This patch reworks the implementation of core's RAM service to make use
of the 'Session_object' and to remove the distinction between the
"metadata" quota and the managed RAM quota. With the new implementation,
the session implicitly allocates its metadata from its own account. So
there is not need to handle 'Out_of_metadata' and 'Quota_exceeded' via
different exceptions. Instead, the new version solely uses the
'Out_of_ram' exception.
Furthermore, the 'Allocator::Out_of_memory' exception has become an alias
for 'Out_of_ram', which simplifies the error handling.
Issue #2398
This patch replaces the 'Parent::Quota_exceeded',
'Service::Quota_exceeded', and 'Root::Quota_exceeded' exceptions
by the single 'Insufficient_ram_quota' exception type.
Furthermore, the 'Parent' interface distinguished now between
'Out_of_ram' (the child's RAM is exhausted) from
'Insufficient_ram_quota' (the child's RAM donation does not suffice to
establish the session).
This eliminates ambiguities and removes the need to convert exception
types along the path of the session creation.
Issue #2398
This patch replaces the former use of size_t with the use of the
'Ram_quota' type to improve type safety (in particular to avoid
accidentally mixing up RAM quotas with cap quotas).
Issue #2398
Ldso now does not automatically execute static constructors of the
binary and shared libraries the binary depends on. If static
construction is required (e.g., if a shared library with constructor is
used or a compilation unit contains global statics) the component needs
to execute the constructors explicitly in Component::construct() via
Genode::Env::exec_static_constructors().
In the case of libc components this is done by the libc startup code
(i.e., the Component::construct() implementation in the libc).
The loading of shared objects at runtime is not affected by this change
and constructors of those objects are executed immediately.
Fixes#2332
This patch improves the accounting for the backing store of
session-state meta data. Originally, the session state used to be
allocated by a child-local heap partition fed from the child's RAM
session. However, whereas this approach was somehow practical from a
runtime's (parent's) point of view, the child component could not count
on the quota in its own RAM session. I.e., if the Child::heap grew at
the parent side, the child's RAM session would magically diminish. This
caused two problems. First, it violates assumptions of components like
init that carefully manage their RAM resources (and giving most of them
away their children). Second, if a child transfers most of its RAM
session quota to another RAM session (like init does), the child's RAM
session may actually not allow the parent's heap to grow, which is a
very difficult error condition to deal with.
In the new version, there is no Child::heap anymore. Instead, session
states are allocated from the runtime's RAM session. In order to let
children pay for these costs, the parent withdraws the local session
costs from the session quota donated from the child when the child
initiates a new session. Hence, in principle, all components on the
route of the session request take a small bite from the session quota to
pay for their local book keeping
Consequently, the session quota that ends up at the server may become
depleted more or less, depending on the route. In the case where the
remaining quota is insufficient for the server, the server responds with
'QUOTA_EXCEEDED'. Since this behavior must generally be expected, this
patch equips the client-side 'Env::session' implementation with the
ability to re-issue session requests with successively growing quota
donations.
For several of core's services (ROM, IO_MEM, IRQ), the default session
quota has now increased by 2 KiB, which should suffice for session
requests to up to 3 hops as is the common case for most run scripts. For
longer routes, the retry mechanism as described above comes into effect.
For the time being, we give a warning whenever the server-side quota
check triggers the retry mechanism. The warning may eventually be
removed at a later stage.
This patch enables warnings if one of the deprecate functions that rely
in the implicit use of the global Genode::env() accessor are called.
For the time being, some places within the base framework continue
to rely on the global function while omitting the warning by calling
'env_deprecated' instead of 'env'.
Issue #1987
The initial stack is solely used to initialize the Genode environment
along with the application stack located in the stack area. It never
executes application code. Hence, we can make it small. To check that it
is not dimensioned too small, the patch introduces a sanity check right
before switching to the application stack.
This is a redesign of the root and parent interfaces to eliminate
blocking RPC calls.
