This style is used by the upcoming phone version of Sculpt for GUI
elements that are supposed to stand out a little bit more than the
regular frame style.
This patch enhances menu_view with the optional configuration attributes
'opaque' and 'background'. Setting 'opaque' to "yes" suppresses the use
of the alpha channel at the GUI session. This improves the drawing
performance by 20% on the PinePhone. Since the menu_view uses the
gems/gui_buffer.h utility, the 'Gui_buffer' received a new 'Alpha'
argument at construction time.
The 'background' attribute can be specified to define the reset color of
the GUI buffer. It alleviates the need to create a frame widget for the
top level.
The patch also switches the optimization level for compiling menu_view
to -O3, which increases the drawing performance on the PinePhone by 30%.
Fixes#4592
This change increases the quota to allow the use of bigger fonts, and
tweaks the style such that the keyboard gets a decent appearance on the
PinePhone's 1440x720 display.
This patch adds principle support for using a USB-net modem as
mobile-data uplink. The change is motivated by the upcoming phone
manager for the PinePhone where the modem serves as the primary network
uplink. For the regular PC version of Sculpt, the feature is not needed
(hence remains disabled) because USB net can be deployed from a package
as described in:
https://genodians.org/jschlatow/2021-07-21-mobile-network
The patch also renames the "Local" network option to "Disconnected" to
be more intuitive.
By decoupling the network dialog's menu view from the 'Network' class,
we become able to host the network dialog in the same menu view instance
as other dialogs.
This patch allows the sculpt manager hosted in the leitzentrale
subsystem to observe the toggling between the runtime and the
administrative GUI. This enables alternatives to the use of the
gui_fader for switching between both views. In particular, the
upcoming phone_manager toggles the visibility of its own GUI
depending on the leitzentrale state.
In a Sculpt system based on the upcoming phone_manager, the event filter
obtains its static configuration from /config/managed/event_filter.
Without the requirement for changes at runtime, there is no need to
have the phone_manager in the loop after all.
Without this patch however, this file was always initialized with the
template gems/sculpt/event_filter/default, which was presumably used
only at boot time until the sculpt manager has produced the first
generated event-filter configuration.
This patch applies the choice of optional configs - i.e., a custom
event_filter config - to both the config/ and the initial content of
config/managed/. So in cases where the /config/managed/event_filter
remains entirely static, the latter properly reflects the choosen
variant.
By using the new functions provided by the base API, this patch removes
the dependency of several components from include/decorator/xml_utils.h.
Issue #4584
This patch allows the leitzentrale subsystem to control an audio driver
hosted in the drivers subsystem. An example use case is the toggling of
the speaker during phone calls.
Instead of having a generic "virt_qemu" board use "virt_qemu_<arch>" in
order to have a clean distinction between boards. Current supported
boards are "virt_qemu_arm_v7a", "virt_qemu_arm_v8a", and
"virt_qemu_riscv".
issue #4034
Define custom analyses that can be imported into TraceCompass (>= 7.3)
for evaluating the traced component interactions and checkpoints.
genodelabs/genode#4352
The box layout evenly distributes the child widgets according to the
number of children. This is not desired in the special case where a
child widget has a size of zero. The patch changes the layout algorithm
such that zero-sized widgets are not taken into account for distributing
residual space.
This patch replaces the former implicit "phonyness" of the rule by an
explicit .PHONY and installs a symlink from the target's build directory
to bin/ as is the usual practice for regular targets.
Related to issue #3972
To not integrate referenced depot packages when building a sculpt image,
just set the environment variable DEPOT= to be empty. This allows to produce
slim images to the price that you have to publish the packages yourself.
In that case the sculpt run-script reminds you, and prints the package
versions.
Fixgenodelabs/genode#4530
By declaring the generated menu_view_styles.tar archive as build
artifact, it is automatically picked up whenever menu_view appears as
build ingredient of sculpt.
build: app/menu_view
This patch simplifies the use of the menu_view in scenarios where no
absolute motion events but only touch events occur. Previously, such
scenarios required the creation of artificial absolute motion events
via the event filter.
Issue #4514
This patch fixes rare freezes of menu view instances, which could happen boot
time whenever the leitzentale GUI happens to get initialized before the display
driver finished setting up a reasonable mode. In this case, the resolution-
dependent font size can temporarily get almost zero, tripping up the glyph
renderer.
2560x1440 resolutions require more RAM resources. Additionally, make
sure that the decorator 'init' receives enough CAPs to service the
decorator configuration.
fixes#4485
This patch reduces the response time of supposedly stuck situations like
an unresponsive part_block component. First, it reduces the heartbeat
rate from 1 to 2 seconds to make it consistent with the frequency of
state reports. Second, it allows up to four skipped heartbeats until
regarding the situation as stuck. With those changes, the prolonged
initialization sequence of a USB ZIP drive succeeds with Sculpt.
This patch handles the corner case of switching virtual desktops while
child views are visible. Examples of such child views are tool tips,
pull-down menus, or the graph of the top-view utility. The switch to
another virtual desktop would implicitely turn the child views into
top-level views of the root nitpicker GUI server until switching back
to the original virtual desktop.
The patch implements the expected behavior of hiding all child views
that belong to a disappearing top-level view.
The quota adjustments prevent the leitzentrale's decorator from running
out of RAM, and allow the nitpicker GUI server to preserve buffer
content during resize (reducing flickering artifacts) when using a
screen resolution up to 2560x1440.