/* * \brief Polygon clipping * \date 2015-06-19 * \author Norman Feske */ /* * Copyright (C) 2015-2017 Genode Labs GmbH * * This file is part of the Genode OS framework, which is distributed * under the terms of the GNU Affero General Public License version 3. */ #ifndef _INCLUDE__POLYGON_GFX__CLIPPING_H_ #define _INCLUDE__POLYGON_GFX__CLIPPING_H_ namespace Polygon { struct Point_base; inline int intersect_ratio(int, int, int); template struct Clipper_vertical; template struct Clipper_horizontal; struct Clipper_min; struct Clipper_max; template struct Clipper; template struct Clipper_2d; } /** * Common base class of polygon points */ struct Polygon::Point_base : Genode::Point<> { /* * Number of attributes to interpolate along the polygon edges. This value * must be defined by each derived class. */ enum { NUM_EDGE_ATTRIBUTES = 1 }; /** * Constructors */ Point_base() { } Point_base(int x, int y): Genode::Point<>(x, y) { } /** * Return edge attribute by ID */ inline int edge_attr(int id) const { return x(); } /** * Assign value to edge attribute with specified ID */ inline void edge_attr(int id, int value) { *this = Point_base(value, y()); } }; /** * Calculate ratio of range intersection * * \param v_start Start of range * \param v_end End of range * \param v_cut Range cut (should be in interval v_start...v_end) * \return Ratio of intersection as 16.16 fixpoint * * The input arguments 'v_start', 'v_end', 'v_cut' must use only * the lower 16 bits of the int type. */ inline int Polygon::intersect_ratio(int v_start, int v_end, int v_cut) { int dv = v_end - v_start, dv_cut = v_cut - v_start; return dv ? (dv_cut<<16)/dv : 0; } /** * Support for vertical clipping boundary */ template struct Polygon::Clipper_vertical { /** * Select clipping-sensitive attribute from polygon point */ static int clip_value(POINT p) { return p.x(); } /** * Calculate intersection point */ static POINT clip(POINT p1, POINT p2, int clip) { /* * Enforce unique x order of points to apply rounding errors * consistently also when edge points are specified in reverse. * Typically the same edge is used in reverse direction by * each neighboured polygon. */ if (clip_value(p1) > clip_value(p2)) { POINT tmp = p1; p1 = p2; p2 = tmp; } /* calculate ratio of the intersection of edge and clipping boundary */ int ratio = intersect_ratio(p1.x(), p2.x(), clip); /* calculate y value at intersection point */ POINT result; *(Point_base *)&result = Point_base(clip, p1.y() + ((ratio*(p2.y() - p1.y()))>>16)); /* calculate intersection values for edge attributes other than x */ for (int i = 1; i < POINT::NUM_EDGE_ATTRIBUTES; i++) { int v1 = p1.edge_attr(i), v2 = p2.edge_attr(i); result.edge_attr(i, v1 + ((ratio*(v2 - v1))>>16)); } return result; } }; /** * Support for horizontal clipping boundary */ template struct Polygon::Clipper_horizontal { /** * Select clipping-sensitive attribute from polygon point */ static int clip_value(POINT p) { return p.y(); } /** * Calculate intersection point */ static POINT clip(POINT p1, POINT p2, int clip) { if (clip_value(p1) > clip_value(p2)) { POINT tmp = p1; p1 = p2; p2 = tmp; } /* calculate ratio of the intersection of edge and clipping boundary */ int ratio = intersect_ratio(clip_value(p1), clip_value(p2), clip); /* calculate y value at intersection point */ POINT result; *(Point_base *)&result = Point_base(p1.x() + ((ratio*(p2.x() - p1.x()))>>16), clip); /* calculate intersection values for edge attributes other than x */ for (int i = 1; i < POINT::NUM_EDGE_ATTRIBUTES; i++) { int v1 = p1.edge_attr(i), v2 = p2.edge_attr(i); result.edge_attr(i, v1 + ((ratio*(v2 - v1))>>16)); } return result; } }; /** * Support for clipping against a lower boundary */ struct Polygon::Clipper_min { static bool inside(int value, int boundary) { return value >= boundary; } }; /** * Support for clipping against a higher boundary */ struct Polygon::Clipper_max { static bool inside(int value, int boundary) { return value <= boundary; } }; /** * One-dimensional clipping * * This template allows for the aggregation of the policies defined above to * build specialized 1D-clipping functions for upper/lower vertical/horizontal * clipping boundaries and for polygon points with different attributes. */ template struct Polygon::Clipper : CLIPPER_DIRECTION, CLIPPER_MINMAX { /** * Check whether point is inside the clipping area or not */ static bool inside(POINT p, int clip) { return CLIPPER_MINMAX::inside(CLIPPER_DIRECTION::clip_value(p), clip); } }; /** * Create clipping helpers * * This class is used as a compound containing all rules to * clip a polygon against a 2d region such as the clipping * region of a Canvas. */ template struct Polygon::Clipper_2d { typedef Clipper, Clipper_min, POINT> Top; typedef Clipper, Clipper_max, POINT> Bottom; typedef Clipper, Clipper_min, POINT> Left; typedef Clipper, Clipper_max, POINT> Right; }; #endif /* _INCLUDE__POLYGON_GFX__CLIPPING_H_ */