This interface change gives GUI servers the freedom to allocate view
capabilities at the time of request instead of the creation time of the
view. This is useful because view capabilities are rarely needed.
Issue #5242
This patch moves the management of view IDs from the server to the
client side. The former 'create_view' and 'create_child_view'
operations do no longer return a view ID but take a view ID as
argument. While changing those operations, this patch takes the
opportunity to allow for initial view attributes. Combined, those
changes simplify the window manager while accommodating typical
client use cases with less code.
To ease the client-side ID management, the Gui::Connection hosts
a 'view_ids' ID space for optional use. E.g., the new 'Top_level_view'
class uses this ID space for ID allocation. This class accommodates the
most typical use case of opening a single window.
The 'alloc_view_id' RPC function is no longer needed.
Issue #5242
Express the allocation of a new view handle by a dedicated RPC function
instead of passing an invalid view handle to the existing 'view_handle'
function.
This eliminates the notion of invalid view handles at the GUI session
interface, clearing the way for managing view handles via an Id_space.
Issue #5242
- Rename framebuffer_session to framebuffer and
input_session to input as those RPC interfaces are no longer
meant to be used as stand-alone sessions.
- Host Connection::input and Connection::framebuffer as public
members, thereby removing the use of pointers. This simplifies
the client-sized code. E.g., '_gui.input()->pending()' becomes
'_gui.input.pending()'.
Issue #5242
To maintain ease of use at the client side, the OUT_OF_RAM and
OUT_OF_CAPS results are handled at the 'Gui::Connection' now.
Gui::Connection does not inherit the Gui::Session interface any longer,
which allows for the use of different result types.
Issue #5242
Issue #5245
This patch replaces the optional parent argument of the create_view
RPC function by a dedicated create_child_view RPC function. This
is a preparatory step of removing the notion of an invalid handle
as a special case.
Issue #5242
- Replace 'typedef' by 'using'
- Avoid plain pointers
- Import Genode namespace into Gui::
- Use enum class
- Use Attr struct for passing multiple attributes
- Turn testnit into proper Genode::Component
- Use distinct types for top-level and child views
- Remove dependency from timer
- Use util/geometry.h