This reverts commit 9a37ccfe291508c5199e10813117b16a5766ff44 except for the
new declarations in public headers (in order to not change any APIs again).
We revert the commit as we found that there are corner cases in which it
produces a bad UDP checksum. The bad UDP checksum was observed via Wireshark at
a TFTP server in a Sculpt 22.10 Debian 11 VM on the first request of fetching a
file with the TFTP client of the uboot on our iMX8 test board.
Ref #4636
The checksums for forwarded/routed UDP, TCP and ICMP, used to be always
re-calculated from scratch in the NIC router although the router changes only
a few packet fields. This commit replaces the old approach whereever sensible
with an algorithm for incremental checksum updates suggested in RFC 1071.
The goal is to improve router performance.
Ref #4555
With the update to GCC 10 the compiler used to warn when using the internet
checksum functions on packet classes (like in
Net::Ipv4_packet::update_checksum):
warning: converting a packed ‘Net::[PACKET_CLASS]’ pointer
(alignment 1) to a ‘const uint16_t’ {aka ‘const short
unsigned int’} pointer (alignment 2) may result in an
unaligned pointer value
Apparently, the 'packed' attribute normally used on packet classes sets the
alignment of the packet class to 1. However, for the purpose of the
internet-checksum functions, we can assume that the packet data has no
alignment. This is expressed by casting the packet-object pointer to a pointer
of the new packed helper struct 'Packed_uint16' that contains only a single
uint16_t member before handing it over to the checksum function (instead of
casting it to a uint16_t pointer).
Ref #4109
This reduces the redundant implementations of checksum calculation to
one generic implementation, makes the checksum interface conform over
all protocols, and brings performance optimizations. For instance,
the checksum is now calculated directly in big endian which saves us
most of the previously done byte-re-ordering.
Issue #2775
Instead of having a method validate_size in each packet class, check
sizes in the data accessor of the surrounding packet class. This packet
accessor is the one that casts the data pointer to the desired data type
so it is sensible that it also checks whether the desired type would
exceed the available RAM before doing the cast. This also fits nicely
the fact that for the top-level packet-class of a packet, the size must
not be checked (which was previously done).
Issue #465