This patch adjusts the various users of the 'Child' API to the changes
on the account of the new non-blocking parent interface. It also removes
the use of the no-longer-available 'Connection::KEEP_OPEN' feature.
With the adjustment, we took the opportunity to redesign several
components to fit the non-blocking execution model much better, in
particular the demo applications.
Issue #2120
This is a redesign of the root and parent interfaces to eliminate
blocking RPC calls.
- New session representation at the parent (base/session_state.h)
- base-internal root proxy mechanism as migration path
- Redesign of base/service.h
- Removes ancient 'Connection::KEEP_OPEN' feature
- Interface change of 'Child', 'Child_policy', 'Slave', 'Slave_policy'
- New 'Slave::Connection'
- Changed child-construction procedure to be compatible with the
non-blocking parent interface and to be easier to use
- The child's initial LOG session, its binary ROM session, and the
linker ROM session have become part of the child's envirenment.
- Session upgrading must now be performed via 'env.upgrade' instead
of performing a sole RPC call the parent. To make RAM upgrades
easier, the 'Connection' provides a new 'upgrade_ram' method.
Issue #2120
* Supply Env to Input::Session_component
* Attach input event dataspace at Input::Client
* Process input events by lambda rather than pointer
* Supply Env and a label to Input::Connection
* Wm serves valid input_session to decorator
* Per-source signal handling at input_merger
* Base API update for dummy_input_drv, test_input
* Input API update for launcher, menu_view, terminal,
mupdf, sdl, seoul, virtualbox
Ref #1987
A run script to demonstrate the combination of the cpu_sampler, fs_log,
ram_fs and noux components for saving the sampled data in files and
accessing these in a Noux environment. When the script is run by the
autopilot, it will check if one of the generated sample data files
contains the correct instruction pointer. When the script is run
interactively, the generated files can be accessed from a Noux Bash shell.
Fixes#2078
Besides adapting the components to the use of base/log.h, the patch
cleans up a few base headers, i.e., it removes unused includes from
root/component.h, specifically base/heap.h and
ram_session/ram_session.h. Hence, components that relied on the implicit
inclusion of those headers have to manually include those headers now.
While adjusting the log messages, I repeatedly stumbled over the problem
that printing char * arguments is ambiguous. It is unclear whether to
print the argument as pointer or null-terminated string. To overcome
this problem, the patch introduces a new type 'Cstring' that allows the
caller to express that the argument should be handled as null-terminated
string. As a nice side effect, with this type in place, the optional len
argument of the 'String' class could be removed. Instead of supplying a
pair of (char const *, size_t), the constructor accepts a 'Cstring'.
This, in turn, clears the way let the 'String' constructor use the new
output mechanism to assemble a string from multiple arguments (and
thereby getting rid of snprintf within Genode in the near future).
To enforce the explicit resolution of the char * ambiguity, the 'char *'
overload of the 'print' function is marked as deleted.
Issue #1987
Session_label constructor now takes a bare string rather than a
serialized argument buffer.
Replace all instances of previous constructor with 'label_from_args'
function.
Issue #1787
Replace 'attribute(...).has_value("yes")`
with 'attribute_value(..., false)'.
This allows for boolean configuration to be set with values such as
"true", "false", "yes", "no", or "1", "0".
Fixes#2002
This patch cleans up the thread API and comes with the following
noteworthy changes:
- Introduced Cpu_session::Weight type that replaces a formerly used
plain integer value to prevent the accidental mix-up of
arguments.
- The enum definition of Cpu_session::DEFAULT_WEIGHT moved to
Cpu_session::Weight::DEFAULT_WEIGHT
- New Thread constructor that takes a 'Env &' as first argument.
The original constructors are now marked as deprecated. For the
common use case where the default 'Weight' and 'Affinity' are
used, a shortcut is provided. In the long term, those two
constructors should be the only ones to remain.
- The former 'Thread<>' class template has been renamed to
'Thread_deprecated'.
- The former 'Thread_base' class is now called 'Thread'.
- The new 'name()' accessor returns the thread's name as 'Name'
object as centrally defined via 'Cpu_session::Name'. It is meant to
replace the old-fashioned 'name' method that takes a buffer and size
as arguments.
