This patch makes the use of 'List' invisible at the 'Animator'
interface. This allows users of the utility to keep 'Animator::Items' in
a custom 'List' with no aliasing problems.
The VFS library can be used in single-threaded or multi-threaded
environments and depending on that, signals are handled by the same thread
which uses the VFS library or possibly by a different thread. If a VFS
plugin needs to block to wait for a signal, there is currently no way
which works reliably in both environments.
For this reason, this commit makes the interface of the VFS library
nonblocking, similar to the File_system session interface.
The most important changes are:
- Directories are created and opened with the 'opendir()' function and the
directory entries are read with the recently introduced 'queue_read()'
and 'complete_read()' functions.
- Symbolic links are created and opened with the 'openlink()' function and
the link target is read with the 'queue_read()' and 'complete_read()'
functions and written with the 'write()' function.
- The 'write()' function does not wait for signals anymore. This can have
the effect that data written by a VFS library user has not been
processed by a file system server yet when the library user asks for the
size of the file or closes it (both done with RPC functions at the file
system server). For this reason, a user of the VFS library should
request synchronization before calling 'stat()' or 'close()'. To make
sure that a file system server has processed all write request packets
which a client submitted before the synchronization request,
synchronization is now requested at the file system server with a
synchronization packet instead of an RPC function. Because of this
change, the synchronization interface of the VFS library is now split
into 'queue_sync()' and 'complete_sync()' functions.
Fixes#2399
The launcher.run scenario was last updated mid-may of the recently
developed cap-quota accounting (before all cap types were covered).
Hence, the quotas used in the scenario are too low. This patch adjusts
the values such that the scenario can be started on NOVA on Qemu. It
also fixes a warning about a deprecated way of configuring the
report_rom component.
Thanks to Jörg-Christian Böhme for reporting!
This patch mirrors the accounting and trading scheme that Genode employs
for physical memory to the accounting of capability allocations.
Capability quotas must now be explicitly assigned to subsystems by
specifying a 'caps=<amount>' attribute to init's start nodes.
Analogously to RAM quotas, cap quotas can be traded between clients and
servers as part of the session protocol. The capability budget of each
component is maintained by the component's corresponding PD session at
core.
At the current stage, the accounting is applied to RPC capabilities,
signal-context capabilities, and dataspace capabilities. Capabilities
that are dynamically allocated via core's CPU and TRACE service are not
yet covered. Also, the capabilities allocated by resource multiplexers
outside of core (like nitpicker) must be accounted by the respective
servers, which is not covered yet.
If a component runs out of capabilities, core's PD service prints a
warning to the log. To observe the consumption of capabilities per
component in detail, the PD service is equipped with a diagnostic
mode, which can be enabled via the 'diag' attribute in the target
node of init's routing rules. E.g., the following route enables the
diagnostic mode for the PD session of the "timer" component:
<default-route>
<service name="PD" unscoped_label="timer">
<parent diag="yes"/>
</service>
...
</default-route>
For subsystems based on a sub-init instance, init can be configured
to report the capability-quota information of its subsystems by
adding the attribute 'child_caps="yes"' to init's '<report>'
config node. Init's own capability quota can be reported by adding
the attribute 'init_caps="yes"'.
Fixes#2398
This patch makes use of the new 'Quota_transfer::Account' by the service
types in base/service.h and uses 'Quota_transfer' objects in
base/child.cc and init/server.cc.
Furthermore, it decouples the notion of an 'Async_service' from
'Child_service'. Init's 'Routed_service' is no longer a 'Child_service'
but is based on the new 'Async_service' instead.
With this patch in place, quota transfers do no longer implicitly use
'Ram_session_client' objects. So transfers can in principle originate
from component-local 'Ram_session_component' objects, e.g., as used by
noux. Therefore, this patch removes a strumbling block for turning noux
into a single threaded component in the future.
Issue #2398
This patch replaces the former use of size_t with the use of the
'Ram_quota' type to improve type safety (in particular to avoid
accidentally mixing up RAM quotas with cap quotas).
Issue #2398
This patch eliminates the need for a global allocator by passing the
parent-service registry as argument to the 'Slave::Policy' constructor.
Fixes#2269
This commit enables compile-time warnings displayed whenever a deprecated
API header is included, and adjusts the existing #include directives
accordingly.
Issue #1987
This patch fixes a problem that unsurfaced by the commit "menu_view: API
transition", which changed the class layout of the 'Png_image' so that
the 'Read_struct' pointer is no longer equal to the 'Png_image' pointer.
This patch enables warnings if one of the deprecate functions that rely
in the implicit use of the global Genode::env() accessor are called.
For the time being, some places within the base framework continue
to rely on the global function while omitting the warning by calling
'env_deprecated' instead of 'env'.
Issue #1987
This patch adjusts the various users of the 'Child' API to the changes
on the account of the new non-blocking parent interface. It also removes
the use of the no-longer-available 'Connection::KEEP_OPEN' feature.
With the adjustment, we took the opportunity to redesign several
components to fit the non-blocking execution model much better, in
particular the demo applications.
Issue #2120
Besides adapting the components to the use of base/log.h, the patch
cleans up a few base headers, i.e., it removes unused includes from
root/component.h, specifically base/heap.h and
ram_session/ram_session.h. Hence, components that relied on the implicit
inclusion of those headers have to manually include those headers now.
While adjusting the log messages, I repeatedly stumbled over the problem
that printing char * arguments is ambiguous. It is unclear whether to
print the argument as pointer or null-terminated string. To overcome
this problem, the patch introduces a new type 'Cstring' that allows the
caller to express that the argument should be handled as null-terminated
string. As a nice side effect, with this type in place, the optional len
argument of the 'String' class could be removed. Instead of supplying a
pair of (char const *, size_t), the constructor accepts a 'Cstring'.
This, in turn, clears the way let the 'String' constructor use the new
output mechanism to assemble a string from multiple arguments (and
thereby getting rid of snprintf within Genode in the near future).
To enforce the explicit resolution of the char * ambiguity, the 'char *'
overload of the 'print' function is marked as deleted.
Issue #1987
This patch ensures that we never request a zero-sized virtual
framebuffer from nitpicker even when instantiating the object with zero
width or height. It therebu removes the burden of handling the resulting
invalid framebuffer dataspace from the user of the Nitpicker_buffer
utility.
This patch adds two new painters located at gems/include/polygon_gfx.
Both painters draw convex polygons with an arbirary number of points.
The shaded-polygon painter interpolates the color and alpha values
whereas the textured-polygon painter applies a texture to the polygon.
The painters are accompanied by simplistic 3D routines located at
gems/include/nano3d/ and a corresponding example (gems/run/nano3d.run).
The headers 'texture_rgb565.h' and 'texture_rgb888' contain
template specializations needed for using the 'Texture::rgba' function
for the respective pixel formats. The specializations were formerly
contained in application-local code.