The new Framebuffer::Session::sync_source RPC function allows for the
selection of a specific source of sync signals in the presence of
multiple capture clients at the GUI server.
This patch contains only the extension of the interface. The information
is not evaluated by the GUI server yet.
Issue #5347
This patch adds central and safe utilities for accessing the distinct
parts of the virtual framebuffer to relieve clients from pointer
calculations.
Issue #5351
This patch eases the vertical organization of multiple surfaces within
one larger surface, which is the case when keeping front/back buffers
within one compounding GUI buffer.
Issue #5351
Propagate the want of an alpha channel as attribute of Framebuffer::Mode
instead of passing this property as a separate bool argument.
This clears the way for adding useful accessors for pixel/alpha/input
surfaces to the Mode type as a subsequent step.
Issue #5351
By enhancing the Framebuffer::Session interface by the new RPC functions
'blit' and 'panning', GUI clients become able to attain tearing-free
output. Two modes of operations are supported.
1. Atomic back-to-front blitting
GUI clients that partially update their user interface like regular
application dialogs, can now implement double buffering by placing
both the back buffer and front buffer within the GUI session's
framebuffer and configuring a view that shows only the front buffer.
The 'blit' operation allows the client to atomically flush pixels
from the back buffer to the front buffer.
2. Atomic buffer flipping
GUI clients that always update all pixels like a media player or
a game can now use the 'panning' feature to atomically redirect the
displayed pixels to a different portion of the GUI session's virtual
frame buffer. The virtual framebuffer always contains two frames,
the displayed one and the next one. Once the next frame is complete,
the client changes the panning position to the portion containing
the next frame.
Issue #5350
With this change, a client (i.e., display driver) can register
a wakeup signal handler to be notified on the arrival of new data to
capture. The signal is delivered only when the client has stopped
capturing. The client propagates this condition to the server using
the new 'capture_stopped' RPC call.
This change in principle enables a display driver to suspend its
periodic mode of operation after a few frames without capturing any
new data. As the first driver, the fb_sdl driver has been adapted to
the new protocol. This change not only eliminates the driver's CPU
load when idle, it also reduces the latency of sporadic output
because the response to such GUI updates is no longer bound by a
fixed periodic interval.
Issue #5344
This patch enhances the Capture::Connection::Screen such that the
bounding box of the affected pixels can be tracked by the caller,
which can use this information to adjust its behavior to the
activity/inactivity of the capture server.
Issue #5344
This patch adds the physical screen size as argument to the
Capture::Session::buffer RPC function, which allows drivers to
propagate DPI information to the GUI server. While changing the
the interface, the patch replaces the former use of C++ exceptions
by a result type. The 'Buffer_result' is handled transparently by the
Capture::Connection. The client.h code is now integrated in
connection.h.
Issue #5344
This is a follow-up commit to "gui_session: manage view ID at the client
side", which missed to invalidate the neighbor view of a window but
instead wrongly assigned the (now always valid) view ID 0 as neighbor.
In situations where a window disappears and re-appears (e.g., repeatedly
launching testnit in the wm.run scenario), the new window could not
always be topped.
Issue #5242
The current default session RAM quota of 36 KiB reflects the needs of
the nitpicker GUI server. However, in most commonly used scenarios, a
GUI client connects to nitpicker indirectly via the wm. The low value
worked so far because the wm did not account RAM and cap usage per
client so far but paid out of its own pocket and faithfully forwarded
all resource upgrades to nitpicker.
When adding resource accounting to the wm, the old default value has the
effect that a new client has to repeatedly attempt the session creation -
each time offering sligthly more session quota - until both nitpicker and
the wm are satisfied.
By roughly doubling the default to 80 KiB, a wm client immediately
succeeds with opening a GUI session without repeated attempts.
By specifying a custom 'cap_quota' amount to the 'Genode::Connection',
the Gui::Connection now donates enough caps for both the wm and
nitpicker.
Issue #5340
This interface change gives GUI servers the freedom to allocate view
capabilities at the time of request instead of the creation time of the
view. This is useful because view capabilities are rarely needed.
