Replace the USB session API by one that provides a devices ROM only,
which contains information about all USB devices available for this client,
as well as methods to acquire and release a single device.
The acquisition of an USB device returns the capability to a device session
that includes a packet stream buffer to communicate control transfers
in between the client and the USB host controller driver. Moreover,
additional methods to acquire and release an USB interface can be used.
The acquisition of an USB interface returns the capability to an interface
session that includes a packet stream buffer to communicate either
bulk, interrupt, or isochronous transfers in between the client and the
USB host controller driver.
This commit implements the API changes in behalf of the Genode C API's
USB server and client side. Addtionally, it provides Usb::Device,
Usb::Interface, and Usb::Endpoint utilities that can be used by native
C++ clients to use the new API and hide the sophisticated packet stream API.
The adaptations necessary target the following areas:
* lx_emul layer for USB host and client side
* Linux USB host controller driver port for PC
* Linux USB client ports: usb_hid_drv and usb_net_drv, additionally
reduce the Linux tasks used inside these drivers
* Native usb_block_drv
* black_hole component
* Port of libusb, including smartcard and usb_webcam driver depending on it
* Port of Qemu XHCI model library, including vbox5 & vbox6 depending on it
* Adapt all run-scripts and drivers_interactive recipes to work
with the new policy rules of the USB host controller driver
Fixgenodelabs/genode#5021
The bulk of the driver code now lives in the 'dde_linux' repository,
which is available on all platforms, from where it can be referenced by
other repositories.
The 'wifi_drv' binary was delegated to a generic harness that includes
all configuration and management functionality shared by all wireless
device driver components, e.g., the wpa_supplicant. The code of the
device driver emulation environment is located in 'src/lib/wifi'. It
is referenced by the platform-specific driver library that resides in
the corresponding platform repository. The runtime configuration needs
to point the driver to proper driver library.
The platform-specific library is in charge of orchestrating the contrib
source utilized by the driver as well as providing the 'source.list'
and 'dep.list' files. It must include the generic library snippet
'repos/dde_linux/lib/wifi.inc' that deals with managing the emulation
environment code.
The 'repos/dde_linux/src/drivers/wifi/README' file contains more
detailed information on how to deploy the driver.
Issue #4861.
This patch equips Sculpt with the ability to customize the system image
in very flexible ways.
All customizable aspects of the image have been relocated from the
former sculpt.run script and the accompanied gems/run/sculpt/ directory
to a new location - the sculpt/ directory - which can exist in any
repository. The directory at repos/gems/sculpt/ serves as reference.
The sculpt directory can host any number of <name>-<board>.sculpt files,
each containing a list of ingredients to be incorporated into the
Sculpt system image. The <name> can be specified to the sculpt.run
script. E.g., the following command refers to the 'default-pc.sculpt'
file:
make run/sculpt KERNEL=nova BOARD=pc SCULPT=default
If no 'SCULPT' argument is supplied, the value 'default' is used.
A .sculpt file refers to a selection of files found at various
subdirectries named after their respective purpose. In particular, There
exists a subdirectory for each file in Sculpt's config fs, like
nitpicker, drivers... The .sculpt file selects the alternative to use
by a simple tag-value notation.
drivers: pc
The supported tags are as follows.
*Optional* selection of /config files. If not specified, those files are
omitted, which prompts Sculpt to manage those configurations
automatically or via the Leitzentrale GUI:
fonts
nic_router
event_filter
wifi
runtime
gpu_drv
Selection of mandatory /config files. If not specified, the respective
'default' alternative will be used.
nitpicker
deploy
fb_drv
clipboard
drivers
numlock_remap
leitzentrale
usb
system
ram_fs
Furthermore, the .sculpt file supports the optional selection of
supplemental content such as a set of launchers.
launches: nano3d system_shell
Another type of content are the set of blessed pubkey/download files
used for installing and verifying software on target.
With the new version, it has become possible to supply a depot with the
the system image. The depot content is assembled according to the 'pkg'
attributes found in launcher files and the selected deploy config.
The resulting depot is incorporated into the system image as 'depot.tar'
archive. It can be supplied to the Sculpt system by mounting it into the
ram fs as done by the 'ram_fs/depot' configuration for the ram fs.
It is possible to add additional boot modules to the system image. There
are two options.
build: <list of targets>
This tag prompts the sculpt.run script to build the specified targets
directly using the Genode build system and add the created artifacts
into the system image as boot modules.
import: <list of depot src or pkg archives>
This tag instructs Sculpt to supply the specifid depot-archive content
as boot modules to the system image. This change eliminates the need for
board-specific pkg/sculpt-<board> archives. The board-specific
specializations can now be placed directly into the respective .sculpt
files by using 'import:'.
To make the use of Sculpt as testbed during development more convenient,
the log output of the drivers, leitzentrale, and runtime subsystems
can be redirected to core using the optional 'LOG=core' argument, e.g.,
make run/sculpt KERNEL=linux BOARD=linux LOG=core
The former pkg/sculpt-installation and pkg/sculpt-installation-pc
archives have been replaced by pkg/sculpt_distribution-pc, which
references the generic pkg/sculpt_distribution archive. Those pkgs are
solely used for publishing / distribution purposes.
Fixes#4369