If the buffer contains padding at the end, the iteration must continue
in order to restart iteration from the start of the buffer.
genodelabs/genode#4244
The functionality of the test-block-client, test-block-server, and
test-block-bench components is now covered by the block_tester
application and the vfs_block server.
Issue #4405
This patch eliminates warnings that occurred as side effect of using the
'Session_policy' utility ("Warning: no policy defined for label...").
The new version uses the 'with_matching_policy' function instead, which
has the nice side effect of simplifying the error handling.
This patch makes the server-side policy-matching logic available outside
the 'Session_policy' class. Given that the new 'with_matching_policy'
function does not throw any exception, it gives server implementations
the freedom to avoid the C++ exception mechanism for the policy handling.
If the platform driver lacks the 'managing_system="yes"' attribute,
requests for DMA addresses return 0. This patch is meant to help
diagnosing such configuration issues.
Issue #2243
This patch enhances the PD-session interface with the support needed for
user-level device drivers performing DMA. Both RPC functions are
intended for the direct use by the platform driver only. If invoked for
PDs that lack the managing-system role, the operations have no effect.
The 'dma_addr()' RPC function allows the platform driver to request the
DMA address of a given RAM dataspace. It is meant to replace the
'Dataspace::phys_addr' RPC function.
The 'attach_dma' RPC function adds the given dataspace to the device
PD's I/O page table. It replaces the former heuristics of marking DMA
buffers as uncached RAM on x86.
With this patch, the UNCACHED attribute of RAM dataspaces is no longer
used to distinguish DMA buffers from regular RAM dataspaces.
Issue #2243
The new event type allows for the propagation of sequence numbers as a means to
validate the freshness of input handling. E.g., an menu-view-based application
can augment artificial sequence numbers to the stream of motion events supplied
to 'menu_view'. Menu view, in turn, can now report the latest received sequence
number in its hover reports, thereby enabling the application to robustly
correlate hover results with click positions.
Issue #4398
This patch replaces formerly blocking packet-stream operations by
the explicit use of 'wait_and_dispatch_io_signal' for blocking.
It also removes a misleading comment that promised a fire-and-forget
behavior whereas the implementation relied on blocking I/O anyway.
Issue #4390
The VFS block plugin used to depend on the blocking semantics of the
packet stream's 'get_acked_packet'. This patch replaces this dependency
by the use of 'wait_and_dispatch_one_io_signal'. However, in order to
implement this change, the custom instance of a 'Signal_receiver' had to
be removed as well.
To keep this patch as little invasive as possible, it does not touch the
direct use of the block session's packet stream, which should better be
replaced by the 'Block::Connection::Job' API.
Issue #4390
The zynq_nic_drv follows a zero-copy approach and thus uses the packet
buffers as DMA memory. In order to know when the RX DMA memory can be used
for another packet, a custom ack_avail_handler is needed.
Similarly, packets received from the Uplink session are not copied to a
DMA buffer but to directly passed on as DMA memory. For this purpose,
a a custom packet_avail handler is needed.
genodelabs/genode#4384
The 'read' and 'write' utilities are from a time before the VFS API
as os/vfs.h was available. They rely on the (now removed) blocking
semantics of the packet-stream interface.
The only remaining legitimate use case of the direct interaction with
the file-system session without VFS is the back end of gcov, which needs
a way to exfiltrate the statistical data using a channel that is
independent from the libc or the VFS.
Issue #4390
This patch replaces the direct use of a file-system session via the
'file_system/util.h' helpers by the VFS using the os/vfs.h API. This
makes the component more flexible while removing the dependence from
read and write utilities of file_system/util.h, which happen to rely on
the (now removed) blocking packet-stream semantics.
Issue #4390
Since the change "block_tester: limit batching in sequential test", the
sequence test blocks infinitely when encountering a length value smaller
than the block size.
This patch takes precautions against the use of blocking packet-stream
operations like 'submit_packet'.
With the change of issue #4388, the ready-to-submit signals are no
longer implicitly handled. Hence, a call of submit_packet to a
saturated submit queue blocks infinitely.
Issue #4390
* use 'Id_space::apply_any' instead of 'for_each' to destroy session local
buffer objects
* save session capability in session because 'cap()' is not valid in
'Session_component' destructor because it was dissolved before calling
'Root::_destruct_session', the cap is necessary to remove owned
buffers from the EP
issue #4380
Add 'export_buffer'/'import_buffer' calls in order to support buffer
sharing between GPU sessions.
