Until now, the /config/system ROM was not handled by the sculpt manager
but solely managed by the user. Its main purpose was the ability to
reset or power-down the machine by manually modifying the 'state'
attribute. However, down the road, we'd like to enable the sculpt
manager to drive this state, e.g., to implement the multi-staged
loading of drivers, or to drive suspend-resume states.
The support such scenarios, the 'system' state has been moved from
/config/system to /config/managed/system.
This patch splits the former DEPOT=omit option into two variants.
The new 'list' option behaves like the former 'omit' option, skipping
the creation of the tar archive from the depot content referenced by the
deploy configuration but showing a list of depot archives that need to
be published for the deployment.
When specifying 'omit' in th new version, the local depot is not queried
for the packages referenced in the deploy configuration. So the
deployment can refer to packaged hosted only remotely.
Fixes#4605
This patch allows the sculpt manager hosted in the leitzentrale
subsystem to observe the toggling between the runtime and the
administrative GUI. This enables alternatives to the use of the
gui_fader for switching between both views. In particular, the
upcoming phone_manager toggles the visibility of its own GUI
depending on the leitzentrale state.
In a Sculpt system based on the upcoming phone_manager, the event filter
obtains its static configuration from /config/managed/event_filter.
Without the requirement for changes at runtime, there is no need to
have the phone_manager in the loop after all.
Without this patch however, this file was always initialized with the
template gems/sculpt/event_filter/default, which was presumably used
only at boot time until the sculpt manager has produced the first
generated event-filter configuration.
This patch applies the choice of optional configs - i.e., a custom
event_filter config - to both the config/ and the initial content of
config/managed/. So in cases where the /config/managed/event_filter
remains entirely static, the latter properly reflects the choosen
variant.
This patch allows the leitzentrale subsystem to control an audio driver
hosted in the drivers subsystem. An example use case is the toggling of
the speaker during phone calls.
To not integrate referenced depot packages when building a sculpt image,
just set the environment variable DEPOT= to be empty. This allows to produce
slim images to the price that you have to publish the packages yourself.
In that case the sculpt run-script reminds you, and prints the package
versions.
Fixgenodelabs/genode#4530
By assigning CPU budgets, base-hw's priorities come into effect.
Even though the chosen values are rather guessed than informed, they
yield a visibly improved responsiveness on the Pinephone.
This patch equips Sculpt with the ability to customize the system image
in very flexible ways.
All customizable aspects of the image have been relocated from the
former sculpt.run script and the accompanied gems/run/sculpt/ directory
to a new location - the sculpt/ directory - which can exist in any
repository. The directory at repos/gems/sculpt/ serves as reference.
The sculpt directory can host any number of <name>-<board>.sculpt files,
each containing a list of ingredients to be incorporated into the
Sculpt system image. The <name> can be specified to the sculpt.run
script. E.g., the following command refers to the 'default-pc.sculpt'
file:
make run/sculpt KERNEL=nova BOARD=pc SCULPT=default
If no 'SCULPT' argument is supplied, the value 'default' is used.
A .sculpt file refers to a selection of files found at various
subdirectries named after their respective purpose. In particular, There
exists a subdirectory for each file in Sculpt's config fs, like
nitpicker, drivers... The .sculpt file selects the alternative to use
by a simple tag-value notation.
drivers: pc
The supported tags are as follows.
*Optional* selection of /config files. If not specified, those files are
omitted, which prompts Sculpt to manage those configurations
automatically or via the Leitzentrale GUI:
fonts
nic_router
event_filter
wifi
runtime
gpu_drv
Selection of mandatory /config files. If not specified, the respective
'default' alternative will be used.
nitpicker
deploy
fb_drv
clipboard
drivers
numlock_remap
leitzentrale
usb
system
ram_fs
Furthermore, the .sculpt file supports the optional selection of
supplemental content such as a set of launchers.
launches: nano3d system_shell
Another type of content are the set of blessed pubkey/download files
used for installing and verifying software on target.
With the new version, it has become possible to supply a depot with the
the system image. The depot content is assembled according to the 'pkg'
attributes found in launcher files and the selected deploy config.
