/* * \brief Non-copyable objects design pattern. * \author Stefan Kalkowski * \date 2012-02-16 */ /* * Copyright (C) 2012-2017 Genode Labs GmbH * * This file is part of the Genode OS framework, which is distributed * under the terms of the GNU Affero General Public License version 3. */ #ifndef _INCLUDE__UTIL__NONCOPYABLE_H_ #define _INCLUDE__UTIL__NONCOPYABLE_H_ namespace Genode { class Noncopyable; } /** * Classes of objects not allowed to be copied, should inherit from this one. * * This class declares a private copy-constructor and assignment-operator. * It's sufficient to inherit private from this class, and let the compiler * detect any copy violations. */ class Genode::Noncopyable { private: /** * Constructor */ Noncopyable(const Noncopyable&); const Noncopyable& operator=(const Noncopyable&); protected: /** * Constructor * * \noapi */ Noncopyable() {} /** * Destructor * * \noapi */ ~Noncopyable() {} }; #endif /* _INCLUDE__UTIL__NONCOPYABLE_H_ */