- New session representation at the parent (base/session_state.h)
- base-internal root proxy mechanism as migration path
- Redesign of base/service.h
- Removes ancient 'Connection::KEEP_OPEN' feature
- Interface change of 'Child', 'Child_policy', 'Slave', 'Slave_policy'
- New 'Slave::Connection'
- Changed child-construction procedure to be compatible with the
non-blocking parent interface and to be easier to use
- The child's initial LOG session, its binary ROM session, and the
linker ROM session have become part of the child's envirenment.
- Session upgrading must now be performed via 'env.upgrade' instead
of performing a sole RPC call the parent. To make RAM upgrades
easier, the 'Connection' provides a new 'upgrade_ram' method.
Issue #2120
base generic code:
* Remove unused verbosity code from mmio framework
* Remove escape sequence end heuristic from LOG
* replace Core_console with Core_log (no format specifiers)
* move test/printf to test/log
* remove `printf()` tests from the log test
* check for exact match of the log test output
base-fiasco:
* remove unused Fiasco::print_l4_threadid function
base-nova:
* remove unused hexdump utility from core
base-hw:
* remove unused Kernel::Thread::_print_* debug utilities
* always print resource summary of core during startup
* remove Kernel::Ipc_node::pd_label (not used anymore)
base*:
* Turn `printf`,`PWRN`, etc. calls into their log equivalents
Ref #1987Fix#2119
Besides adapting the components to the use of base/log.h, the patch
cleans up a few base headers, i.e., it removes unused includes from
root/component.h, specifically base/heap.h and
ram_session/ram_session.h. Hence, components that relied on the implicit
inclusion of those headers have to manually include those headers now.
While adjusting the log messages, I repeatedly stumbled over the problem
that printing char * arguments is ambiguous. It is unclear whether to
print the argument as pointer or null-terminated string. To overcome
this problem, the patch introduces a new type 'Cstring' that allows the
caller to express that the argument should be handled as null-terminated
string. As a nice side effect, with this type in place, the optional len
argument of the 'String' class could be removed. Instead of supplying a
pair of (char const *, size_t), the constructor accepts a 'Cstring'.
This, in turn, clears the way let the 'String' constructor use the new
output mechanism to assemble a string from multiple arguments (and
thereby getting rid of snprintf within Genode in the near future).
To enforce the explicit resolution of the char * ambiguity, the 'char *'
overload of the 'print' function is marked as deleted.
Issue #1987
Those headers implement a platform-specific mechanism. They are never
used by components directly.
This patch also cleans up a few other remaining platform-specific
artifact such as the Fiasco.OC-specific assert.h.
Issue #1993
This patch establishes the sole use of generic headers across all
kernels. The common 'native_capability.h' is based on the version of
base-sel4. All traditional L4 kernels and Linux use the same
implementation of the capability-lifetime management. On base-hw, NOVA,
Fiasco.OC, and seL4, custom implementations (based on their original
mechanisms) are used, with the potential to unify them further in the
future.
This change achieves binary compatibility of dynamically linked programs
across all kernels.
Furthermore, the patch introduces a Native_capability::print method,
which allows the easy output of the kernel-specific capability
representation using the base/log.h API.
Issue #1993
This patch alleviates the need for a Native_capability::Dst at the API
level. The former use case of this type as argument to
Deprecated_env::reinit uses the opaque Native_capability::Raw type
instead. The 'Raw' type contains the portion of the capability that is
transferred as-is when delegating the capability (i.e., when installing
the parent capability into a new component, or when installing a new
parent capability into a new forked Noux process). This information can
be retrieved via the new Native_capability::raw method.
Furthermore, this patch moves the functions for retriving the parent
capability to base/internal/parent_cap.h, which is meant to be
implemented in platform-specific ways. It replaces the former set of
startup/internal/_main_parent_cap.h headers.
Issue #1993
This patch cleans up the thread API and comes with the following
noteworthy changes:
- Introduced Cpu_session::Weight type that replaces a formerly used
plain integer value to prevent the accidental mix-up of
arguments.
- The enum definition of Cpu_session::DEFAULT_WEIGHT moved to
Cpu_session::Weight::DEFAULT_WEIGHT
- New Thread constructor that takes a 'Env &' as first argument.
