual void refresh(int x, int y, int w, int h) = 0; /** * Register signal handler for refresh synchronization */ virtual void sync_sigh(Genode::Signal_context_capability) = 0; /********************* ** RPC declaration ** *********************/ GENODE_RPC(Rpc_dataspace, Genode::Dataspace_capability, dataspace); GENODE_RPC(Rpc_mode, Mode, mode); GENODE_RPC(Rpc_refresh, void, refresh, int, int, int, int); GENODE_RPC(Rpc_mode_sigh, void, mode_sigh, Genode::Signal_context_capability); GENODE_RPC(Rpc_sync_sigh, void, sync_sigh, Genode::Signal_context_capability); GENODE_RPC_INTERFACE(Rpc_dataspace, Rpc_mode, Rpc_mode_sigh, Rpc_refresh, Rpc_sync_sigh); }; #endif /* _INCLUDE__FRAMEBUFFER_SESSION__FRAMEBUFFER_SESSION_H_ */