This patch equips Sculpt with the ability to customize the system image
in very flexible ways.
All customizable aspects of the image have been relocated from the
former sculpt.run script and the accompanied gems/run/sculpt/ directory
to a new location - the sculpt/ directory - which can exist in any
repository. The directory at repos/gems/sculpt/ serves as reference.
The sculpt directory can host any number of <name>-<board>.sculpt files,
each containing a list of ingredients to be incorporated into the
Sculpt system image. The <name> can be specified to the sculpt.run
script. E.g., the following command refers to the 'default-pc.sculpt'
file:
make run/sculpt KERNEL=nova BOARD=pc SCULPT=default
If no 'SCULPT' argument is supplied, the value 'default' is used.
A .sculpt file refers to a selection of files found at various
subdirectries named after their respective purpose. In particular, There
exists a subdirectory for each file in Sculpt's config fs, like
nitpicker, drivers... The .sculpt file selects the alternative to use
by a simple tag-value notation.
drivers: pc
The supported tags are as follows.
*Optional* selection of /config files. If not specified, those files are
omitted, which prompts Sculpt to manage those configurations
automatically or via the Leitzentrale GUI:
fonts
nic_router
event_filter
wifi
runtime
gpu_drv
Selection of mandatory /config files. If not specified, the respective
'default' alternative will be used.
nitpicker
deploy
fb_drv
clipboard
drivers
numlock_remap
leitzentrale
usb
system
ram_fs
Furthermore, the .sculpt file supports the optional selection of
supplemental content such as a set of launchers.
launches: nano3d system_shell
Another type of content are the set of blessed pubkey/download files
used for installing and verifying software on target.
With the new version, it has become possible to supply a depot with the
the system image. The depot content is assembled according to the 'pkg'
attributes found in launcher files and the selected deploy config.
The resulting depot is incorporated into the system image as 'depot.tar'
archive. It can be supplied to the Sculpt system by mounting it into the
ram fs as done by the 'ram_fs/depot' configuration for the ram fs.
It is possible to add additional boot modules to the system image. There
are two options.
build: <list of targets>
This tag prompts the sculpt.run script to build the specified targets
directly using the Genode build system and add the created artifacts
into the system image as boot modules.
import: <list of depot src or pkg archives>
This tag instructs Sculpt to supply the specifid depot-archive content
as boot modules to the system image. This change eliminates the need for
board-specific pkg/sculpt-<board> archives. The board-specific
specializations can now be placed directly into the respective .sculpt
files by using 'import:'.
To make the use of Sculpt as testbed during development more convenient,
the log output of the drivers, leitzentrale, and runtime subsystems
can be redirected to core using the optional 'LOG=core' argument, e.g.,
make run/sculpt KERNEL=linux BOARD=linux LOG=core
The former pkg/sculpt-installation and pkg/sculpt-installation-pc
archives have been replaced by pkg/sculpt_distribution-pc, which
references the generic pkg/sculpt_distribution archive. Those pkgs are
solely used for publishing / distribution purposes.
Fixes#4369
- CPU-architecture annotations
- Change order of top-level menu, moving Mesa driver to the end
- Add black_hole, recall_fs, file_fault
- Add usb_webcam, test-capture
- Add audio driver and mixer
- Add vbox6, keeping vbox5-nova-sculpt as fallback
- Remove recall_fs launcher, which is obsolete with the recall_fs pkg
- Replace system_clock by system_clock-pc pkg
Issue #4281
This follow-up commit to "sculpt: avoid flickering of leitzentrale"
allows nitpicker to double-buffer pixels during resize operation on a
screen size of 1920x1200.
Apparently the skewed motion timings came from the issue fixed by
"timer: restore semantics of periodic timeout 0". With the current
version of the timer, the original motion parameters work just fine.
This patch adds session-routing options to connect components to the
capture/event interfaces of the global nitpicker GUI server or the
leitzentrale GUI server. It thereby enables the implementation of screen
capturing components, remote management tools, or virtual keyboards.
Since those services are very powerful, they are subsumed under the
"hardware" category of the component graph as opposed to the GUI
category, which guarantees the separation of clients.
Fixes#4053
This patch increases the RAM quota of the nitpicker instance for the
leitzentrale to make it suffice for the buffering of content during
resize operations. This fixes a flickering artifact when having an
inspect view open while entering a WLAN passphrase. When the connect
button appears or disappears (depending on the number of written
characters), some parts of the inspect terminal would flicker sometimes.
This prevents the log terminal from adjusting itself to the whole screen
size before the leitzentrale window layout is applied. This intermediate
size can otherwise exhaust the 8 MiB of RAM quota of the log terminal.
Issue #3970
By default, Vim renames a written file to a backup file suffixed with
"~" before writing the current buffer to a new file. Consequently, there
exists an intermediate state when no file exists. Should a client watch
such a file to obtain dynamic configuration info, it observes the empty
state.
Some components have builtin heuristics for such a situation. In
particular, the window layouter falls back to a predefined default
'rules' if no rules are provided as a file. So when interactively
editing window-layouter rules using Vim, it can happen that the manually
maintained rules get overwritten by the default rules.
By setting 'set nowritebackup', we can sidestep this issue by preventing
Vim from producing the bad intermediate state.
