This patch adds support for manipulating the window layout with keyboard
actions. It supports the toggling of fullscreen (aka maximize), the
raising of the currently focused window, and the focusing the next/previous
window.
This patch adds the mechanics for detecting key sequences to the window
layouter. Sequences for layouter actions can be expressed in the
layouter configuration. They cannot trigger any real action yet.
This patch weakens the themed decorator's demands with respect to the
supplied theme data. It no longer strictly requires the specification of
the '<closer>', '<title>', and '<maximizer>' nodes and the accompanied
png/tff data. Furthermore, the default.png can be left out if both decor
and aura have a size of zero.
This patch enhances the layouter to apply a label-dependent policy
for the placement of new windows. The policy may contain the
attributes 'xpos', 'ypos', and 'maximized'. If the latter is set
to "yes", the matching window will appear in maximized state.
This patch ensures that we never request a zero-sized virtual
framebuffer from nitpicker even when instantiating the object with zero
width or height. It therebu removes the burden of handling the resulting
invalid framebuffer dataspace from the user of the Nitpicker_buffer
utility.
Explicitly cast floats to long as we currently do not plan to support
float in Xml_generator and previously the value was implicitly casted to
long anyway.
Issue #1819
* Also change the way how mute is handled. Only send the
changed signal if the user has clicked on the mute checkbox
* Always check channels_rom is valid
* Add <default> handling
* Increase verbosity
Fixes#1795.
This patch changes the decorator to always apply stacking-order changes
immediately instead of deferring the re-stacking of the nitpicker views
to the next call of 'update_nitpicker_views'. The deferred application
did not always work when more then one windows changed their stacking
position at once because the cached '_neighbor' values interfered with
each other.
The eager re-stacking should not have negative effects on the user
experience because, in contrast to re-positioning, re-stacking a rare
operation.
This change makes it possible to reuse the generic window decorator
classes in include/decorator/ for decorators of a different structure.
E.g., instead of painting decorations on a single nitpicker session,
each window may paint its decorations into additional window-specific
nitpicker sessions.
For each session upgrade performed by a wm client as part of the
Nitpicker::Connection::buffer function, the window manager wrongly
upgraded the wrapped nitpicker session twice: Once by handling the
Root::upgrade, and again by handling of the server-side 'buffer'
operation. Here, the 'buffer' operation was implemented by not merely
forwarding the RPC request to the wrapped nitpicker session but by
calling the 'buffer' method on the wrapped session's connection
object, which implictly issues session upgrades. Consequently,
the window manager would transfer twice the amount of the session
upgrades it received by its clients to nitpicker and eventually ran
out of memory.
The patch fixes the problem by eliminating the call of the
Nitpicker::Connection::buffer method and instead merely forward the RPC
requests to the wrapped nitpicker sessions.
This patch, complements the existing vbox layout with a hbox layout and
improves the response to dynamic dialog updates. The new version support
disappearing widgets and the reordering of widgets. Furthermore, this
patch ensures that the 'Widget::_layout' functions are executed after
updating a new version of the dialog.
This patch improves the decorator in two ways. First, it enables the
assignment of window colors depending on the window labels. This
configuration can be changed dynamically. Second, it adds the handling
of window controls for closing, maximizing, minimizing windows.
Issue #1689Fixes#1688
Until now, the CLI monitor and the laucher allowed the user to explitly
kill subsystems but both used to ignore gracefully exiting subsystems.
It was the user's job to remove the remains of those subsystems. The
patch takes the burden of manually killing exited subsystems from the
user.
Fixes#1685
If a client provides a read buffer of insufficient size for all
available data, we have two options
1) Leave it to the client to do partial reads until not further data is
available, or
2) Signal the client that there still some bytes on a partial read.
As the second option seems more robust it's implemented in this commit.
Fixes#1705
Instead of holding SPEC-variable dependent files and directories inline
within the repository structure, move them into 'spec' subdirectories
at the corresponding levels, e.g.:
repos/base/include/spec
repos/base/mk/spec
repos/base/lib/mk/spec
repos/base/src/core/spec
...
Moreover, this commit removes the 'platform' directories. That term was
used in an overloaded sense. All SPEC-relative 'platform' directories are
now named 'spec'. Other files, like for instance those related to the
kernel/architecture specific startup library, where moved from 'platform'
directories to explicit, more meaningful places like e.g.: 'src/lib/startup'.
Fix#1673
Instead of returning pointers to locked objects via a lookup function,
the new object pool implementation restricts object access to
functors resp. lambda expressions that are applied to the objects
within the pool itself.
Fix#884Fix#1658
This patch changes the window manager, the decorator, and the
floating window layouter to propagate the usage of an alpha channel from
the client application to the decorator. This way, the decorator can
paint the decoration elements behind the affected windows, which would
otherwise be skipped.
This patch adds two new painters located at gems/include/polygon_gfx.
Both painters draw convex polygons with an arbirary number of points.
The shaded-polygon painter interpolates the color and alpha values
whereas the textured-polygon painter applies a texture to the polygon.
The painters are accompanied by simplistic 3D routines located at
gems/include/nano3d/ and a corresponding example (gems/run/nano3d.run).
Drivers like SD-Card, platform, AHCI, and framebuffer are specified as Exynos5
compliant. But they are at least not compliant with Odroid-XU although this is
Exynos5. Thus, prevent tests that rely on such drivers when building for
hw_odoid_xu. Furthermore, make previous Arndale regulator/consts.h,
uart_defs.h, and some Board_base enums available to all Exynos5 builds to
enable at least building the drivers.
Fixes#1419
The menu view generates a simple dialog of widgets and reports the
hovered element. It is meant to be embedded into applications that
require simple GUIs but don't want to deal with the pecularities of
a full-blown widget set.
If the Rom_session::update function returns false, the ROM dataspace may
have been physically destructed (and core has removed all mappings).
In this case, we have to omit the detach operation in the destructor
of 'Attached_dataspace' to avoid detaching the same region twice.
The headers 'texture_rgb565.h' and 'texture_rgb888' contain
template specializations needed for using the 'Texture::rgba' function
for the respective pixel formats. The specializations were formerly
contained in application-local code.
The window manager provides a nitpicker session interface. In contrast
to the nitpicker server, which leaves the view layout up to the client,
the window manager organizes the views on screen according to a policy
provided by a window layouter. Furthermore, it equips views with window
decorations as provided by a window decorator. Both layouter and
decorator are independent programs.
This patch changes both the Input::Session interface and the skeleton
for the server-side implementation of this interface
('input/component.h').
The Input::Session interface offers a new 'sigh' function, which can be
called be the client to register a signal handler. The signal handler
gets notified on the arrival of new input. This alleviates the need to
poll for input events at the client side.
The server-side skeleton for implementing input services underwent a
redesign to make it more modular and robust. I.e., there are no
global functions needed at the server side and the event-queue
enable/disable mechanism is implemented at a central place (in the root
component) rather than inside each driver.
Fixes#46
This patch changes the top-level directory layout as a preparatory
step for improving the tools for managing 3rd-party source codes.
The rationale is described in the issue referenced below.
Issue #1082