Issue #5242
This patch moves the management of view IDs from the server to the
client side. The former 'create_view' and 'create_child_view'
operations do no longer return a view ID but take a view ID as
argument. While changing those operations, this patch takes the
opportunity to allow for initial view attributes. Combined, those
changes simplify the window manager while accommodating typical
client use cases with less code.
To ease the client-side ID management, the Gui::Connection hosts
a 'view_ids' ID space for optional use. E.g., the new 'Top_level_view'
class uses this ID space for ID allocation. This class accommodates the
most typical use case of opening a single window.
The 'alloc_view_id' RPC function is no longer needed.
Issue #5242
This patch reworks the view-ID handling within the nitpicker GUI server
and the window manager. The namespace of view handles are now represented
as an Id_space. In constrast to the former "handles", which could be
invalid, IDs cannot be semantically overloaded with anything other than
an actual view reference. There is no notion of an invalid handle.
IDs are like C++ references (which cannot be a nullptr).
This change requires the code to be more explicit. E.g., the stacking of
a few at the front-most position can no longer be expressed by passing
an invalid handle as neighbor.
Issue #5242
Express the allocation of a new view handle by a dedicated RPC function
instead of passing an invalid view handle to the existing 'view_handle'
function.
This eliminates the notion of invalid view handles at the GUI session
interface, clearing the way for managing view handles via an Id_space.
Issue #5242
This patch eliminates the use of invalid view handles as special
Session::Command arguments. The TO_FRONT and TO_BACK operations
interpreted as invalid neighbor as top-most or back-most position.
Those corner cases are now expressed via dedicated commands. The
new stacking commands are FRONT, BACK, FRONT_OF, and BEHIND_OF.
While changing the command interface, the patch removes the OP_
prefix from the opcode values.
Issue #5242
- Rename framebuffer_session to framebuffer and
input_session to input as those RPC interfaces are no longer
meant to be used as stand-alone sessions.
- Host Connection::input and Connection::framebuffer as public
members, thereby removing the use of pointers. This simplifies
the client-sized code. E.g., '_gui.input()->pending()' becomes
'_gui.input.pending()'.
Issue #5242
To maintain ease of use at the client side, the OUT_OF_RAM and
OUT_OF_CAPS results are handled at the 'Gui::Connection' now.
Gui::Connection does not inherit the Gui::Session interface any longer,
which allows for the use of different result types.
Issue #5242
Issue #5245
This patch replaces the optional parent argument of the create_view
RPC function by a dedicated create_child_view RPC function. This
is a preparatory step of removing the notion of an invalid handle
as a special case.
Issue #5242
- Remove exceptions
- Use 'Attr' struct for attach arguments
- Let 'attach' return 'Range' instead of 'Local_addr'
- Renamed 'Region_map::State' to 'Region_map::Fault'
Issue #5245Fixes#5070
This patch updates the signal API to avoid raw pointers, and
replaces the Context_already_in_use and Context_not_associated
exceptions by diagnostic messages.
Fixes#5247
Remove the use of C++ exception as much as possible from the router as C++
exception handling can be resource intensive and can make code hard to
understand.
This also removes the garbage collection that the router used to do when a
session ran out of quota. This is motivated by the fact that the garbage
collection was rather simple and removed connection states regardless of their
current state, thereby causing broken connections. The change is part of this
commit as the approach to integrating garbage collection relied strongly on
exception handling.
The user story behind removing garbage collection: The router emergency-dropped
an established TCP connection (with NAPT) and on the next matching packet
re-created it with a different NAPT port, thereby breaking the connection. With
this commit, existing connections are prioritized over new ones during resource
exhaustion and the packets that attempt to create a new connection in such a
state are dropped with a warning in the log (verbose_packet_drop="yes").
Note that the state resolves itself with time as existing connections time out
or are closed by peers.