Reduce CAP costs for Gpu::Connection from 256 to 32.
issue #4380
Account RAM and CAP resources for GPU sessions and trigger client
upgrades before allocating resources at the multiplexer. This prevents
the multiplexer from running out of resources.
issue #4380
Imagine receiving the signal for an available TX ack or an available RX packet
at the Uplink connection but a later received signal for a link-state change
(to link state "down") at the same connection is handled first and destructs
the Uplink connection before the handling of the former signals. In this case,
the methods 'Uplink_client_base::_conn_tx_handle_ack_avail' and
'Uplink_client_base::_conn_rx_handle_packet_avail' must be guarded against an
unconstructed '_conn' member, but they weren't so far.
Fixes#4384
So far, the generic Uplink connection code considered NIC drivers to transmit
connection RX packets in three different manners. Most of the drivers follow
the "normal" way of transmission with only one driver callback from generic
code. The monolithic USB NIC-driver, however, used to send in a "burst" mode
that required a dedicated path with multiple driver callbacks in the generic
code. And then there were drivers that had a fully custom function for doing
transmissions.
Also for handling connection TX acks, there was a "normal" and a
"custom handler" way.
Today, all NIC drivers in the Genode repos and the Genode-World repo follow the
"normal" way. Therefor, the unused code can be removed.
Ref #4384
This patch equips Sculpt with the ability to customize the system image
in very flexible ways.
All customizable aspects of the image have been relocated from the
former sculpt.run script and the accompanied gems/run/sculpt/ directory
to a new location - the sculpt/ directory - which can exist in any
repository. The directory at repos/gems/sculpt/ serves as reference.
The sculpt directory can host any number of <name>-<board>.sculpt files,
each containing a list of ingredients to be incorporated into the
Sculpt system image. The <name> can be specified to the sculpt.run
script. E.g., the following command refers to the 'default-pc.sculpt'
file:
make run/sculpt KERNEL=nova BOARD=pc SCULPT=default
If no 'SCULPT' argument is supplied, the value 'default' is used.
A .sculpt file refers to a selection of files found at various
subdirectries named after their respective purpose. In particular, There
exists a subdirectory for each file in Sculpt's config fs, like
nitpicker, drivers... The .sculpt file selects the alternative to use
by a simple tag-value notation.
drivers: pc
The supported tags are as follows.
*Optional* selection of /config files. If not specified, those files are
omitted, which prompts Sculpt to manage those configurations
automatically or via the Leitzentrale GUI:
fonts
nic_router
event_filter
wifi
runtime
gpu_drv
Selection of mandatory /config files. If not specified, the respective
'default' alternative will be used.
nitpicker
deploy
fb_drv
clipboard
drivers
numlock_remap
leitzentrale
usb
system
ram_fs
Furthermore, the .sculpt file supports the optional selection of
supplemental content such as a set of launchers.
launches: nano3d system_shell
Another type of content are the set of blessed pubkey/download files
used for installing and verifying software on target.
With the new version, it has become possible to supply a depot with the
the system image. The depot content is assembled according to the 'pkg'
attributes found in launcher files and the selected deploy config.
The resulting depot is incorporated into the system image as 'depot.tar'
archive. It can be supplied to the Sculpt system by mounting it into the
ram fs as done by the 'ram_fs/depot' configuration for the ram fs.
It is possible to add additional boot modules to the system image. There
are two options.
build: <list of targets>
This tag prompts the sculpt.run script to build the specified targets
directly using the Genode build system and add the created artifacts
into the system image as boot modules.
import: <list of depot src or pkg archives>
This tag instructs Sculpt to supply the specifid depot-archive content
as boot modules to the system image. This change eliminates the need for
board-specific pkg/sculpt-<board> archives. The board-specific
specializations can now be placed directly into the respective .sculpt
files by using 'import:'.
To make the use of Sculpt as testbed during development more convenient,
the log output of the drivers, leitzentrale, and runtime subsystems
can be redirected to core using the optional 'LOG=core' argument, e.g.,
make run/sculpt KERNEL=linux BOARD=linux LOG=core
The former pkg/sculpt-installation and pkg/sculpt-installation-pc
archives have been replaced by pkg/sculpt_distribution-pc, which
references the generic pkg/sculpt_distribution archive. Those pkgs are
solely used for publishing / distribution purposes.
Fixes#4369