/* * \brief User state manager * \date 2005-11-16 * \author Norman Feske */ /* * Copyright (C) 2005-2017 Genode Labs GmbH * * This file is part of the Genode OS framework, which is distributed * under the terms of the GNU Affero General Public License version 3. */ #ifndef _INCLUDE__SCOUT__USER_STATE_H_ #define _INCLUDE__SCOUT__USER_STATE_H_ #include namespace Scout { class User_state; } class Scout::User_state : public Parent_element { private: Element *_mfocus; /* element that owns the current mouse focus */ Element *_active; /* currently activated element */ Window *_window; Element *_root; /* root of element tree */ int _key_cnt; /* number of currently pressed keys */ Point _mouse_position; Point _view_position; /** * Assign new mouse focus element */ void _assign_mfocus(Element *e, int force = 0) { /* return if mouse focus did not change */ if (!force && e == _mfocus) return; /* tell old mouse focus to release focus */ if (_mfocus) _mfocus->mfocus(0); /* assign new current mouse focus */ _mfocus = e; /* notify new mouse focus */ if (_mfocus) _mfocus->mfocus(1); } public: /** * Constructor */ User_state(Window *window, Element *root, int vx, int vy) : _mfocus(0), _active(0), _window(window), _root(root), _key_cnt(0), _view_position(Point(vx, vy)) { } /** * Accessor functions */ Point mouse_position() const { return _mouse_position; } Point view_position() const { return _view_position; } /** * Update the current view offset */ void update_view_offset() { _view_position = Point(_window->view_x(), _window->view_y()); } /** * Apply input event to mouse focus state */ void handle_event(Event const &ev) { _key_cnt += ev.type == Event::PRESS ? 1 : 0; _key_cnt -= ev.type == Event::RELEASE ? 1 : 0; if (_key_cnt < 0) _key_cnt = 0; if (_active) _active->handle_event(ev); /* find element under the mouse cursor */ _mouse_position = ev.mouse_position; Element *e = _root->find(_mouse_position); switch (ev.type) { case Event::PRESS: if (_key_cnt != 1) break; if (!e) break; _active = e; _active->handle_event(ev); update_view_offset(); _assign_mfocus(_root->find(ev.mouse_position), 1); break; case Event::RELEASE: if (_key_cnt == 0) { update_view_offset(); _active = 0; _assign_mfocus(e); } break; case Event::MOTION: if (!_active && e) e->handle_event(ev); if (_key_cnt == 0) _assign_mfocus(e); break; case Event::WHEEL: if (_key_cnt == 0) _window->ypos(_window->ypos() + 23 * ev.mouse_position.y()); break; default: break; } } /******************** ** Parent element ** ********************/ void forget(Element const *e) { if (_mfocus == e) _mfocus = 0; if (_active == e) _active = 0; } }; #endif /* _INCLUDE__SCOUT__USER_STATE_H_ */