/* * \brief GUI session interface * \author Norman Feske * \date 2006-08-10 */ /* * Copyright (C) 2006-2017 Genode Labs GmbH * * This file is part of the Genode OS framework, which is distributed * under the terms of the GNU Affero General Public License version 3. */ #ifndef _INCLUDE__GUI_SESSION__GUI_SESSION_H_ #define _INCLUDE__GUI_SESSION__GUI_SESSION_H_ #include #include #include #include #include namespace Gui { using namespace Genode; struct Session_client; struct View; struct Session; /* * View capabilities are used as tokens to share views between sessions. * There is no RPC interface associated with a view. View operations refer * to views via session-local IDs. */ struct View : Interface { GENODE_RPC_INTERFACE(); }; struct View_ref : Interface { }; using View_capability = Capability; using View_ids = Id_space; using View_id = Id_space::Id; using Title = String<64>; using Rect = Surface_base::Rect; using Point = Surface_base::Point; using Area = Surface_base::Area; } struct Gui::Session : Genode::Session { /** * \noapi */ static const char *service_name() { return "Gui"; } /* * A nitpicker session consumes a dataspace capability for the server's * session-object allocation, a session capability, a dataspace capability * for the command buffer, and the capabilities needed for the aggregated * 'Framebuffer' and 'Input' sessions. */ static constexpr unsigned CAP_QUOTA = Framebuffer::Session::CAP_QUOTA + Input::Session::CAP_QUOTA + 3; struct Command { enum Opcode { GEOMETRY, OFFSET, FRONT, BACK, FRONT_OF, BEHIND_OF, BACKGROUND, TITLE, NOP }; struct Nop { static constexpr Opcode opcode = NOP; }; /** * Operation that takes a view as first argument */ template struct View_op { static constexpr Opcode opcode = OPCODE; View_id view; }; struct Geometry : View_op { Rect rect; }; struct Offset : View_op { Point offset; }; struct Front : View_op { }; struct Back : View_op { }; struct Front_of : View_op { View_id neighbor; }; struct Behind_of : View_op { View_id neighbor; }; struct Background : View_op { }; struct Title : View_op { Gui::Title title; }; Opcode opcode; union { Nop nop; Geometry geometry; Offset offset; Front front; Back back; Front_of front_of; Behind_of behind_of; Background background; Title title; }; Command() : opcode(Opcode::NOP) { } template <typename ARGS> Command(ARGS args) : opcode(ARGS::opcode) { reinterpret_cast<ARGS &>(nop) = args; } }; /** * Command buffer shared between nitpicker and client */ class Command_buffer { public: enum { MAX_COMMANDS = 64 }; private: unsigned _num = 0; Command _commands[MAX_COMMANDS]; public: bool full() const { return _num >= MAX_COMMANDS; } unsigned num() const { /* copy out _num value to avoid use-after-check problems */ unsigned const num = _num; return num <= MAX_COMMANDS ? num : 0; } void reset() { _num = 0; } /** * Enqueue command * * The command will be dropped if the buffer is full. Check for this * condition by calling 'full()' prior calling this method. */ void enqueue(Command const &command) { if (!full()) _commands[_num++] = command; } Command get(unsigned i) { return (i < MAX_COMMANDS) ? _commands[i] : Command(Command::Nop()); } }; virtual ~Session() { } /** * Request framebuffer RPC interface */ virtual Framebuffer::Session_capability framebuffer() = 0; /** * Request input RPC interface */ virtual Input::Session_capability input() = 0; struct View_attr { Title title; Rect rect; bool front; }; enum class View_result { OK, OUT_OF_RAM, OUT_OF_CAPS }; /** * Create a new top-level view at the buffer */ virtual View_result view(View_id, View_attr const &) = 0; enum class Child_view_result { OK, OUT_OF_RAM, OUT_OF_CAPS, INVALID }; /** * Create a new child view at the buffer * * The 'parent' argument allows the client to use the location of an * existing view as the coordinate origin for the