# # Build # set build_components { core init drivers/timer drivers/audio drivers/framebuffer drivers/input app/dosbox } source ${genode_dir}/repos/base/run/platform_drv.inc # override default platform driver policy proc platform_drv_policy {} { return { } } append_platform_drv_build_components build $build_components create_boot_directory # # Generate config # append config { } append_if [have_spec sdl] config { } append_platform_drv_config append_if [have_spec vesa] config { } append_if [have_spec pl11x] config { } append_if [have_spec ps2] config { } append config { } install_config $config if {![file exists bin/dosbox.tar]} { puts "" puts "You need to provide 'bin/dosbox.tar' that contains the DOS game you want to" puts "play. Mount the directory from within DosBox by entering 'mount C: '," puts "change CWD to C: and play the game!" puts "" exit 1 } # # Boot modules # # generic modules append boot_modules { core init timer } [audio_drv_binary] { ld.lib.so libc.lib.so libm.lib.so lwip.lib.so libpng.lib.so stdcxx.lib.so sdl.lib.so sdl_net.lib.so pthread.lib.so zlib.lib.so dosbox dosbox.tar } # platform-specific modules lappend_if [have_spec linux] boot_modules fb_sdl lappend_if [have_spec vesa] boot_modules fb_drv lappend_if [have_spec ps2] boot_modules ps2_drv lappend_if [have_spec pl11x] boot_modules fb_drv append_platform_drv_boot_modules build_boot_image $boot_modules append qemu_args " -m 256 -soundhw es1370 " run_genode_until forever