The original constructors are now marked as deprecated. For the
common use case where the default 'Weight' and 'Affinity' are
used, a shortcut is provided. In the long term, those two
constructors should be the only ones to remain.
- The former 'Thread<>' class template has been renamed to
'Thread_deprecated'.
- The former 'Thread_base' class is now called 'Thread'.
- The new 'name()' accessor returns the thread's name as 'Name'
object as centrally defined via 'Cpu_session::Name'. It is meant to
replace the old-fashioned 'name' method that takes a buffer and size
as arguments.
- Adaptation of the thread test to the new API
Issue #1954
The original 'Env' interface as returned by 'Genode::env()' has been
renamed to 'Env_deprecated' and moved to deprecated/env.h. The new version
of base/env.h contains the interface passed to modern components that
use the component API via base/component.h.
Issue #1832
This patch replaces the former 'Pd_session::bind_thread' function by a
PD-capability argument of the 'Cpu_session::create_thread' function, and
removes the ancient thread-start protocol via 'Rm_session::add_client' and
'Cpu_session::set_pager'. Threads are now bound to PDs at their creation
time and implicitly paged according to the address space of the PD.
Note the API change:
This patch changes the signature of the 'Child' and 'Process' constructors.
There is a new 'address_space' argument, which represents the region map
representing the child's address space. It is supplied separately to the
PD session capability (which principally can be invoked to obtain the
PD's address space) to allow the population of the address space
without relying on an 'Pd_session::address_space' RPC call.
Furthermore, a new (optional) env_pd argument allows the explicit
overriding of the PD capability handed out to the child as part of its
environment. It can be used to intercept the interaction of the child
with its PD session at core. This is used by Noux.
Issue #1938
This patch integrates three region maps into each PD session to
reduce the session overhead and to simplify the PD creation procedure.
Please refer to the issue cited below for an elaborative discussion.
Note the API change:
With this patch, the semantics of core's RM service have changed. Now,
the service is merely a tool for creating and destroying managed
dataspaces, which are rarely needed. Regular components no longer need a
RM session. For this reason, the corresponding argument for the
'Process' and 'Child' constructors has been removed.
The former interface of the 'Rm_session' is not named 'Region_map'. As a
minor refinement, the 'Fault_type' enum values are now part of the
'Region_map::State' struct.
Issue #1938
Besides unifying the Msgbuf_base classes across all platforms, this
patch merges the Ipc_marshaller functionality into Msgbuf_base, which
leads to several further simplifications. For example, this patch
eventually moves the Native_connection_state and removes all state
from the former Ipc_server to the actual server loop, which not only
makes the flow of control and information much more obvious, but is
also more flexible. I.e., on NOVA, we don't even have the notion of
reply-and-wait. Now, we are no longer forced to pretend otherwise.
Issue #1832
This commit introduces the new `Component` interface in the form of the
headers base/component.h and base/entrypoint.h. The os/server.h API
has become merely a compatibilty wrapper and will eventually be removed.
The same holds true for os/signal_rpc_dispatcher.h. The mechanism has
moved to base/signal.h and is now called 'Signal_handler'.
Since the patch shuffles headers around, please do a 'make clean' in the
build directory.
Issue #1832
This commit replaces the stateful 'Ipc_client' type with the plain
function 'ipc_call' that takes all the needed state as arguments.
The stateful 'Ipc_server' class is retained but it moved from the public
API to the internal ipc_server.h header. The kernel-specific
implementations were cleaned up and simplified. E.g., the 'wait'
function does no longer exist. The badge and exception code are no
longer carried in the message buffers but are handled in kernel-specific
ways.
Issue #610
Issue #1832
This patch moves details about the stack allocation and organization
the base-internal headers. Thereby, I replaced the notion of "thread
contexts" by "stacks" as this term is much more intuitive. The fact that
we place thread-specific information at the bottom of the stack is not
worth introducing new terminology.
Issue #1832
This patch establishes a common organization of header files
internal to the base framework. The internal headers are located at
'<repository>/src/include/base/internal/'. This structure has been
choosen to make the nature of those headers immediately clear when
included:
#include <base/internal/lock_helper.h>
Issue #1832