to-be-created view. */ virtual Child_view_result child_view(View_id, View_id parent, View_attr const &) = 0; /** * Destroy view */ virtual void destroy_view(View_id) = 0; enum class Associate_result { OK, OUT_OF_RAM, OUT_OF_CAPS, INVALID }; /** * Associate existing view with the specified ID */ virtual Associate_result associate(View_id, View_capability) = 0; enum class View_capability_error { OUT_OF_RAM, OUT_OF_CAPS }; using View_capability_result = Attempt<View_capability, View_capability_error>; /** * Request view capability for a given ID * * The returned view capability can be used to share the view with another * session. */ virtual View_capability_result view_capability(View_id) = 0; /** * Release session-local view ID */ virtual void release_view_id(View_id) = 0; /** * Request dataspace used for issuing view commands to nitpicker */ virtual Dataspace_capability command_dataspace() = 0; /** * Execution batch of commands contained in the command dataspace */ virtual void execute() = 0; /** * Return physical screen mode */ virtual Framebuffer::Mode mode() = 0; /** * Register signal handler to be notified about mode changes */ virtual void mode_sigh(Signal_context_capability) = 0; enum class Buffer_result { OK, OUT_OF_RAM, OUT_OF_CAPS }; /** * Define dimensions of virtual framebuffer */ virtual Buffer_result buffer(Framebuffer::Mode mode, bool use_alpha) = 0; /** * Set focused session * * Normally, the focused session is defined by the 'focus' ROM, which is * driven by an external policy component. However, in cases where one * application consists of multiple nitpicker sessions, it is desirable to * let the application manage the focus among its sessions by applying an * application-local policy. The 'focus' RPC function allows a client to * specify another client that should receive the focus whenever the * session becomes focused. As the designated receiver of the focus is * referred to by its session capability, a common parent can manage the * focus among its children. But unrelated sessions cannot interfere. */ virtual void focus(Capability<Session> focused) = 0; /** * Return number of bytes needed for virtual framebuffer of specified size */ static size_t ram_quota(Framebuffer::Mode mode, bool use_alpha) { /* * If alpha blending is used, each pixel requires an additional byte * for the alpha value and a byte holding the input mask. */ return (mode.bytes_per_pixel() + 2*use_alpha)*mode.area.count(); } /********************* ** RPC declaration ** *********************/ GENODE_RPC(Rpc_framebuffer, Framebuffer::Session_capability, framebuffer); GENODE_RPC(Rpc_input, Input::Session_capability, input); GENODE_RPC(Rpc_view, View_result, view, View_id, View_attr const &); GENODE_RPC(Rpc_child_view, Child_view_result, child_view, View_id, View_id, View_attr const &); GENODE_RPC(Rpc_destroy_view, void, destroy_view, View_id); GENODE_RPC(Rpc_associate, Associate_result, associate, View_id, View_capability); GENODE_RPC(Rpc_view_capability, View_capability_result, view_capability, View_id); GENODE_RPC(Rpc_release_view_id, void, release_view_id, View_id); GENODE_RPC(Rpc_command_dataspace, Dataspace_capability, command_dataspace); GENODE_RPC(Rpc_execute, void, execute); GENODE_RPC(Rpc_background, int, background, View_capability); GENODE_RPC(Rpc_mode, Framebuffer::Mode, mode); GENODE_RPC(Rpc_mode_sigh, void, mode_sigh, Signal_context_capability); GENODE_RPC(Rpc_focus, void, focus, Capability<Session>); GENODE_RPC(Rpc_buffer, Buffer_result, buffer, Framebuffer::Mode, bool); GENODE_RPC_INTERFACE(Rpc_framebuffer, Rpc_input, Rpc_view, Rpc_child_view, Rpc_destroy_view, Rpc_associate, Rpc_view_capability, Rpc_release_view_id, Rpc_command_dataspace, Rpc_execute, Rpc_mode, Rpc_mode_sigh, Rpc_buffer, Rpc_focus); }; #endif /* _INCLUDE__GUI_SESSION__GUI_SESSION_H_ */