The resulting depot is incorporated into the system image as 'depot.tar'
archive. It can be supplied to the Sculpt system by mounting it into the
ram fs as done by the 'ram_fs/depot' configuration for the ram fs.
It is possible to add additional boot modules to the system image. There
are two options.
build: <list of targets>
This tag prompts the sculpt.run script to build the specified targets
directly using the Genode build system and add the created artifacts
into the system image as boot modules.
import: <list of depot src or pkg archives>
This tag instructs Sculpt to supply the specifid depot-archive content
as boot modules to the system image. This change eliminates the need for
board-specific pkg/sculpt-<board> archives. The board-specific
specializations can now be placed directly into the respective .sculpt
files by using 'import:'.
To make the use of Sculpt as testbed during development more convenient,
the log output of the drivers, leitzentrale, and runtime subsystems
can be redirected to core using the optional 'LOG=core' argument, e.g.,
make run/sculpt KERNEL=linux BOARD=linux LOG=core
The former pkg/sculpt-installation and pkg/sculpt-installation-pc
archives have been replaced by pkg/sculpt_distribution-pc, which
references the generic pkg/sculpt_distribution archive. Those pkgs are
solely used for publishing / distribution purposes.
Fixes#4369
- Consider 'sdl' as source of input events in the event-filter
configuration as generated by the sculpt manager
- Supply an artificial 'platform_info' ROM as requested by the
sculpt manager to obtain the affinity-space information
- Substitute 'fs_rom' for 'cached_fs_rom' as a workaround for the
lack of support for managed dataspaces on Linux
Fixes#4362
This change keeps the version-controlled 'pubkey' and 'download' files
separate from files generated via depot/create or downloaded via
depot/download. So one can remove the entire depot/ directory without
interfering with git.
Furthermore, depot keys can now be hosted in supplemental repositories
independent from Genode's main repository.
Fixes#4364
* the GPU multiplexer now offers the platform service to the Intel
framebuffer driver (driver_manager)
* ajdusted drivers_managed-pc to hand out resources to the GPU driver
* adjust quotas
issue #4233
This patch increases the RAM quota of the top-level nitpicker instance
to 12 MiB so that resize operations can be buffered for resolutions up
to 2560x1080. It mutes diagnostic messages of the form "Warning: Gui
(...) not enough RAM to preserve buffer content during resize" and
improves the window-resize experience.
This patch enables sculpt to utilize the CPU reset mechanism via the
PS/2 controller as well as the information provided via the ACPI FADT
information. Whenever the /config/system file is changed to <system
state="reset"/>, both mechanisms are triggered.
Supporting both mechanisms is useful because the PS/2-based reset does
not work reliably on modern machines. The PS/2-based reset is useful in
the case when the FADT reset information refers to the PS/2 command
port. In this case, the platform driver is unable to access this port
because it is already handed out to the PS/2 driver. In this case, the
PS/2 driver kicks in.
Issue #2726
The addition of further keyboard layouts would otherwise pollute the
config/ directory too much.
Caution: When updating Sculpt OS, don't reuse your existing
config/event_filter file unmodified! You need to replace the chargen
includes, pointing to the new location, e.g.,
<include rom="en_us.chargen"/>
<include rom="special.chargen"/>
must be changed to
<include rom="keyboard/en_us"/>
<include rom="keyboard/special"/>
Issue #4055
This patch extends the settings dialog with the ability to select the
keyboard layout between the options that are included in the sculpt
image. The manual configuration is of course still possible by editing
the /config/event_filter directly.
If both the fonts configuration and the event-filter configuration are
managed manually, the settings button and window are not displayed.
Fixes#4055
This patch adds session-routing options to connect components to the
capture/event interfaces of the global nitpicker GUI server or the
leitzentrale GUI server. It thereby enables the implementation of screen
capturing components, remote management tools, or virtual keyboards.
Since those services are very powerful, they are subsumed under the
"hardware" category of the component graph as opposed to the GUI
category, which guarantees the separation of clients.
