This patch improves the detection of new appearing top-most windows.
Such a window should prompt the decorator to bring the corresponding
nitpicker view(s) to the front of the view stack. The original
implementation relied on hints provided by the layouter (the 'topped'
attribute). With the patch, the decorator tracks the top-most window by
itself, which improves the robustness.
As a second improvement, the patch defers the destruction of windows to
the point when all other window operations are completed. This hides
intermediate states when replacing one window by another in one step,
which is typical for console-like scenarios. Hence, this patch should
eliminate flickering artifacts when switching from one virtual console
to another.
Issue #3031
Besides adapting the components to the use of base/log.h, the patch
cleans up a few base headers, i.e., it removes unused includes from
root/component.h, specifically base/heap.h and
ram_session/ram_session.h. Hence, components that relied on the implicit
inclusion of those headers have to manually include those headers now.
While adjusting the log messages, I repeatedly stumbled over the problem
that printing char * arguments is ambiguous. It is unclear whether to
print the argument as pointer or null-terminated string. To overcome
this problem, the patch introduces a new type 'Cstring' that allows the
caller to express that the argument should be handled as null-terminated
string. As a nice side effect, with this type in place, the optional len
argument of the 'String' class could be removed. Instead of supplying a
pair of (char const *, size_t), the constructor accepts a 'Cstring'.
This, in turn, clears the way let the 'String' constructor use the new
output mechanism to assemble a string from multiple arguments (and
thereby getting rid of snprintf within Genode in the near future).
To enforce the explicit resolution of the char * ambiguity, the 'char *'
overload of the 'print' function is marked as deleted.
Issue #1987
This patch changes the decorator to always apply stacking-order changes
immediately instead of deferring the re-stacking of the nitpicker views
to the next call of 'update_nitpicker_views'. The deferred application
did not always work when more then one windows changed their stacking
position at once because the cached '_neighbor' values interfered with
each other.
The eager re-stacking should not have negative effects on the user
experience because, in contrast to re-positioning, re-stacking a rare
operation.
This change makes it possible to reuse the generic window decorator
classes in include/decorator/ for decorators of a different structure.
E.g., instead of painting decorations on a single nitpicker session,
each window may paint its decorations into additional window-specific
nitpicker sessions.
This patch improves the decorator in two ways. First, it enables the
assignment of window colors depending on the window labels. This
configuration can be changed dynamically. Second, it adds the handling
of window controls for closing, maximizing, minimizing windows.
Issue #1689Fixes#1688
This patch changes the window manager, the decorator, and the
floating window layouter to propagate the usage of an alpha channel from
the client application to the decorator. This way, the decorator can
paint the decoration elements behind the affected windows, which would
otherwise be skipped.