- Adaptation of the thread test to the new API
Issue #1954
This patch makes the former 'Process' class private to the 'Child'
class and changes the constructor of the 'Child' in a way that
principally enables the implementation of single-threaded runtime
environments that virtualize the CPU, PD, and RAM services. The
new interfaces has become free from side effects. I.e., instead
of implicitly using Genode::env()->rm_session(), it takes the reference
to the local region map as argument. Also, the handling of the dynamic
linker via global variables is gone. Now, the linker binary must be
provided as constructor argument.
Fixes#1949
Currently the report name is used implicitly as first xml node name for the
report. This is inconvenient if one component wants to generate various xml
reports under various names (e.g. to steer consumers/clients slightly
differently) but with the same xml node tree structure.
Fixes#1940
If attached ROM dataspaces are not valid after update(), code that uses
these ROMs produces
void Genode::Volatile_object< <template-parameter-1-1> >::_check_constructed() const [with MT = Genode::Attached_dataspace]: Deref_unconstructed_object
This patch removes a superfluous resize request at the creation time of
a new window, which resulted from _requested_size being initialized with
zero whereas the _geometry was initialized with the actual window
geometry. In some cases, this inconsistency led to the report of a new
resize request for the size 0x0, which is obviously wrong. I.e., it
leads clients to believe that the user has closed the window.
This patch resets the part of the window state that is responsible the
dragging of window controls once the drag operation is finalized.
Without it, the window was wrongly positioned when leaving the maximized
state after a previous resize operation.
This patch adds support for manipulating the window layout with keyboard
actions. It supports the toggling of fullscreen (aka maximize), the
raising of the currently focused window, and the focusing the next/previous
window.
This patch adds the mechanics for detecting key sequences to the window
layouter. Sequences for layouter actions can be expressed in the
layouter configuration. They cannot trigger any real action yet.
This patch weakens the themed decorator's demands with respect to the
supplied theme data. It no longer strictly requires the specification of
the '<closer>', '<title>', and '<maximizer>' nodes and the accompanied
png/tff data. Furthermore, the default.png can be left out if both decor
and aura have a size of zero.
This patch enhances the layouter to apply a label-dependent policy
for the placement of new windows. The policy may contain the
attributes 'xpos', 'ypos', and 'maximized'. If the latter is set
to "yes", the matching window will appear in maximized state.
This patch ensures that we never request a zero-sized virtual
framebuffer from nitpicker even when instantiating the object with zero
width or height. It therebu removes the burden of handling the resulting
invalid framebuffer dataspace from the user of the Nitpicker_buffer
utility.
Explicitly cast floats to long as we currently do not plan to support
float in Xml_generator and previously the value was implicitly casted to
long anyway.
Issue #1819
* Also change the way how mute is handled. Only send the
changed signal if the user has clicked on the mute checkbox
* Always check channels_rom is valid
* Add <default> handling
* Increase verbosity
Fixes#1795.
This patch changes the decorator to always apply stacking-order changes
immediately instead of deferring the re-stacking of the nitpicker views
to the next call of 'update_nitpicker_views'. The deferred application
did not always work when more then one windows changed their stacking
position at once because the cached '_neighbor' values interfered with
each other.
The eager re-stacking should not have negative effects on the user
experience because, in contrast to re-positioning, re-stacking a rare
operation.
This change makes it possible to reuse the generic window decorator
classes in include/decorator/ for decorators of a different structure.
E.g., instead of painting decorations on a single nitpicker session,
each window may paint its decorations into additional window-specific
nitpicker sessions.
For each session upgrade performed by a wm client as part of the
Nitpicker::Connection::buffer function, the window manager wrongly
upgraded the wrapped nitpicker session twice: Once by handling the
Root::upgrade, and again by handling of the server-side 'buffer'
operation. Here, the 'buffer' operation was implemented by not merely
forwarding the RPC request to the wrapped nitpicker session but by
calling the 'buffer' method on the wrapped session's connection
object, which implictly issues session upgrades. Consequently,
the window manager would transfer twice the amount of the session
upgrades it received by its clients to nitpicker and eventually ran
out of memory.
The patch fixes the problem by eliminating the call of the
Nitpicker::Connection::buffer method and instead merely forward the RPC
requests to the wrapped nitpicker sessions.
