Instead of returning pointers to locked objects via a lookup function,
the new object pool implementation restricts object access to
functors resp. lambda expressions that are applied to the objects
within the pool itself.
Fix#884Fix#1658
If a requested report already exists the request is denied with
Invalid_args.
Further, I dusted the report_rom test and added it to the
autopilot list.
When a stream was stopped it may still contain valid packets that
will be played automatically when the stream is started again. The
invalidate_all() method may be called after stopping the stream to
prevent this.
Issue #1647.
The alarm library failed to handle the case properly where an already
scheduled alarm gets rescheduled before it triggered. Even though the
attempt to reschedule the alarm (twice insertion into alarm queue) was
detected, this condition resulted in the mere modification of the
alarm's parameters while keeping the alarm's queue position unchanged.
This, in turn, may violate the invariant that all enqueued alarm objects
are strictly ordered by their deadlines. The patch handles the case by
dequeuing the alarm object before reinserting it into the queue at the
right position.
Fixes#1646
With the introducation of the Audio_in session interface it makes
sense to rename the current available audio drivers. At the moment
only the dde_bsd audio_drv supports Audio_out as well as Audio_in.
The Linux audio_drv only supports Audio_out (there is no demand for
Audio_in support currently) but is renamed nonetheless to make it
easiert to write generic run scripts.
Issue #1644.
In line with the Audio_out session a Audio_in session is used to
record audio frames. Like in the Audio_out session shared memory
in form of the Audio_in::Stream is used to transport the frames
from the server to the client. These frames consist of single
channel (mono) samples. An Audio_in::Packet always contains a full
period of frames.
A Audio_in server captures frames and puts them into the
Audio_in::Stream. To do so the server allocates a Audio_in::Packet
from the packet queue embedded in the Audio_in::Stream. If the queue
is already full, the server will override packets and notify the
client by submitting the 'overrun' signal. The client has to cope
with this situation, e.g., by saving packets more frequently.
A client will also receive a 'progress' signal from the server when
a new Audio_in::Packet was submitted to the packet queue.
Fixes#1644.
To archive lower latency the length of a period was reduced from
2048 (~46ms) to 512 (~11.6ms) samples.
It should be noted that this change probably breaks audio in Qemu on
most systems.
Issue #1644.
Move FS Node implementations from server/ram_fs to include/ram_fs.
Support embedded ram_fs instances in VFS configurations using <ram/>.
Add 'no space' handling to VFS symlink ops.
Fixes#1635
Allow symlinks to be passed to the read and write file system utilities.
Disallow writes to symlinks with offsets in file system servers, this is
to ensure that writing the target of a symlink is an atomic operation.
Fixes#1604
If some sessions run out of memory in init, resource requests will be issued
to core, which it never will satisfy. Setting some default signal handler
avoids that the default implementation will block init for ever.
Issue #1632
The timer driver previously used floating point operations to translate us to
tics and vice versa. This isn't necessary as the rounding error isn't critical
for the given values but expensive which should be avoided in a code path that
must be executed pretty frequent with high priority.
Ref #1628
This commit eliminates the mutual interlaced taking of destruction lock,
list lock and weak pointer locks that could lead to a dead-lock situation
when a lock pointer was tried to construct while a weak object is in
destruction progress.
Now, all weak pointers are invalidated and dequeued at the very
beginning of the weak object's destruction. Moreover, before a weak pointer
gets invalidated during destruction of a weak object, it gets dequeued, and
the list lock is freed again to avoid the former dead-lock.
Fix#1607
The timer driver on X86 needs CPU quota with highest priority as it
frequently has to interrupt the counters to update the PIT.
On ARM this makes no difference in the test results as ARM timer
drivers, once configured, can sleep until the end of the timeouts.
On X86 we raise the error tolerance to 2% (default 1%) to compensate
the error caused by the timer.
Fixes#1621
Printing all errors and the goal values instead of exiting at the first
error allows for faster analysis of problems with the CPU-quota
mechanism.
Ref #1616
The test always succeeded because I forgot to set the error tolerance from
my debugging value 1 back to the correct value 0.01 before commiting the
test.
Ref #1616
Adjust bomb to specify the various hard-coded parameters and set up bomb.run
this way that it manages at our test machine to succeed in the given time.
Issue #1615
Add a test where a locked pointer shall be taken during object destruction.
Moreover, extend the run-script so it runs on different platforms with
"real" timers.
Init used to specify the unique child name as session label when
requesting the binary image of a dynamically linked child. The actual
module name was propagated as "filename" session argument. Since we want
to move towards the sole use of the session label, which can be taken
into account for the session routing, the module name should always be
the last part of a ROM session label.
This patch changes the window manager, the decorator, and the
floating window layouter to propagate the usage of an alpha channel from
the client application to the decorator. This way, the decorator can
paint the decoration elements behind the affected windows, which would
otherwise be skipped.
This patch changes the way how CLI monitor obtains its subsystem
configurations. Originally, this information was provided via the
Genode::config mechanism. But for managing complex scenarios, the config
node becomes very complex. Hence, it is preferrable to have a distinct
file for each subsystem configuration.
The CLI monitor scans the directory '/subsystems' for files ending with
".subsystem". Each file has the same syntax as the formerly used
subsystem nodes.
Removed the Nic::Driver implementation. All nic servers now inherit from
Nic::Session_component. Packet stream signals are dispatched to
the 'handle_packet_stream' function within a session component. Thus, nic
servers now have direct access to the packet stream channels, making handling
more flexible.
Adjusted nic_loobpack, dde_ipxe, wifi, usb, lan9118, Linux nic, and OpenVPN to
the new interface.
Fixes#1602
While importing trace sources as trace subjects into a TRACE session,
the session quota might become depleted. The TRACE session already keeps
track of the session quota via an allocator guard but the 'subjects' RPC
function missed to handle the out-of-memory condition. This patch
reflects the error condition as an 'Out_of_metadata' exception to the
TRACE client. It also contains an extension of the trace test to
exercise the corner case.
This patch enable clients of core's TRACE service to obtain the
execution times of trace subjects (i.e., threads). The execution time is
delivered as part of the 'Subject_info' structure.
Right now, the feature is available solely on NOVA. On all other base
platforms, the returned execution times are 0.
Issue #813
This patch bases the size of the destination buffer in
'Init::Child_policy_redirect_rom_file' on the maximum label size
instead of the filename size. Otherwise, the use of a long configfile
name (i.e., "trace_subject_reporter.config") in combination with a long
child name ("trace_subject_reporter") would result in a truncated label
string.
When replacing a report with a smaller one, the corresponding ROM
dataspace should not contain any traces of the old report. Otherwise,
the consumer of the ROM dataspace may mistake the stale content as
meaningful information. This is particularly annoying when manually
inspecting reports. This patch overwrites the stale content with zeros.