Ref #4729
- Replace 'typedef' by 'using'
- Avoid plain pointers
- Import Genode namespace into Gui::
- Use enum class
- Use Attr struct for passing multiple attributes
- Turn testnit into proper Genode::Component
- Use distinct types for top-level and child views
- Remove dependency from timer
- Use util/geometry.h
- Move header to base/include to make it applicable for base types
like 'Affinity' down the road.
- Represent 'Rect' as typle of point and area, which is the most
common form of initialization, creates in valid 'Rect' by default.
- Turn Point, Area, and Rect into compound types, making x, y, w, h, at,
area accessible without a method call
- 'Rect::Compound' function for constructing a 'Rect' from two points,
replacing a former constructor
- Use result type 'Rect::Cut_remainder' instead of out parameters.
Fixes#5239
This patch turns 'Color' from a class to a POD type by replacing
the constructors by the named create functions 'rgb', 'clamped_rgb',
and 'clamped_rgba'. It thereby enables the initialization of Color
values using { .r = ... } syntax and makes the type usable in const
expressions.
It also narrows the type for color components and alpha values to
uint8_t. So possible integer overflows of computed values are detected
by -Wconversion.
As 'Color::rgb(0, 0, 0)' is repeatedly used as a default value, the
patch adds the 'Color::black()' function.
Fixes#5238
When having a maximized terminal window, a suspend was causing an
invalid mode change at nitpicker. This triggered a huge resource request
in nitpicker because the RAM-quota check was rendered ineffective by a
wrap-around during unsigned multiplication.
Issue genodelabs/genode#5180Fixesgenodelabs/genode#5201
The original use cases of the loader have long been covered by the
dynamic init. The only substantial client of the loader remained to be
the qpluginwidget. However, the qpluginwidget was supported only by the
Arora web browser. But the blending of plugins with websites ultimately
remained a tech demo, and Arora has been replaced by Falkon.
Fixes#5229
Unlike the previous return value of
`Genode::Packet_allocator::need_size_for_free()` indicated, it does need
the size of the object it has to free to work properly.
Before, the current back-most window was not restacked if it was part of
the already, which lead to partially inconsistent view of the window
stack between decorator and nitpicker.
Replace the USB session API by one that provides a devices ROM only,
which contains information about all USB devices available for this client,
as well as methods to acquire and release a single device.
The acquisition of an USB device returns the capability to a device session
that includes a packet stream buffer to communicate control transfers
in between the client and the USB host controller driver. Moreover,
additional methods to acquire and release an USB interface can be used.
The acquisition of an USB interface returns the capability to an interface
session that includes a packet stream buffer to communicate either
bulk, interrupt, or isochronous transfers in between the client and the
USB host controller driver.
This commit implements the API changes in behalf of the Genode C API's
USB server and client side. Addtionally, it provides Usb::Device,
Usb::Interface, and Usb::Endpoint utilities that can be used by native
C++ clients to use the new API and hide the sophisticated packet stream API.
The adaptations necessary target the following areas:
* lx_emul layer for USB host and client side
* Linux USB host controller driver port for PC
* Linux USB client ports: usb_hid_drv and usb_net_drv, additionally
reduce the Linux tasks used inside these drivers
* Native usb_block_drv
* black_hole component
* Port of libusb, including smartcard and usb_webcam driver depending on it
* Port of Qemu XHCI model library, including vbox5 & vbox6 depending on it
* Adapt all run-scripts and drivers_interactive recipes to work
with the new policy rules of the USB host controller driver
Fixgenodelabs/genode#5021
- New session interfaces:
- os/include/play_session (for audio playing / mic-input driver)
- os/include/record_session (for audio recording / audio-output driver)
- Mixer at os/src/record_play_mixer providing both play and record services
- Simple waveform player at os/src/app/waveform_player
- Simple audio-signal capturing component at os/src/app/record_rom
- Simple oscilloscpe at gems/src/app/rom_osci (using record_rom)
- Simple test-audio_play for playing raw stereo f32 data
The _gems/run/waveform_player.run_ script illustrates the use of the new
components and interfaces.
Issue #5097