This patch, complements the existing vbox layout with a hbox layout and
improves the response to dynamic dialog updates. The new version support
disappearing widgets and the reordering of widgets. Furthermore, this
patch ensures that the 'Widget::_layout' functions are executed after
updating a new version of the dialog.
This patch improves the decorator in two ways. First, it enables the
assignment of window colors depending on the window labels. This
configuration can be changed dynamically. Second, it adds the handling
of window controls for closing, maximizing, minimizing windows.
Issue #1689Fixes#1688
Until now, the CLI monitor and the laucher allowed the user to explitly
kill subsystems but both used to ignore gracefully exiting subsystems.
It was the user's job to remove the remains of those subsystems. The
patch takes the burden of manually killing exited subsystems from the
user.
Fixes#1685
If a client provides a read buffer of insufficient size for all
available data, we have two options
1) Leave it to the client to do partial reads until not further data is
available, or
2) Signal the client that there still some bytes on a partial read.
As the second option seems more robust it's implemented in this commit.
Fixes#1705
Instead of holding SPEC-variable dependent files and directories inline
within the repository structure, move them into 'spec' subdirectories
at the corresponding levels, e.g.:
repos/base/include/spec
repos/base/mk/spec
repos/base/lib/mk/spec
repos/base/src/core/spec
...
Moreover, this commit removes the 'platform' directories. That term was
used in an overloaded sense. All SPEC-relative 'platform' directories are
now named 'spec'. Other files, like for instance those related to the
kernel/architecture specific startup library, where moved from 'platform'
directories to explicit, more meaningful places like e.g.: 'src/lib/startup'.
Fix#1673
Instead of returning pointers to locked objects via a lookup function,
the new object pool implementation restricts object access to
functors resp. lambda expressions that are applied to the objects
within the pool itself.
Fix#884Fix#1658
This patch changes the window manager, the decorator, and the
floating window layouter to propagate the usage of an alpha channel from
the client application to the decorator. This way, the decorator can
paint the decoration elements behind the affected windows, which would
otherwise be skipped.
This patch adds two new painters located at gems/include/polygon_gfx.
Both painters draw convex polygons with an arbirary number of points.
The shaded-polygon painter interpolates the color and alpha values
whereas the textured-polygon painter applies a texture to the polygon.
The painters are accompanied by simplistic 3D routines located at
gems/include/nano3d/ and a corresponding example (gems/run/nano3d.run).
Drivers like SD-Card, platform, AHCI, and framebuffer are specified as Exynos5
compliant. But they are at least not compliant with Odroid-XU although this is
Exynos5. Thus, prevent tests that rely on such drivers when building for
hw_odoid_xu. Furthermore, make previous Arndale regulator/consts.h,
uart_defs.h, and some Board_base enums available to all Exynos5 builds to
enable at least building the drivers.
Fixes#1419
The menu view generates a simple dialog of widgets and reports the
hovered element. It is meant to be embedded into applications that
require simple GUIs but don't want to deal with the pecularities of
a full-blown widget set.
If the Rom_session::update function returns false, the ROM dataspace may
have been physically destructed (and core has removed all mappings).
In this case, we have to omit the detach operation in the destructor
of 'Attached_dataspace' to avoid detaching the same region twice.
The headers 'texture_rgb565.h' and 'texture_rgb888' contain
template specializations needed for using the 'Texture::rgba' function
for the respective pixel formats. The specializations were formerly
contained in application-local code.
The window manager provides a nitpicker session interface. In contrast
to the nitpicker server, which leaves the view layout up to the client,
the window manager organizes the views on screen according to a policy
provided by a window layouter. Furthermore, it equips views with window
decorations as provided by a window decorator. Both layouter and
decorator are independent programs.
This patch changes both the Input::Session interface and the skeleton
for the server-side implementation of this interface
('input/component.h').
The Input::Session interface offers a new 'sigh' function, which can be
called be the client to register a signal handler. The signal handler
gets notified on the arrival of new input. This alleviates the need to
poll for input events at the client side.
The server-side skeleton for implementing input services underwent a
redesign to make it more modular and robust. I.e., there are no
global functions needed at the server side and the event-queue
enable/disable mechanism is implemented at a central place (in the root
component) rather than inside each driver.
Fixes#46
This patch changes the top-level directory layout as a preparatory
step for improving the tools for managing 3rd-party source codes.
The rationale is described in the issue referenced below.
Issue #1082