The axis IDs correspond to 2x analog sticks with 2 axes and 2x triggers.
While being at it, the commit changes the Axis_id type to Axis::Id.
Fixes#3669
The new utility returns a key code for a passed name and is implemented
by linear search, which is slow but sufficient in situations like config
updates.
Issue #4748
The new event type allows for the propagation of sequence numbers as a means to
validate the freshness of input handling. E.g., an menu-view-based application
can augment artificial sequence numbers to the stream of motion events supplied
to 'menu_view'. Menu view, in turn, can now report the latest received sequence
number in its hover reports, thereby enabling the application to robustly
correlate hover results with click positions.
Issue #4398
The Press event is actually a Press_char event with a default codepoint.
The default codepoint is now
Codepoint { Codepoint::INVALID } /* value 0xfffe */
in contrast to
Codepoint { Input::Event::INVALID } /* value 0 */
Issue #3483
Quietly insert forward declaration of a Input::Binding class, and make
it a friend of Input::Event and Input::Session_client. This is to allow
non-C++ language bindings (Nim) to access private members by providing
their own implementation of the Binding class.
Fix#2889
This commit changes the 'Input::Event' type to be more safe and to
deliver symbolic character information along with press events.
Issue #2761Fixes#2786
The patch adjust the code of the base, base-<kernel>, and os repository.
To adapt existing components to fix violations of the best practices
suggested by "Effective C++" as reported by the -Weffc++ compiler
argument. The changes follow the patterns outlined below:
* A class with virtual functions can no longer publicly inherit base
classed without a vtable. The inherited object may either be moved
to a member variable, or inherited privately. The latter would be
used for classes that inherit 'List::Element' or 'Avl_node'. In order
to enable the 'List' and 'Avl_tree' to access the meta data, the
'List' must become a friend.
* Instead of adding a virtual destructor to abstract base classes,
we inherit the new 'Interface' class, which contains a virtual
destructor. This way, single-line abstract base classes can stay
as compact as they are now. The 'Interface' utility resides in
base/include/util/interface.h.
* With the new warnings enabled, all member variables must be explicitly
initialized. Basic types may be initialized with '='. All other types
are initialized with braces '{ ... }' or as class initializers. If
basic types and non-basic types appear in a row, it is nice to only
use the brace syntax (also for basic types) and align the braces.
* If a class contains pointers as members, it must now also provide a
copy constructor and assignment operator. In the most cases, one
would make them private, effectively disallowing the objects to be
copied. Unfortunately, this warning cannot be fixed be inheriting
our existing 'Noncopyable' class (the compiler fails to detect that
the inheriting class cannot be copied and still gives the error).
For now, we have to manually add declarations for both the copy
constructor and assignment operator as private class members. Those
declarations should be prepended with a comment like this:
/*
* Noncopyable
*/
Thread(Thread const &);
Thread &operator = (Thread const &);
In the future, we should revisit these places and try to replace
the pointers with references. In the presence of at least one
reference member, the compiler would no longer implicitly generate
a copy constructor. So we could remove the manual declaration.
Issue #465
This patch adds a sanity check to the Event::type accessor. If the key
code of a given PRESS or RELEASE event is out of the valid range, it
reports an INVALID event. This way, client side code does not need to
deal with such edge cases. E.g., on Lenovo notebooks, the ps2 driver
reports strange key events when pressing shift-pageup/pagedown,
violating the general assumption that there is a release event for each
press event. By flagging these events as INVALID, the client-side logic
stays intact.
This patch fixes an aliasing problem of the 'close' method signature
that prevented the Input::Root_component::close method to be called.
This way, the event-queue state was not reset at session-close time,
which prevented a subsequent session-creation request to succeed. With
the patch, input servers like ps2_drv, usb_drv that rely on the
Input::Root_component support the dynamic re-opening of sessions. This
happens in particular when using a dynamically configured input filter.
This patch reduces the number of exception types by facilitating
globally defined exceptions for common usage patterns shared by most
services. In particular, RPC functions that demand a session-resource
upgrade not longer reflect this condition via a session-specific
exception but via the 'Out_of_ram' or 'Out_of_caps' types.
Furthermore, the 'Parent::Service_denied', 'Parent::Unavailable',
'Root::Invalid_args', 'Root::Unavailable', 'Service::Invalid_args',
'Service::Unavailable', and 'Local_service::Factory::Denied' types have
been replaced by the single 'Service_denied' exception type defined in
'session/session.h'.
This consolidation eases the error handling (there are fewer exceptions
to handle), alleviates the need to convert exceptions along the
session-creation call chain, and avoids possible aliasing problems
(catching the wrong type with the same name but living in a different
scope).
Character events are created via a dedicated 'Event' constructor that
takes an 'Event:Utf8' object as argument. Internally, the character is
kept in the '_code' member. The 'Utf8' value can by retrieved by the
recipient via the new 'utf8' method.
Issue #2264
This commit enables compile-time warnings displayed whenever a deprecated
API header is included, and adjusts the existing #include directives
accordingly.
Issue #1987
This patch enables warnings if one of the deprecate functions that rely
in the implicit use of the global Genode::env() accessor are called.
For the time being, some places within the base framework continue
to rely on the global function while omitting the warning by calling
'env_deprecated' instead of 'env'.
Issue #1987
* Supply Env to Input::Session_component
* Attach input event dataspace at Input::Client
* Process input events by lambda rather than pointer
* Supply Env and a label to Input::Connection
* Wm serves valid input_session to decorator
* Per-source signal handling at input_merger
* Base API update for dummy_input_drv, test_input
* Input API update for launcher, menu_view, terminal,
mupdf, sdl, seoul, virtualbox
Ref #1987
Besides adapting the components to the use of base/log.h, the patch
cleans up a few base headers, i.e., it removes unused includes from
root/component.h, specifically base/heap.h and
ram_session/ram_session.h. Hence, components that relied on the implicit
inclusion of those headers have to manually include those headers now.
While adjusting the log messages, I repeatedly stumbled over the problem
that printing char * arguments is ambiguous. It is unclear whether to
print the argument as pointer or null-terminated string. To overcome
this problem, the patch introduces a new type 'Cstring' that allows the
caller to express that the argument should be handled as null-terminated
string. As a nice side effect, with this type in place, the optional len
argument of the 'String' class could be removed. Instead of supplying a
pair of (char const *, size_t), the constructor accepts a 'Cstring'.
This, in turn, clears the way let the 'String' constructor use the new
output mechanism to assemble a string from multiple arguments (and
thereby getting rid of snprintf within Genode in the near future).
To enforce the explicit resolution of the char * ambiguity, the 'char *'
overload of the 'print' function is marked as deleted.
Issue #1987
This patch changes both the Input::Session interface and the skeleton
for the server-side implementation of this interface
('input/component.h').
The Input::Session interface offers a new 'sigh' function, which can be
called be the client to register a signal handler. The signal handler
gets notified on the arrival of new input. This alleviates the need to
poll for input events at the client side.
The server-side skeleton for implementing input services underwent a
redesign to make it more modular and robust. I.e., there are no
global functions needed at the server side and the event-queue
enable/disable mechanism is implemented at a central place (in the root
component) rather than inside each driver.
Fixes#46
This patch changes the top-level directory layout as a preparatory
step for improving the tools for managing 3rd-party source codes.
The rationale is described in the issue referenced below.
Issue #1082