Fixes#4053
This patch adds 4 priority levels to the runtime subsystem. The highest
priority is used for components that are critical for the operation of
Sculpt, in particular the Leitzentrale GUI. All regularly deployed
components are assigned the lowest priority by default.
With priorities available in the runtime subsystem, this patch flattens
the priority levels at the top-level init to only two levels and
overlays the priority bands of the drivers, leitzentrale, and runtime
subsystems into one priority band. This has three benenfits:
- This change prevents the starvation of the Leitzentrale GUI from a
spinning high-priority driver (issue #3997).
- The change will also ease the hosting of latency-critical components
in the runtime subsystem that are prioritized higher than regular
components, the storage stack, and the network stack.
- The Leitzentrale GUI remains always perfectly responsive regardless
of the workloads deployed from packages. In the previous version,
the runtime graph was sometimes stuttering on high system load.
Issue #4045
* Remove SPEC declarations from mk/spec
* Remove all board-specific REQUIRE declaratiions left
* Replace [have_spec <board>] run-script declarations with have_board where necessary
* Remove addition of BOARD variable to SPECS in toplevel Makefile
* Move board-specific directories in base-hw out of specs
* Introduce CPU quota for driver subsytem (needed by sd_card_drv)
* Introduce CPU quota for runtime subsytem and nic_drv (needed by fec_nic_drv)
* Increase CAP quota for inspect terminal slightly
* Add sculpt packages for imx8q_evk
Fix#3958
* Introduce sculpt-[board] specific package
* Move rtc driver into managed drivers sub-system
* Name nic_drv in a generic fashion in sculpt_manager
* Copy over pc-specific config files only when building for PC
Ref #3958
Introduce the managing_system privilege for components like the
platform_driver to allow it to call system management functionality
that is reserved by kernel or special firmware, e.g., ARM Trusted Firmware.
The former RAM resource configuration attribute `constrain_phys`,
which enabled to constrain the region of physical RAM to be used,
gets replaced by the new, broader managing_system configuration
attribute of a `start` node. It gets enforced by the sandbox library.
Ref #3816
The sculpt manager used to defer the initialization of the GUI until
nitpicker's first display report became ready. This way, Sculpt was able
to run headlessly even if the framebuffer driver failed to start up.
Thanks to #3827, nitpicker no longer depends on a working framebuffer
driver. So the sculpt manager is safe to rely on nitpicker in any case,
simplifying the code.
Issue #3827
This commit applies the transition from the "Input" session to the "Event"
session to the event-filtering mechansim. The functionality of the
input_filter is now provided by the event_filter. The event filter
requests only one "Event" session as destination for the filter result,
which is usually routed to the nitpicker GUI server. It provides an
"Event" service to which any number of event sources can connect.
The configuration of the filter chain remains almost the same. Only the
declaration of the <input> nodes is no longer needed. Instead, the
configuration must specify <policy> nodes, which define the mapping of
"Event" clients (event sources) to the inputs used in the filter chain.
The patch adjusts all uses of the nitpicker GUI server accordingly such
that the event filter reports events to nitpicker's event service
instead of having nitpicker request an "Input" session. This dissolves
the dependency of nitpicker from input drivers.
Issue #3827
This patch replaces the use of the "Framebuffer" session interface by
the new "Capture" session interface in all framebuffer drivers. Thanks
to this change, those drivers have become mere clients of the nitpicker
GUI server now, and are no longer critical for the liveliness of the GUI
server.
The patch touches the following areas:
- The actual driver components. The new versions of all drivers have
been tested on the respective hardware. Generally, the drivers
have become simpler.
- The drivers_interactive packages for various boards. The drivers
subsystem no longer provides a "Framebuffer" service but needs a
valid route to the "Capture" service provided by nitpicker.
- The driver manager of Sculpt OS.
- This patch changes the role of the test-framebuffer component from a
framebuffer client to a capture server so that drivers (capture clients)
can be directly connected to the test component without the nitpicker
server.
- Framebuffer driver no longer support the unbuffered mode.
- The fb_bench.run script is no longer very meaningful because it
interplays solely with nitpicker, not with the driver directly.
- All run scripts for graphical scenarios and the related depot
archives got adapted to the change.
Fixes#3813