/*
* \brief Packet stream helper
* \author Sebastian Sumpf
* \date 2014-12-08
*/
/*
* Copyright (C) 2014 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU General Public License version 2.
*/
#ifndef _INCLUDE__USB__PACKET_HANDLER_
#define _INCLUDE__USB__PACKET_HANDLER_
#include
#include
namespace Usb { class Packet_handler; }
class Usb::Packet_handler
{
private:
Usb::Connection &_connection;
Genode::Entrypoint &_ep;
Signal_handler _rpc_ack_avail =
{_ep, *this, &Packet_handler::_packet_handler };
Signal_handler _rpc_ready_submit =
{ _ep, *this, &Packet_handler::_ready_handler };
bool _ready_submit = true;
void _packet_handler()
{
if (!_ready_submit)
return;
while (packet_avail()) {
Packet_descriptor p = _connection.source()->get_acked_packet();
if (p.completion)
p.completion->complete(p);
else
release(p);
}
}
void _ready_handler()
{
_ready_submit = true;
};
public:
Packet_handler(Connection &connection, Genode::Entrypoint &ep)
: _connection(connection), _ep(ep)
{
/* connect 'ack_avail' to our rpc member */
_connection.tx_channel()->sigh_ack_avail(_rpc_ack_avail);
_connection.tx_channel()->sigh_ready_to_submit(_rpc_ready_submit);
}
/***************************
** Packet stream wrapper **
***************************/
bool packet_avail() const
{
return _connection.source()->ack_avail();
}
void wait_for_packet()
{
packet_avail() ? _packet_handler() : _ep.wait_and_dispatch_one_signal();
}
Packet_descriptor alloc(size_t size)
{
/* is size larger than packet stream */
if (size > _connection.source()->bulk_buffer_size()) {
Genode::error("packet allocation of (", size, " bytes) too large, "
"buffer has ", _connection.source()->bulk_buffer_size(),
" bytes");
throw Usb::Session::Tx::Source::Packet_alloc_failed();
}
while (true) {
try {
Packet_descriptor p = _connection.source()->alloc_packet(size);
return p;
} catch (Usb::Session::Tx::Source::Packet_alloc_failed) {
/* block until some packets are freed */
wait_for_packet();
}
}
}
void submit(Packet_descriptor &p)
{
/* check if submit queue is full */
if (!_connection.source()->ready_to_submit()) {
_ready_submit = false;
/* wait for ready_to_submit signal */
while (!_ready_submit)
_ep.wait_and_dispatch_one_signal();
}
_connection.source()->submit_packet(p);
/*
* If an acknowledgement available signal occurred in the meantime,
* retrieve packets.
*/
if (packet_avail())
_packet_handler();
}
void *content(Packet_descriptor &p)
{
return _connection.source()->packet_content(p);
}
void release(Packet_descriptor &p)
{
_connection.source()->release_packet(p);
}
};
#endif /* _INCLUDE__USB__PACKET_HANDLER_ */