The sculpt manager used to defer the initialization of the GUI until
nitpicker's first display report became ready. This way, Sculpt was able
to run headlessly even if the framebuffer driver failed to start up.
Thanks to #3827, nitpicker no longer depends on a working framebuffer
driver. So the sculpt manager is safe to rely on nitpicker in any case,
simplifying the code.
Issue #3827
This patch prevents nitpicker from requesting a framebuffer and input
session by default because the regular use of nitpicker relies on the
capture-session and event-session interfaces by now.
For supporting the nested use of nitpicker via the gui_fb component, it
is still possible to enable the traditional behavior by explicitely
setting the 'request_input' and 'request_framebuffer' config attributes
to "yes".
Issue #3812
This commit applies the transition from the "Input" session to the "Event"
session to the event-filtering mechansim. The functionality of the
input_filter is now provided by the event_filter. The event filter
requests only one "Event" session as destination for the filter result,
which is usually routed to the nitpicker GUI server. It provides an
"Event" service to which any number of event sources can connect.
The configuration of the filter chain remains almost the same. Only the
declaration of the <input> nodes is no longer needed. Instead, the
configuration must specify <policy> nodes, which define the mapping of
"Event" clients (event sources) to the inputs used in the filter chain.
The patch adjusts all uses of the nitpicker GUI server accordingly such
that the event filter reports events to nitpicker's event service
instead of having nitpicker request an "Input" session. This dissolves
the dependency of nitpicker from input drivers.
Issue #3827
This patch replaces the use of the "Framebuffer" session interface by
the new "Capture" session interface in all framebuffer drivers. Thanks
to this change, those drivers have become mere clients of the nitpicker
GUI server now, and are no longer critical for the liveliness of the GUI
server.
The patch touches the following areas:
- The actual driver components. The new versions of all drivers have
been tested on the respective hardware. Generally, the drivers
have become simpler.
- The drivers_interactive packages for various boards. The drivers
subsystem no longer provides a "Framebuffer" service but needs a
valid route to the "Capture" service provided by nitpicker.
- The driver manager of Sculpt OS.
- This patch changes the role of the test-framebuffer component from a
framebuffer client to a capture server so that drivers (capture clients)
can be directly connected to the test component without the nitpicker
server.
- Framebuffer driver no longer support the unbuffered mode.
- The fb_bench.run script is no longer very meaningful because it
interplays solely with nitpicker, not with the driver directly.
- All run scripts for graphical scenarios and the related depot
archives got adapted to the change.
Fixes#3813
To enable the clipboard for a VM, add the following node to the
<Hardware> sub node of your machine.vbox configuration:
<Clipboard mode="Bidirectional"/>
Issue #3437
The labels of clipboard ROM and clipboard report sessions of WM clients
must be consistent with the client's nitpicker label. Hence, we must
route those sessions through the window manager, analogously to the
approach taken for shape reports in #3165.
Issue #3437
The terminal now got a configurable palette for 16 colors (8 normal, 8
bright/bold).
<config>
<palette>
<color index="0" value="#000000"/> <!-- black is real black -->
<color index="8" value="#101010"/> <!-- bright black stands out a bit -->
</palette>
</config>
Note, the old (undocumented) <color index="..." bg="..."> configuration
scheme is no longer supported.
Also, this commit adds a pleasing default palette that ensures
readability of ViM's standard hightlighting.
Fixes#3406
This commit removes most of the default launchers, which are now
superseded by the interactive component addition feature of the '+'
menu.
We keep the chroot components because we cannot easily create chroot
instances interactively yet.
The usb_devices_rom is still needed because its configuration is meant
to be edited at runtime.
It also adds a 'themed_wm' launcher to make the initial sculpt
experience easier. For knowledgeable users, the index contains all
ingredients needed to build a multi-component window manager manually.
This commit turns the '+' menu into a tool for the following tasks:
- Selecting and downloading of depot index files
- Browsing of the hierarchical depot index files
- Installation of packages found in the index files
- Interactive routing configuration of a selected package
- Deployment of configured component
The input for the pkg index is located at gems/run/sculpt/index.
The sculpt.run script uses this input for generating the depot index
file at depot/<user>/index/<version>.
The tool/depot/publish tool support arguments of the form
<user>/index/<version> where <version> corresponds to the Sculpt
version.
Issue #3172
This patch simplifies the propagation of pointer shapes from
window-manager clients to the pointer. The "shape" report is routed to
the wm server, which, in turn, reports it to the pointer. This way, the
pointer can easily correlate the label of the application's "shape"
report with the label of the application's Nitpicker session. The
formerly used manual rewriting of the "shape" label is not needed
anymore.
Since the wm server provides a "Report" service now, its <provides>
declaration must cover "Report" in addition to "Nitpicker" to avoid
runtime error messages. Vice versa, the wm is now expected to request
"shape" reports, which should be routed to the pointer (using the
'label_last' routing attribute).
Fixes#3165
This patch improves the appearance of the leitzentrale by eliminating
the (hardly visible) decorations from the GUI and graph views, and by
animating the motion of the graph position. The latter is meant to
remove the stuttering effect when the graph's size changes (and
re-centered).